Moved AdvancedDetector from common/ to engines/

svn-id: r36132
This commit is contained in:
Max Horn 2009-01-29 22:13:01 +00:00
parent 7eaafd933f
commit 28cf213605
32 changed files with 694 additions and 703 deletions

View file

@ -1,7 +1,6 @@
MODULE := common
MODULE_OBJS := \
advancedDetector.o \
archive.o \
config-file.o \
config-manager.o \

View file

@ -29,15 +29,13 @@
#include "common/hash-str.h"
#include "common/file.h"
#include "common/md5.h"
#include "common/advancedDetector.h"
#include "engines/advancedDetector.h"
#include "common/config-manager.h"
namespace Common {
/**
* A list of pointers to ADGameDescription structs (or subclasses thereof).
*/
typedef Array<const ADGameDescription*> ADGameDescList;
typedef Common::Array<const ADGameDescription*> ADGameDescList;
/**
@ -52,14 +50,14 @@ typedef Array<const ADGameDescription*> ADGameDescList;
* @param platform restrict results to specified platform only
* @return list of ADGameDescription (or subclass) pointers corresponding to matched games
*/
static ADGameDescList detectGame(const FSList &fslist, const Common::ADParams &params, Language language, Platform platform, const Common::String extra);
static ADGameDescList detectGame(const Common::FSList &fslist, const ADParams &params, Common::Language language, Common::Platform platform, const Common::String extra);
/**
* Returns list of targets supported by the engine.
* Distinguishes engines with single ID
*/
static GameList gameIDList(const Common::ADParams &params) {
static GameList gameIDList(const ADParams &params) {
if (params.singleid != NULL) {
GameList gl;
@ -78,13 +76,13 @@ static GameList gameIDList(const Common::ADParams &params) {
return GameList(params.list);
}
static void upgradeTargetIfNecessary(const Common::ADParams &params) {
static void upgradeTargetIfNecessary(const ADParams &params) {
if (params.obsoleteList == 0)
return;
String gameid = ConfMan.get("gameid");
Common::String gameid = ConfMan.get("gameid");
for (const Common::ADObsoleteGameID *o = params.obsoleteList; o->from; ++o) {
for (const ADObsoleteGameID *o = params.obsoleteList; o->from; ++o) {
if (gameid.equalsIgnoreCase(o->from)) {
gameid = o->to;
ConfMan.set("gameid", gameid);
@ -111,7 +109,7 @@ namespace AdvancedDetector {
GameDescriptor findGameID(
const char *gameid,
const PlainGameDescriptor *list,
const Common::ADObsoleteGameID *obsoleteList
const ADObsoleteGameID *obsoleteList
) {
// First search the list of supported game IDs for a match.
const PlainGameDescriptor *g = findPlainGameDescriptor(gameid, list);
@ -121,7 +119,7 @@ GameDescriptor findGameID(
// If we didn't find the gameid in the main list, check if it
// is an obsolete game id.
if (obsoleteList != 0) {
const Common::ADObsoleteGameID *o = obsoleteList;
const ADObsoleteGameID *o = obsoleteList;
while (o->from) {
if (0 == scumm_stricmp(gameid, o->from)) {
g = findPlainGameDescriptor(o->to, list);
@ -160,8 +158,8 @@ static GameDescriptor toGameDescriptor(const ADGameDescription &g, const PlainGa
* or (if ADGF_DEMO has been set)
* GAMEID-demo-PLAFORM-LANG
*/
static String generatePreferredTarget(const String &id, const ADGameDescription *desc) {
String res(id);
static Common::String generatePreferredTarget(const Common::String &id, const ADGameDescription *desc) {
Common::String res(id);
if (desc->flags & ADGF_DEMO) {
res = res + "-demo";
@ -171,18 +169,18 @@ static String generatePreferredTarget(const String &id, const ADGameDescription
res = res + "-cd";
}
if (desc->platform != kPlatformPC && desc->platform != kPlatformUnknown) {
if (desc->platform != Common::kPlatformPC && desc->platform != Common::kPlatformUnknown) {
res = res + "-" + getPlatformAbbrev(desc->platform);
}
if (desc->language != EN_ANY && desc->language != UNK_LANG && !(desc->flags & ADGF_DROPLANGUAGE)) {
if (desc->language != Common::EN_ANY && desc->language != Common::UNK_LANG && !(desc->flags & ADGF_DROPLANGUAGE)) {
res = res + "-" + getLanguageCode(desc->language);
}
return res;
}
static void updateGameDescriptor(GameDescriptor &desc, const ADGameDescription *realDesc, const Common::ADParams &params) {
static void updateGameDescriptor(GameDescriptor &desc, const ADGameDescription *realDesc, const ADParams &params) {
if (params.singleid != NULL) {
desc["preferredtarget"] = desc["gameid"];
desc["gameid"] = params.singleid;
@ -199,13 +197,13 @@ static void updateGameDescriptor(GameDescriptor &desc, const ADGameDescription *
desc["extra"] = realDesc->extra;
}
GameList AdvancedMetaEngine::detectGames(const FSList &fslist) const {
GameList AdvancedMetaEngine::detectGames(const Common::FSList &fslist) const {
ADGameDescList matches = detectGame(fslist, params, Common::UNK_LANG, Common::kPlatformUnknown, "");
GameList detectedGames;
// Use fallback detector if there were no matches by other means
if (matches.empty()) {
const Common::ADGameDescription *fallbackDesc = fallbackDetect(fslist);
const ADGameDescription *fallbackDesc = fallbackDetect(fslist);
if (fallbackDesc != 0) {
GameDescriptor desc(toGameDescriptor(*fallbackDesc, params.list));
updateGameDescriptor(desc, fallbackDesc, params);
@ -246,11 +244,11 @@ Common::Error AdvancedMetaEngine::createInstance(OSystem *syst, Engine **engine)
path = ".";
warning("No path was provided. Assuming the data files are in the current directory");
}
FSNode dir(path);
FSList files;
if (!dir.isDirectory() || !dir.getChildren(files, FSNode::kListAll)) {
Common::FSNode dir(path);
Common::FSList files;
if (!dir.isDirectory() || !dir.getChildren(files, Common::FSNode::kListAll)) {
warning("Game data path does not exist or is not a directory (%s)", path.c_str());
return kNoGameDataFoundError;
return Common::kNoGameDataFoundError;
}
ADGameDescList matches = detectGame(files, params, language, platform, extra);
@ -278,14 +276,14 @@ Common::Error AdvancedMetaEngine::createInstance(OSystem *syst, Engine **engine)
}
if (agdDesc == 0) {
return kNoGameDataFoundError;
return Common::kNoGameDataFoundError;
}
debug(2, "Running %s", toGameDescriptor(*agdDesc, params.list).description().c_str());
if (!createInstance(syst, engine, agdDesc)) {
return kNoGameDataFoundError;
return Common::kNoGameDataFoundError;
}
return kNoError;
return Common::kNoError;
}
struct SizeMD5 {
@ -293,8 +291,8 @@ struct SizeMD5 {
char md5[32+1];
};
typedef HashMap<String, SizeMD5, IgnoreCase_Hash, IgnoreCase_EqualTo> SizeMD5Map;
typedef HashMap<String, FSNode, IgnoreCase_Hash, IgnoreCase_EqualTo> FileMap;
typedef Common::HashMap<Common::String, SizeMD5, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> SizeMD5Map;
typedef Common::HashMap<Common::String, Common::FSNode, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> FileMap;
static void reportUnknown(const SizeMD5Map &filesSizeMD5) {
// TODO: This message should be cleaned up / made more specific.
@ -312,9 +310,9 @@ static void reportUnknown(const SizeMD5Map &filesSizeMD5) {
printf("\n");
}
static ADGameDescList detectGameFilebased(const FileMap &allFiles, const Common::ADParams &params);
static ADGameDescList detectGameFilebased(const FileMap &allFiles, const ADParams &params);
static ADGameDescList detectGame(const FSList &fslist, const Common::ADParams &params, Language language, Platform platform, const Common::String extra) {
static ADGameDescList detectGame(const Common::FSList &fslist, const ADParams &params, Common::Language language, Common::Platform platform, const Common::String extra) {
FileMap allFiles;
SizeMD5Map filesSizeMD5;
@ -326,11 +324,11 @@ static ADGameDescList detectGame(const FSList &fslist, const Common::ADParams &p
// First we compose a hashmap of all files in fslist.
// Includes nifty stuff like removing trailing dots and ignoring case.
for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
if (file->isDirectory())
continue;
String tstr = file->getName();
Common::String tstr = file->getName();
// Strip any trailing dot
if (tstr.lastChar() == '.')
@ -345,7 +343,7 @@ static ADGameDescList detectGame(const FSList &fslist, const Common::ADParams &p
g = (const ADGameDescription *)descPtr;
for (fileDesc = g->filesDescriptions; fileDesc->fileName; fileDesc++) {
String fname = fileDesc->fileName;
Common::String fname = fileDesc->fileName;
if (allFiles.contains(fname) && !filesSizeMD5.contains(fname)) {
debug(3, "+ %s", fname.c_str());
@ -355,7 +353,7 @@ static ADGameDescList detectGame(const FSList &fslist, const Common::ADParams &p
debug(3, "> '%s': '%s'", fname.c_str(), tmp.md5);
File testFile;
Common::File testFile;
if (testFile.open(allFiles[fname]))
tmp.size = (int32)testFile.size();
else
@ -377,8 +375,8 @@ static ADGameDescList detectGame(const FSList &fslist, const Common::ADParams &p
// Do not even bother to look at entries which do not have matching
// language and platform (if specified).
if ((language != UNK_LANG && g->language != UNK_LANG && g->language != language) ||
(platform != kPlatformUnknown && g->platform != kPlatformUnknown && g->platform != platform)) {
if ((language != Common::UNK_LANG && g->language != Common::UNK_LANG && g->language != language) ||
(platform != Common::kPlatformUnknown && g->platform != Common::kPlatformUnknown && g->platform != platform)) {
continue;
}
@ -387,7 +385,7 @@ static ADGameDescList detectGame(const FSList &fslist, const Common::ADParams &p
// Try to match all files for this game
for (fileDesc = g->filesDescriptions; fileDesc->fileName; fileDesc++) {
String tstr = fileDesc->fileName;
Common::String tstr = fileDesc->fileName;
if (!filesSizeMD5.contains(tstr)) {
fileMissing = true;
@ -460,7 +458,7 @@ static ADGameDescList detectGame(const FSList &fslist, const Common::ADParams &p
* the maximal number of matching files. In case of a tie, the entry
* coming first in the list is chosen.
*/
static ADGameDescList detectGameFilebased(const FileMap &allFiles, const Common::ADParams &params) {
static ADGameDescList detectGameFilebased(const FileMap &allFiles, const ADParams &params) {
const ADFileBasedFallback *ptr;
const char* const* filenames;
@ -515,5 +513,3 @@ GameList AdvancedMetaEngine::getSupportedGames() const {
GameDescriptor AdvancedMetaEngine::findGame(const char *gameid) const {
return AdvancedDetector::findGameID(gameid, params.list, params.obsoleteList);
}
} // End of namespace Common

View file

@ -22,15 +22,14 @@
* $Id$
*
*/
#ifndef COMMON_ADVANCED_DETECTOR_H
#define COMMON_ADVANCED_DETECTOR_H
#ifndef ENGINES_ADVANCED_DETECTOR_H
#define ENGINES_ADVANCED_DETECTOR_H
#include "common/fs.h"
#include "common/error.h"
#include "engines/metaengine.h"
namespace Common {
struct ADGameFileDescription {
const char *fileName;
@ -55,8 +54,8 @@ struct ADGameDescription {
const char *gameid;
const char *extra;
ADGameFileDescription filesDescriptions[14];
Language language;
Platform platform;
Common::Language language;
Common::Platform platform;
/**
* A bitmask of extra flags. The top 8 bits are reserved for generic flags
@ -71,7 +70,7 @@ struct ADGameDescription {
* terminate a list to be passed to the AdvancedDetector API.
*/
#define AD_TABLE_END_MARKER \
{ NULL, NULL, { { NULL, 0, NULL, 0 } }, Common::UNK_LANG, Common::kPlatformUnknown, Common::ADGF_NO_FLAGS }
{ NULL, NULL, { { NULL, 0, NULL, 0 } }, Common::UNK_LANG, Common::kPlatformUnknown, ADGF_NO_FLAGS }
struct ADObsoleteGameID {
@ -147,7 +146,7 @@ struct ADParams {
*
* @todo Properly explain this.
*/
const Common::ADObsoleteGameID *obsoleteList;
const ADObsoleteGameID *obsoleteList;
/**
* Name of single gameid (optional).
@ -185,7 +184,7 @@ namespace AdvancedDetector {
GameDescriptor findGameID(
const char *gameid,
const PlainGameDescriptor *list,
const Common::ADObsoleteGameID *obsoleteList = 0
const ADObsoleteGameID *obsoleteList = 0
);
} // End of namespace AdvancedDetector
@ -194,28 +193,26 @@ GameDescriptor findGameID(
* A MetaEngine implementation based around the advanced detector code.
*/
class AdvancedMetaEngine : public MetaEngine {
const Common::ADParams &params;
const ADParams &params;
public:
AdvancedMetaEngine(const Common::ADParams &dp) : params(dp) {}
AdvancedMetaEngine(const ADParams &dp) : params(dp) {}
virtual GameList getSupportedGames() const;
virtual GameDescriptor findGame(const char *gameid) const;
virtual GameList detectGames(const FSList &fslist) const;
virtual GameList detectGames(const Common::FSList &fslist) const;
virtual Common::Error createInstance(OSystem *syst, Engine **engine) const;
// To be provided by subclasses
virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const = 0;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const = 0;
/**
* An (optional) generic fallback detect function which is invoked
* if both the regular MD5 based detection as well as the file
* based fallback failed to detect anything.
*/
virtual const Common::ADGameDescription *fallbackDetect(const FSList &fslist) const {
virtual const ADGameDescription *fallbackDetect(const Common::FSList &fslist) const {
return 0;
}
};
} // End of namespace Common
#endif

View file

@ -25,7 +25,7 @@
#include "base/plugins.h"
#include "common/advancedDetector.h"
#include "engines/advancedDetector.h"
#include "common/config-manager.h"
#include "common/file.h"
#include "graphics/thumbnail.h"
@ -38,7 +38,7 @@
namespace Agi {
struct AGIGameDescription {
Common::ADGameDescription desc;
ADGameDescription desc;
int gameID;
int gameType;
@ -114,7 +114,7 @@ namespace Agi {
AD_ENTRY1s(fname,md5,size), \
lang, \
platform, \
Common::ADGF_NO_FLAGS \
ADGF_NO_FLAGS \
}, \
gid, \
interp, \
@ -237,7 +237,7 @@ static const AGIGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformMacintosh,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_GOLDRUSH,
GType_V3,
@ -484,7 +484,7 @@ static const AGIGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_SQ2,
GType_V2,
@ -612,7 +612,7 @@ static const AGIGameDescription gameDescriptions[] = {
AD_ENTRY1("logdir", "421da3a18004122a966d64ab6bd86d2e"),
Common::RU_RUS,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_FANMADE,
GType_V2,
@ -628,7 +628,7 @@ static const AGIGameDescription gameDescriptions[] = {
AD_ENTRY1("logdir", "aaea5b4a348acb669d13b0e6f22d4dc9"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_GETOUTTASQ,
GType_V2,
@ -787,7 +787,7 @@ static AGIGameDescription g_fallbackDesc = {
AD_ENTRY1(0, 0), // This should always be AD_ENTRY1(0, 0) in the fallback descriptor
Common::UNK_LANG,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_FANMADE,
GType_V2,
@ -795,7 +795,7 @@ static AGIGameDescription g_fallbackDesc = {
0x2917,
};
static const Common::ADParams detectionParams = {
static const ADParams detectionParams = {
// Pointer to ADGameDescription or its superset structure
(const byte *)Agi::gameDescriptions,
// Size of that superset structure
@ -818,12 +818,12 @@ static const Common::ADParams detectionParams = {
using namespace Agi;
class AgiMetaEngine : public Common::AdvancedMetaEngine {
class AgiMetaEngine : public AdvancedMetaEngine {
mutable Common::String _gameid;
mutable Common::String _extra;
public:
AgiMetaEngine() : Common::AdvancedMetaEngine(detectionParams) {}
AgiMetaEngine() : AdvancedMetaEngine(detectionParams) {}
virtual const char *getName() const {
return "AGI preAGI + v2 + v3 Engine";
@ -833,13 +833,13 @@ public:
}
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const;
virtual void removeSaveState(const char *target, int slot) const;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
const Common::ADGameDescription *fallbackDetect(const Common::FSList &fslist) const;
const ADGameDescription *fallbackDetect(const Common::FSList &fslist) const;
};
bool AgiMetaEngine::hasFeature(MetaEngineFeature f) const {
@ -860,7 +860,7 @@ bool AgiBase::hasFeature(EngineFeature f) const {
}
bool AgiMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const {
bool AgiMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const Agi::AGIGameDescription *gd = (const Agi::AGIGameDescription *)desc;
bool res = true;
@ -977,7 +977,7 @@ SaveStateDescriptor AgiMetaEngine::querySaveMetaInfos(const char *target, int sl
return SaveStateDescriptor();
}
const Common::ADGameDescription *AgiMetaEngine::fallbackDetect(const Common::FSList &fslist) const {
const ADGameDescription *AgiMetaEngine::fallbackDetect(const Common::FSList &fslist) const {
typedef Common::HashMap<Common::String, int32> IntMap;
IntMap allFiles;
bool matchedUsingFilenames = false;
@ -994,7 +994,7 @@ const Common::ADGameDescription *AgiMetaEngine::fallbackDetect(const Common::FSL
// Set the default values for the fallback descriptor's ADGameDescription part.
g_fallbackDesc.desc.language = Common::UNK_LANG;
g_fallbackDesc.desc.platform = Common::kPlatformPC;
g_fallbackDesc.desc.flags = Common::ADGF_NO_FLAGS;
g_fallbackDesc.desc.flags = ADGF_NO_FLAGS;
// Set default values for the fallback descriptor's AGIGameDescription part.
g_fallbackDesc.gameID = GID_FANMADE;
@ -1135,7 +1135,7 @@ const Common::ADGameDescription *AgiMetaEngine::fallbackDetect(const Common::FSL
printf("If this is an original and unmodified version or new made Fanmade game,\n");
printf("please report any, information previously printed by ScummVM to the team.\n");
return (const Common::ADGameDescription *)&g_fallbackDesc;
return (const ADGameDescription *)&g_fallbackDesc;
}
return 0;

View file

@ -25,7 +25,7 @@
#include "base/plugins.h"
#include "common/advancedDetector.h"
#include "engines/advancedDetector.h"
#include "common/config-manager.h"
#include "common/savefile.h"
#include "common/system.h"
@ -35,7 +35,7 @@
namespace AGOS {
struct AGOSGameDescription {
Common::ADGameDescription desc;
ADGameDescription desc;
int gameType;
int gameId;
@ -49,7 +49,7 @@ struct AGOSGameDescription {
* corresponding new target and platform combination.
*
*/
static const Common::ADObsoleteGameID obsoleteGameIDsTable[] = {
static const ADObsoleteGameID obsoleteGameIDsTable[] = {
{"simon1acorn", "simon1", Common::kPlatformAcorn},
{"simon1amiga", "simon1", Common::kPlatformAmiga},
{"simon1cd32", "simon1", Common::kPlatformAmiga},
@ -80,7 +80,7 @@ static const PlainGameDescriptor simonGames[] = {
#include "agos/detection_tables.h"
static const Common::ADParams detectionParams = {
static const ADParams detectionParams = {
// Pointer to ADGameDescription or its superset structure
(const byte *)AGOS::gameDescriptions,
// Size of that superset structure
@ -99,9 +99,9 @@ static const Common::ADParams detectionParams = {
0
};
class AgosMetaEngine : public Common::AdvancedMetaEngine {
class AgosMetaEngine : public AdvancedMetaEngine {
public:
AgosMetaEngine() : Common::AdvancedMetaEngine(detectionParams) {}
AgosMetaEngine() : AdvancedMetaEngine(detectionParams) {}
virtual const char *getName() const {
return "AGOS";
@ -112,7 +112,7 @@ public:
}
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const;
};
@ -127,7 +127,7 @@ bool AGOS::AGOSEngine::hasFeature(EngineFeature f) const {
(f == kSupportsRTL);
}
bool AgosMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const {
bool AgosMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const AGOS::AGOSGameDescription *gd = (const AGOS::AGOSGameDescription *)desc;
bool res = true;

View file

@ -40,7 +40,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformAmiga,
Common::ADGF_DEMO
ADGF_DEMO
},
GType_ELVIRA1,
@ -60,7 +60,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_ELVIRA1,
@ -80,7 +80,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::FR_FRA,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_ELVIRA1,
@ -100,7 +100,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_ELVIRA1,
@ -122,7 +122,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformAtariST,
Common::ADGF_DEMO
ADGF_DEMO
},
GType_ELVIRA1,
@ -144,7 +144,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformAtariST,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_ELVIRA1,
@ -166,7 +166,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformAtariST,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_ELVIRA1,
@ -188,7 +188,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_ELVIRA1,
@ -210,7 +210,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_ELVIRA1,
@ -232,7 +232,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_ELVIRA1,
@ -254,7 +254,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_ELVIRA1,
@ -279,7 +279,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_ELVIRA2,
@ -304,7 +304,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::FR_FRA,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_ELVIRA2,
@ -329,7 +329,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_ELVIRA2,
@ -354,7 +354,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::IT_ITA,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_ELVIRA2,
@ -379,7 +379,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::ES_ESP,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_ELVIRA2,
@ -404,7 +404,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformAtariST,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_ELVIRA2,
@ -429,7 +429,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::FR_FRA,
Common::kPlatformAtariST,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_ELVIRA2,
@ -455,7 +455,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_ELVIRA2,
@ -480,7 +480,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_ELVIRA2,
@ -505,7 +505,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_ELVIRA2,
@ -530,7 +530,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_ELVIRA2,
@ -555,7 +555,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_ELVIRA2,
@ -580,7 +580,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::IT_ITA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_ELVIRA2,
@ -605,7 +605,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_ELVIRA2,
@ -630,7 +630,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_ELVIRA2,
@ -656,7 +656,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_WW,
@ -682,7 +682,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_WW,
@ -704,7 +704,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DEMO
ADGF_DEMO
},
GType_WW,
@ -732,7 +732,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_WW,
@ -760,7 +760,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_WW,
@ -783,7 +783,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformAcorn,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -807,7 +807,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformAcorn,
Common::ADGF_DEMO
ADGF_DEMO
},
GType_SIMON1,
@ -831,7 +831,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformAcorn,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -854,7 +854,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -877,7 +877,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformAmiga,
Common::ADGF_DEMO
ADGF_DEMO
},
GType_SIMON1,
@ -900,7 +900,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -923,7 +923,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::FR_FRA,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -946,7 +946,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -969,7 +969,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::IT_ITA,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -992,7 +992,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -1015,7 +1015,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -1038,7 +1038,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DEMO
ADGF_DEMO
},
GType_SIMON1,
@ -1061,7 +1061,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -1084,7 +1084,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::CZ_CZE,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -1107,7 +1107,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::RU_RUS,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -1130,7 +1130,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -1153,7 +1153,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::CZ_CZE,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -1176,7 +1176,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::RU_RUS,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -1199,7 +1199,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -1222,7 +1222,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -1245,7 +1245,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::IT_ITA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -1268,7 +1268,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -1292,7 +1292,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DEMO
ADGF_DEMO
},
GType_SIMON1,
@ -1316,7 +1316,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -1340,7 +1340,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -1364,7 +1364,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::RU_RUS,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -1388,7 +1388,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -1412,7 +1412,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -1436,7 +1436,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::HB_ISR,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -1460,7 +1460,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::IT_ITA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -1485,7 +1485,7 @@ static const AGOSGameDescription gameDescriptions[] = {
// FIXME: DOS version which uses WAV format
Common::IT_ITA,
Common::kPlatformWindows,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -1509,7 +1509,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -1533,7 +1533,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformWindows,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -1557,7 +1557,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformWindows,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON1,
@ -1581,7 +1581,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON2,
@ -1605,7 +1605,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::RU_RUS,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON2,
@ -1629,7 +1629,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON2,
@ -1653,7 +1653,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::IT_ITA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON2,
@ -1677,7 +1677,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DEMO
ADGF_DEMO
},
GType_SIMON2,
@ -1701,7 +1701,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_DEMO
ADGF_DEMO
},
GType_SIMON2,
@ -1725,7 +1725,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON2,
@ -1749,7 +1749,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON2,
@ -1773,7 +1773,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON2,
@ -1797,7 +1797,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON2,
@ -1821,7 +1821,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON2,
@ -1845,7 +1845,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::HB_ISR,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON2,
@ -1870,7 +1870,7 @@ static const AGOSGameDescription gameDescriptions[] = {
// FIXME: DOS version which uses WAV format
Common::IT_ITA,
Common::kPlatformWindows,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON2,
@ -1894,7 +1894,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON2,
@ -1918,7 +1918,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::CZ_CZE,
Common::kPlatformWindows,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON2,
@ -1942,7 +1942,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformWindows,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON2,
@ -1966,7 +1966,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::FR_FRA,
Common::kPlatformWindows,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON2,
@ -1990,7 +1990,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformWindows,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON2,
@ -2014,7 +2014,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::PL_POL,
Common::kPlatformWindows,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_SIMON2,
@ -2037,7 +2037,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_FF,
@ -2060,7 +2060,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_FF,
@ -2083,7 +2083,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformMacintosh,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_FF,
@ -2106,7 +2106,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::FR_FRA,
Common::kPlatformMacintosh,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_FF,
@ -2129,7 +2129,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformMacintosh,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_FF,
@ -2152,7 +2152,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::ES_ESP,
Common::kPlatformMacintosh,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_FF,
@ -2174,7 +2174,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformWindows,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_FF,
@ -2196,7 +2196,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::PL_POL,
Common::kPlatformWindows,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_FF,
@ -2218,7 +2218,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformWindows,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_FF,
@ -2240,7 +2240,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::FR_FRA,
Common::kPlatformWindows,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_FF,
@ -2262,7 +2262,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformWindows,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_FF,
@ -2284,7 +2284,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::IT_ITA,
Common::kPlatformWindows,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_FF,
@ -2306,7 +2306,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::ES_ESP,
Common::kPlatformWindows,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_FF,
@ -2326,7 +2326,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformWindows,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_PP,
@ -2346,7 +2346,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformWindows,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_PP,
@ -2366,7 +2366,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformWindows,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_PP,
@ -2386,7 +2386,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformWindows,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_PP,
@ -2406,7 +2406,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformWindows,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_PP,
@ -2426,7 +2426,7 @@ static const AGOSGameDescription gameDescriptions[] = {
},
Common::ES_ESP,
Common::kPlatformWindows,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_PP,

View file

@ -27,7 +27,7 @@
#include "base/plugins.h"
#include "common/advancedDetector.h"
#include "engines/advancedDetector.h"
#include "common/system.h"
#include "cine/cine.h"
@ -36,7 +36,7 @@
namespace Cine {
struct CINEGameDescription {
Common::ADGameDescription desc;
ADGameDescription desc;
int gameType;
uint32 features;
@ -56,7 +56,7 @@ static const PlainGameDescriptor cineGames[] = {
{0, 0}
};
static const Common::ADObsoleteGameID obsoleteGameIDsTable[] = {
static const ADObsoleteGameID obsoleteGameIDsTable[] = {
{"fw", "cine", Common::kPlatformUnknown},
{"os", "cine", Common::kPlatformUnknown},
{0, 0, Common::kPlatformUnknown}
@ -72,7 +72,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("part01", "61d003202d301c29dd399acfb1354310"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_FW,
0,
@ -91,7 +91,7 @@ static const CINEGameDescription gameDescriptions[] = {
},
Common::EN_USA,
Common::kPlatformPC,
Common::ADGF_CD
ADGF_CD
},
GType_FW,
GF_CD | GF_CRYPTED_BOOT_PRC,
@ -105,7 +105,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("part01", "91d7271155520eae6915a9dd2dac120c"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_FW,
0,
@ -118,7 +118,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("part01", "f5e98fcca3fb5e7afa284c81c39d8b14"),
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_FW,
GF_ALT_FONT,
@ -131,7 +131,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("part01", "570109f965c7f53984b98c83d86eb206"),
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_FW,
GF_ALT_FONT,
@ -144,7 +144,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("part01", "5d1acb97abe9591f9008e00d07add95a"),
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_FW,
0,
@ -157,7 +157,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("part01", "57afd280b598b4180fda6689fbedc4b8"),
Common::EN_ANY,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_FW,
0,
@ -170,7 +170,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("part01", "3a87a913e0e33963a48a7f822ca0eb0e"),
Common::DE_DEU,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_FW,
GF_ALT_FONT,
@ -183,7 +183,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("part01", "5ad0007ccd5f7b3dd6b15ea7f281f9e1"),
Common::ES_ESP,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_FW,
0,
@ -196,7 +196,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("part01", "460f2da8793bc581a2d4b6fc19ccb5ae"),
Common::FR_FRA,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_FW,
0,
@ -209,7 +209,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("part01", "1c8e5207743172134409ac58860021af"),
Common::IT_ITA,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_FW,
0,
@ -226,7 +226,7 @@ static const CINEGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformAmiga,
Common::ADGF_DEMO
ADGF_DEMO
},
GType_FW,
0,
@ -239,7 +239,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("part01", "36050db13af57e462ca1adc4df99de4e"),
Common::EN_ANY,
Common::kPlatformAtariST,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_FW,
0,
@ -252,7 +252,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("part01", "ef245573b7dab0d4825ceb98e37cef4d"),
Common::FR_FRA,
Common::kPlatformAtariST,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_FW,
0,
@ -265,7 +265,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs00", "d6752e7d25924cb866b61eb7cb0c8b56"),
Common::EN_GRB,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_OS,
0,
@ -280,7 +280,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs1", "9629129b86979fa592c1787385bf3695"),
Common::EN_GRB,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_OS,
0,
@ -293,7 +293,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs1", "d8c3a9d05a63e4cfa801826a7063a126"),
Common::EN_USA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_OS,
0,
@ -306,7 +306,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs00", "862a75d76fb7fffec30e52be9ad1c474"),
Common::EN_USA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_OS,
GF_CD,
@ -319,7 +319,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs1", "39b91ae35d1297ce0a76a1a803ca1593"),
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_OS,
0,
@ -332,7 +332,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs1", "74c2dabd9d212525fca8875a5f6d8994"),
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_OS,
0,
@ -349,7 +349,7 @@ static const CINEGameDescription gameDescriptions[] = {
},
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_OS,
GF_CD,
@ -362,7 +362,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs00", "f143567f08cfd1a9b1c9a41c89eadfef"),
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_OS,
0,
@ -375,7 +375,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs1", "da066e6b8dd93f2502c2a3755f08dc12"),
Common::IT_ITA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_OS,
0,
@ -388,7 +388,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs0", "a9da5531ead0ebf9ad387fa588c0cbb0"),
Common::EN_GRB,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_OS,
0,
@ -401,7 +401,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs0", "8a429ced2f4acff8a15ae125174042e8"),
Common::EN_GRB,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_OS,
0,
@ -414,7 +414,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs0", "d5f27e33fc29c879f36f15b86ccfa58c"),
Common::EN_USA,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_OS,
0,
@ -427,7 +427,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs0", "8b7dce249821d3a62b314399c4334347"),
Common::DE_DEU,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_OS,
0,
@ -440,7 +440,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs0", "35fc295ddd0af9da932d256ba799a4b0"),
Common::ES_ESP,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_OS,
0,
@ -453,7 +453,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs0", "d4ea4a97e01fa67ea066f9e785050ed2"),
Common::FR_FRA,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_OS,
0,
@ -466,7 +466,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("demo", "8d3a750d1c840b1b1071e42f9e6f6aa2"),
Common::EN_GRB,
Common::kPlatformAmiga,
Common::ADGF_DEMO
ADGF_DEMO
},
GType_OS,
GF_DEMO,
@ -479,7 +479,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs0", "1501d5ae364b2814a33ed19347c3fcae"),
Common::EN_GRB,
Common::kPlatformAtariST,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_OS,
0,
@ -492,7 +492,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs0", "2148d25de3219dd4a36580ca735d0afa"),
Common::FR_FRA,
Common::kPlatformAtariST,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_OS,
0,
@ -503,7 +503,7 @@ static const CINEGameDescription gameDescriptions[] = {
} // End of namespace Cine
static const Common::ADParams detectionParams = {
static const ADParams detectionParams = {
// Pointer to ADGameDescription or its superset structure
(const byte *)Cine::gameDescriptions,
// Size of that superset structure
@ -522,9 +522,9 @@ static const Common::ADParams detectionParams = {
0
};
class CineMetaEngine : public Common::AdvancedMetaEngine {
class CineMetaEngine : public AdvancedMetaEngine {
public:
CineMetaEngine() : Common::AdvancedMetaEngine(detectionParams) {}
CineMetaEngine() : AdvancedMetaEngine(detectionParams) {}
virtual const char *getName() const {
return "Cinematique evo 1 engine";
@ -534,7 +534,7 @@ public:
return "Future Wars & Operation Stealth (C) Delphine Software";
}
virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual bool hasFeature(MetaEngineFeature f) const;
virtual SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const;
@ -555,7 +555,7 @@ bool Cine::CineEngine::hasFeature(EngineFeature f) const {
(f == kSupportsSavingDuringRuntime);
}
bool CineMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const {
bool CineMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const Cine::CINEGameDescription *gd = (const Cine::CINEGameDescription *)desc;
if (gd) {
*engine = new Cine::CineEngine(syst, gd);

View file

@ -27,14 +27,14 @@
#include "base/plugins.h"
#include "common/advancedDetector.h"
#include "engines/advancedDetector.h"
#include "cruise/cruise.h"
namespace Cruise {
struct CRUISEGameDescription {
Common::ADGameDescription desc;
ADGameDescription desc;
int gameType;
uint32 features;
@ -61,7 +61,7 @@ static const PlainGameDescriptor cruiseGames[] = {
{0, 0}
};
static const Common::ADObsoleteGameID obsoleteGameIDsTable[] = {
static const ADObsoleteGameID obsoleteGameIDsTable[] = {
{"cruise", "cruise", Common::kPlatformUnknown},
{0, 0, Common::kPlatformUnknown}
};
@ -76,7 +76,7 @@ static const CRUISEGameDescription gameDescriptions[] = {
AD_ENTRY1("D1", "41a7a4d426dbd048eb369cfee4bb2717"),
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_CRUISE,
0,
@ -88,7 +88,7 @@ static const CRUISEGameDescription gameDescriptions[] = {
AD_ENTRY1("D1", "a90d2b9ead6b4d812cd14268672cf178"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_CRUISE,
0,
@ -100,7 +100,7 @@ static const CRUISEGameDescription gameDescriptions[] = {
AD_ENTRY1("D1", "e258865807ea31b2d523340e6f0a606b"),
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_CRUISE,
0,
@ -112,7 +112,7 @@ static const CRUISEGameDescription gameDescriptions[] = {
AD_ENTRY1("D1", "f2a26522d49983c4ae32bcccbb801b02"),
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_CRUISE,
0,
@ -124,7 +124,7 @@ static const CRUISEGameDescription gameDescriptions[] = {
AD_ENTRY1("D1", "e19a4ab2e24a69087e4ea994a5506231"),
Common::IT_ITA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_CRUISE,
0,
@ -136,7 +136,7 @@ static const CRUISEGameDescription gameDescriptions[] = {
AD_ENTRY1("D1", "9a302ada55600d96061fda1d63a6ccda"),
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_CRUISE,
0,
@ -146,7 +146,7 @@ static const CRUISEGameDescription gameDescriptions[] = {
}
static const Common::ADParams detectionParams = {
static const ADParams detectionParams = {
// Pointer to ADGameDescription or its superset structure
(const byte *)Cruise::gameDescriptions,
// Size of that superset structure
@ -165,9 +165,9 @@ static const Common::ADParams detectionParams = {
0
};
class CruiseMetaEngine : public Common::AdvancedMetaEngine {
class CruiseMetaEngine : public AdvancedMetaEngine {
public:
CruiseMetaEngine() : Common::AdvancedMetaEngine(detectionParams) {}
CruiseMetaEngine() : AdvancedMetaEngine(detectionParams) {}
virtual const char *getName() const {
return "Cinematique evo 2 engine";
@ -177,10 +177,10 @@ public:
return "Cruise for a Corpse (C) Delphine Software";
}
virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
};
bool CruiseMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const {
bool CruiseMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const Cruise::CRUISEGameDescription *gd = (const Cruise::CRUISEGameDescription *)desc;
if (gd) {
*engine = new Cruise::CruiseEngine(syst, gd);

View file

@ -25,7 +25,7 @@
#include "base/plugins.h"
#include "common/advancedDetector.h"
#include "engines/advancedDetector.h"
#include "common/file.h"
#include "drascula/drascula.h"
@ -34,7 +34,7 @@
namespace Drascula {
struct DrasculaGameDescription {
Common::ADGameDescription desc;
ADGameDescription desc;
};
uint32 DrasculaEngine::getFeatures() const {
@ -46,7 +46,7 @@ Common::Language DrasculaEngine::getLanguage() const {
}
void DrasculaEngine::loadArchives() {
const Common::ADGameFileDescription *ag;
const ADGameFileDescription *ag;
if (getFeatures() & GF_PACKED) {
for (ag = _gameDescription->desc.filesDescriptions; ag->fileName; ag++)
@ -76,7 +76,7 @@ static const DrasculaGameDescription gameDescriptions[] = {
AD_ENTRY1s("14.ald", "09b2735953edcd43af115c65ae00b10e", 1595),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
},
@ -88,7 +88,7 @@ static const DrasculaGameDescription gameDescriptions[] = {
AD_ENTRY1s("packet.001", "c6a8697396e213a18472542d5f547cb4", 32847563),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_KEEPMATCH | GF_PACKED
ADGF_KEEPMATCH | GF_PACKED
},
},
@ -144,7 +144,7 @@ static const DrasculaGameDescription gameDescriptions[] = {
AD_ENTRY1s("14.ald", "0746ed1a5cc8d9728f790c29813f4b43", 23059),
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
},
@ -156,7 +156,7 @@ static const DrasculaGameDescription gameDescriptions[] = {
AD_ENTRY1s("14.ald", "72e46089033d56bad1c179ac36e2a9d2", 610),
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
},
@ -168,7 +168,7 @@ static const DrasculaGameDescription gameDescriptions[] = {
AD_ENTRY1s("14.ald", "eeeee96b82169003630e08992248296c", 608),
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
},
@ -191,7 +191,7 @@ static const DrasculaGameDescription gameDescriptions[] = {
AD_ENTRY1s("14.ald", "02b49a18328d0bf2efe6ba658c9c7a1d", 2098),
Common::IT_ITA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
},
@ -232,7 +232,7 @@ static const DrasculaGameDescription gameDescriptions[] = {
} // End of namespace Drascula
static const Common::ADParams detectionParams = {
static const ADParams detectionParams = {
// Pointer to ADGameDescription or its superset structure
(const byte *)Drascula::gameDescriptions,
// Size of that superset structure
@ -251,9 +251,9 @@ static const Common::ADParams detectionParams = {
0
};
class DrasculaMetaEngine : public Common::AdvancedMetaEngine {
class DrasculaMetaEngine : public AdvancedMetaEngine {
public:
DrasculaMetaEngine() : Common::AdvancedMetaEngine(detectionParams) {}
DrasculaMetaEngine() : AdvancedMetaEngine(detectionParams) {}
virtual const char *getName() const {
return "Drascula Engine";
@ -263,10 +263,10 @@ public:
return "Drascula Engine (C) 2000 Alcachofa Soft, 1996 (C) Digital Dreams Multimedia, 1994 (C) Emilio de Paz";
}
virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
};
bool DrasculaMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const {
bool DrasculaMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const Drascula::DrasculaGameDescription *gd = (const Drascula::DrasculaGameDescription *)desc;
if (gd) {
*engine = new Drascula::DrasculaEngine(syst, gd);

File diff suppressed because it is too large Load diff

View file

@ -59,7 +59,7 @@ static const GroovieGameDescription gameDescriptions[] = {
{
"t7g", "",
AD_ENTRY1s("script.grv", "d1b8033b40aa67c076039881eccce90d", 16659),
Common::EN_ANY, Common::kPlatformPC, Common::ADGF_NO_FLAGS
Common::EN_ANY, Common::kPlatformPC, ADGF_NO_FLAGS
},
kGroovieT7G, 0
},
@ -69,7 +69,7 @@ static const GroovieGameDescription gameDescriptions[] = {
{
"t7g", "",
AD_ENTRY1s("script.grv", "6e30b54b1f3bc2262cdcf7961db2ae67", 17191),
Common::EN_ANY, Common::kPlatformMacintosh, Common::ADGF_NO_FLAGS
Common::EN_ANY, Common::kPlatformMacintosh, ADGF_NO_FLAGS
},
kGroovieT7G, 0
},
@ -83,7 +83,7 @@ static const GroovieGameDescription gameDescriptions[] = {
{ "intro.gjd", 0, NULL, 31711554},
{ NULL, 0, NULL, 0}
},
Common::RU_RUS, Common::kPlatformPC, Common::ADGF_NO_FLAGS
Common::RU_RUS, Common::kPlatformPC, ADGF_NO_FLAGS
},
kGroovieT7G, 0
},
@ -94,7 +94,7 @@ static const GroovieGameDescription gameDescriptions[] = {
{
"11h", "",
AD_ENTRY1s("disk.1", "5c0428cd3659fc7bbcd0aa16485ed5da", 227),
Common::EN_ANY, Common::kPlatformPC, Common::ADGF_NO_FLAGS
Common::EN_ANY, Common::kPlatformPC, ADGF_NO_FLAGS
},
kGroovieV2, 1
},
@ -104,7 +104,7 @@ static const GroovieGameDescription gameDescriptions[] = {
{
"11h", "Demo",
AD_ENTRY1s("disk.1", "aacb32ce07e0df2894bd83a3dee40c12", 70),
Common::EN_ANY, Common::kPlatformPC, Common::ADGF_DEMO
Common::EN_ANY, Common::kPlatformPC, ADGF_DEMO
},
kGroovieV2, 1
},
@ -114,7 +114,7 @@ static const GroovieGameDescription gameDescriptions[] = {
{
"making11h", "",
AD_ENTRY1s("disk.1", "5c0428cd3659fc7bbcd0aa16485ed5da", 227),
Common::EN_ANY, Common::kPlatformPC, Common::ADGF_NO_FLAGS
Common::EN_ANY, Common::kPlatformPC, ADGF_NO_FLAGS
},
kGroovieV2, 2
},
@ -124,7 +124,7 @@ static const GroovieGameDescription gameDescriptions[] = {
{
"clantrailer", "",
AD_ENTRY1s("disk.1", "5c0428cd3659fc7bbcd0aa16485ed5da", 227),
Common::EN_ANY, Common::kPlatformPC, Common::ADGF_NO_FLAGS
Common::EN_ANY, Common::kPlatformPC, ADGF_NO_FLAGS
},
kGroovieV2, 3
},
@ -134,7 +134,7 @@ static const GroovieGameDescription gameDescriptions[] = {
{
"clandestiny", "",
AD_ENTRY1s("disk.1", "f79fc1515174540fef6a34132efc4c53", 76),
Common::EN_ANY, Common::kPlatformPC, Common::ADGF_NO_FLAGS
Common::EN_ANY, Common::kPlatformPC, ADGF_NO_FLAGS
},
kGroovieV2, 1
},
@ -144,7 +144,7 @@ static const GroovieGameDescription gameDescriptions[] = {
{
"unclehenry", "",
AD_ENTRY1s("disk.1", "0e1b1d3cecc4fc7efa62a968844d1f7a", 72),
Common::EN_ANY, Common::kPlatformPC, Common::ADGF_NO_FLAGS
Common::EN_ANY, Common::kPlatformPC, ADGF_NO_FLAGS
},
kGroovieV2, 1
},
@ -154,7 +154,7 @@ static const GroovieGameDescription gameDescriptions[] = {
{
"tlc", "",
AD_ENTRY1s("disk.1", "32a1afa68478f1f9d2b25eeea427f2e3", 84),
Common::EN_ANY, Common::kPlatformPC, Common::ADGF_NO_FLAGS
Common::EN_ANY, Common::kPlatformPC, ADGF_NO_FLAGS
},
kGroovieV2, 1
},
@ -163,7 +163,7 @@ static const GroovieGameDescription gameDescriptions[] = {
{AD_TABLE_END_MARKER, kGroovieT7G, 0}
};
static const Common::ADParams detectionParams = {
static const ADParams detectionParams = {
// Pointer to ADGameDescription or its superset structure
(const byte *)gameDescriptions,
// Size of that superset structure
@ -183,9 +183,9 @@ static const Common::ADParams detectionParams = {
};
class GroovieMetaEngine : public Common::AdvancedMetaEngine {
class GroovieMetaEngine : public AdvancedMetaEngine {
public:
GroovieMetaEngine() : Common::AdvancedMetaEngine(detectionParams) {}
GroovieMetaEngine() : AdvancedMetaEngine(detectionParams) {}
const char *getName() const {
return "Groovie Engine";
@ -195,7 +195,7 @@ public:
return "Groovie Engine (C) 1990-1996 Trilobyte";
}
bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *gd) const;
bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const;
bool hasFeature(MetaEngineFeature f) const;
SaveStateList listSaves(const char *target) const;
@ -204,7 +204,7 @@ public:
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
};
bool GroovieMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *gd) const {
bool GroovieMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const {
if (gd) {
*engine = new GroovieEngine(syst, (GroovieGameDescription *)gd);
}

View file

@ -26,7 +26,7 @@
#ifndef GROOVIE_H
#define GROOVIE_H
#include "common/advancedDetector.h"
#include "engines/advancedDetector.h"
#include "engines/engine.h"
#include "graphics/surface.h"
@ -62,7 +62,7 @@ enum kEngineVersion {
};
struct GroovieGameDescription {
Common::ADGameDescription desc;
ADGameDescription desc;
kEngineVersion version; // Version of the engine
int indexEntry; // The index of the entry in disk.1 for V2 games

View file

@ -25,13 +25,13 @@
#include "base/plugins.h"
#include "common/advancedDetector.h"
#include "engines/advancedDetector.h"
#include "common/config-manager.h"
#include "igor/igor.h"
struct IgorGameDescription {
Common::ADGameDescription desc;
ADGameDescription desc;
int gameVersion;
int gameFlags;
};
@ -48,7 +48,7 @@ static const IgorGameDescription igorGameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DEMO
ADGF_DEMO
},
Igor::kIdEngDemo100,
Igor::kFlagDemo | Igor::kFlagFloppy
@ -64,7 +64,7 @@ static const IgorGameDescription igorGameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DEMO
ADGF_DEMO
},
Igor::kIdEngDemo110,
Igor::kFlagDemo | Igor::kFlagFloppy
@ -80,7 +80,7 @@ static const IgorGameDescription igorGameDescriptions[] = {
},
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
Igor::kIdSpaCD,
Igor::kFlagTalkie
@ -93,7 +93,7 @@ static const PlainGameDescriptor igorGameDescriptors[] = {
{ 0, 0 }
};
static const Common::ADParams igorDetectionParams = {
static const ADParams igorDetectionParams = {
(const byte *)igorGameDescriptions,
sizeof(IgorGameDescription),
1024, // number of md5 bytes
@ -104,9 +104,9 @@ static const Common::ADParams igorDetectionParams = {
0
};
class IgorMetaEngine : public Common::AdvancedMetaEngine {
class IgorMetaEngine : public AdvancedMetaEngine {
public:
IgorMetaEngine() : Common::AdvancedMetaEngine(igorDetectionParams) {}
IgorMetaEngine() : AdvancedMetaEngine(igorDetectionParams) {}
virtual const char *getName() const {
return "Igor: Objective Uikokahonia";
@ -116,10 +116,10 @@ public:
return "Igor: Objective Uikokahonia (C) Pendulo Studios";
}
virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
};
bool IgorMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const {
bool IgorMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const IgorGameDescription *gd = (const IgorGameDescription *)desc;
if (gd) {
Igor::DetectedGameVersion dgv;

View file

@ -29,13 +29,13 @@
#include "kyra/lol.h"
#include "common/config-manager.h"
#include "common/advancedDetector.h"
#include "engines/advancedDetector.h"
#include "common/savefile.h"
#include "base/plugins.h"
struct KYRAGameDescription {
Common::ADGameDescription desc;
ADGameDescription desc;
Kyra::GameFlags flags;
};
@ -82,7 +82,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("DISK1.EXE", "c8641d0414d6c966d0a3dad79db07bf4"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
KYRA1_FLOPPY_CMP_FLAGS
},
@ -94,7 +94,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("DISK1.EXE", "5d5cee4c3d0b68d586788b74243d254a"),
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
KYRA1_FLOPPY_CMP_FLAGS
},
@ -107,7 +107,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("GEMCUT.EMC", "3c244298395520bb62b5edfe41688879"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
KYRA1_FLOPPY_FLAGS
},
@ -118,7 +118,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("GEMCUT.EMC", "796e44863dd22fa635b042df1bf16673"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
KYRA1_FLOPPY_FLAGS
},
@ -129,7 +129,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("GEMCUT.EMC", "abf8eb360e79a6c2a837751fbd4d3d24"),
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
KYRA1_FLOPPY_FLAGS
},
@ -140,7 +140,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("GEMCUT.EMC", "6018e1dfeaca7fe83f8d0b00eb0dd049"),
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
KYRA1_FLOPPY_FLAGS
},
@ -151,7 +151,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("GEMCUT.EMC", "f0b276781f47c130f423ec9679fe9ed9"),
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
KYRA1_FLOPPY_FLAGS
},
@ -162,7 +162,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("GEMCUT.EMC", "8909b41596913b3f5deaf3c9f1017b01"),
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
KYRA1_FLOPPY_FLAGS
},
@ -173,7 +173,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("GEMCUT.EMC", "747861d2a9c643c59fdab570df5b9093"),
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
KYRA1_FLOPPY_FLAGS
},
@ -184,7 +184,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("GEMCUT.EMC", "ef08c8c237ee1473fd52578303fc36df"),
Common::IT_ITA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
KYRA1_FLOPPY_FLAGS
},
@ -196,7 +196,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("GEMCUT.PAK", "2bd1da653eaefd691e050e4a9eb68a64"),
Common::EN_ANY,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
KYRA1_AMIGA_FLAGS
},
@ -212,7 +212,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::EN_ANY,
Common::kPlatformMacintosh,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
KYRA1_FLOPPY_FLAGS
},
@ -228,7 +228,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::EN_ANY,
Common::kPlatformFMTowns,
Common::ADGF_CD
ADGF_CD
},
KYRA1_TOWNS_FLAGS
},
@ -243,7 +243,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::JA_JPN,
Common::kPlatformFMTowns,
Common::ADGF_CD
ADGF_CD
},
KYRA1_TOWNS_SJIS_FLAGS
},
@ -259,7 +259,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::EN_ANY,
Common::kPlatformPC98,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
KYRA1_TOWNS_FLAGS
},
@ -274,7 +274,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::JA_JPN,
Common::kPlatformPC98,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
KYRA1_TOWNS_SJIS_FLAGS
},
@ -286,7 +286,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("GEMCUT.PAK", "fac399fe62f98671e56a005c5e94e39f"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_CD
ADGF_CD
},
KYRA1_CD_FLAGS
},
@ -297,7 +297,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("GEMCUT.PAK", "230f54e6afc007ab4117159181a1c722"),
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_CD
ADGF_CD
},
KYRA1_CD_FLAGS
},
@ -308,7 +308,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("GEMCUT.PAK", "b037c41768b652a040360ffa3556fd2a"),
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_CD
ADGF_CD
},
KYRA1_CD_FLAGS
},
@ -320,7 +320,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("GEMCUT.PAK", "d8327fc4b7a72b23c900fa13aef4093a"),
Common::IT_ITA,
Common::kPlatformPC,
Common::ADGF_CD
ADGF_CD
},
KYRA1_CD_FLAGS
},
@ -332,7 +332,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("DEMO1.WSA", "fb722947d94897512b13b50cc84fd648"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DEMO
ADGF_DEMO
},
KYRA1_DEMO_FLAGS
},
@ -344,7 +344,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("WESTWOOD.001", "3f52dda68c4f7696c8309038be9f4151"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
KYRA2_FLOPPY_CMP_FLAGS
},
@ -356,7 +356,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("WESTWOOD.001", "d787b9559afddfe058b84c0b3a787224"),
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
KYRA2_FLOPPY_CMP_FLAGS
},
@ -368,7 +368,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("FATE.PAK", "1ba18be685ad8e5a0ab5d46a0ce4d345"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
KYRA2_FLOPPY_FLAGS
},
@ -380,7 +380,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("FATE.PAK", "262fb69dd8e52e596c7aefc6456f7c1b"),
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
KYRA2_FLOPPY_FLAGS
},
@ -392,7 +392,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("FATE.PAK", "f7de11506b4c8fdf64bc763206c3e4e7"),
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
KYRA2_FLOPPY_FLAGS
},
@ -404,7 +404,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("FATE.PAK", "e0a70c31b022cb4bb3061890020fc27c"),
Common::IT_ITA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
KYRA2_FLOPPY_FLAGS
},
@ -416,7 +416,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("FATE.PAK", "28cbad1c5bf06b2d3825ae57d760d032"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE | Common::ADGF_CD
ADGF_DROPLANGUAGE | ADGF_CD
},
KYRA2_CD_FLAGS
},
@ -427,7 +427,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("FATE.PAK", "28cbad1c5bf06b2d3825ae57d760d032"),
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE | Common::ADGF_CD
ADGF_DROPLANGUAGE | ADGF_CD
},
KYRA2_CD_FLAGS
},
@ -438,7 +438,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("FATE.PAK", "28cbad1c5bf06b2d3825ae57d760d032"),
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE | Common::ADGF_CD
ADGF_DROPLANGUAGE | ADGF_CD
},
KYRA2_CD_FLAGS
},
@ -451,7 +451,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("FATE.PAK", "30487f3b8d7790c7857f4769ff2dd125"),
Common::IT_ITA,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE | Common::ADGF_CD
ADGF_DROPLANGUAGE | ADGF_CD
},
KYRA2_CD_FAN_FLAGS(Common::IT_ITA, Common::EN_ANY)
},
@ -462,7 +462,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("FATE.PAK", "30487f3b8d7790c7857f4769ff2dd125"),
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE | Common::ADGF_CD
ADGF_DROPLANGUAGE | ADGF_CD
},
KYRA2_CD_FAN_FLAGS(Common::IT_ITA, Common::EN_ANY)
},
@ -473,7 +473,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("FATE.PAK", "30487f3b8d7790c7857f4769ff2dd125"),
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE | Common::ADGF_CD
ADGF_DROPLANGUAGE | ADGF_CD
},
KYRA2_CD_FAN_FLAGS(Common::IT_ITA, Common::EN_ANY)
},
@ -485,7 +485,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("FATE.PAK", "39772ff82e42c4c520050518deb82e64"),
Common::IT_ITA,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE | Common::ADGF_CD
ADGF_DROPLANGUAGE | ADGF_CD
},
KYRA2_CD_FAN_FLAGS(Common::IT_ITA, Common::EN_ANY)
},
@ -497,7 +497,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("FATE.PAK", "39772ff82e42c4c520050518deb82e64"),
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE | Common::ADGF_CD
ADGF_DROPLANGUAGE | ADGF_CD
},
KYRA2_CD_FAN_FLAGS(Common::IT_ITA, Common::EN_ANY)
},
@ -509,7 +509,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("FATE.PAK", "39772ff82e42c4c520050518deb82e64"),
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE | Common::ADGF_CD
ADGF_DROPLANGUAGE | ADGF_CD
},
KYRA2_CD_FAN_FLAGS(Common::IT_ITA, Common::EN_ANY)
},
@ -521,7 +521,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("THANKS.CPS", "b1a78d990b120bb2234b7094f74e30a5"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE | Common::ADGF_CD | Common::ADGF_DEMO
ADGF_DROPLANGUAGE | ADGF_CD | ADGF_DEMO
},
KYRA2_CD_DEMO_FLAGS
},
@ -533,7 +533,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("THANKS.CPS", "b1a78d990b120bb2234b7094f74e30a5"),
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE | Common::ADGF_CD | Common::ADGF_DEMO
ADGF_DROPLANGUAGE | ADGF_CD | ADGF_DEMO
},
KYRA2_CD_DEMO_FLAGS
},
@ -545,7 +545,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("THANKS.CPS", "b1a78d990b120bb2234b7094f74e30a5"),
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE | Common::ADGF_CD | Common::ADGF_DEMO
ADGF_DROPLANGUAGE | ADGF_CD | ADGF_DEMO
},
KYRA2_CD_DEMO_FLAGS
},
@ -557,7 +557,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("VOC.PAK", "ecb3561b63749158172bf21528cf5f45"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DEMO
ADGF_DEMO
},
KYRA2_DEMO_FLAGS
},
@ -569,7 +569,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("WSCORE.PAK", "c44de1302b67f27d4707409987b7a685"),
Common::EN_ANY,
Common::kPlatformFMTowns,
Common::ADGF_CD
ADGF_CD
},
KYRA2_TOWNS_FLAGS
},
@ -580,7 +580,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("WSCORE.PAK", "c44de1302b67f27d4707409987b7a685"),
Common::JA_JPN,
Common::kPlatformFMTowns,
Common::ADGF_CD
ADGF_CD
},
KYRA2_TOWNS_SJIS_FLAGS
},
@ -591,7 +591,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("WSCORE.PAK", "c44de1302b67f27d4707409987b7a685"),
Common::EN_ANY,
Common::kPlatformPC98,
Common::ADGF_CD
ADGF_CD
},
KYRA2_TOWNS_FLAGS
},
@ -602,7 +602,7 @@ const KYRAGameDescription adGameDescs[] = {
AD_ENTRY1("WSCORE.PAK", "c44de1302b67f27d4707409987b7a685"),
Common::JA_JPN,
Common::kPlatformPC98,
Common::ADGF_CD
ADGF_CD
},
KYRA2_TOWNS_SJIS_FLAGS
},
@ -621,7 +621,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE
ADGF_DROPLANGUAGE
},
KYRA3_CD_FLAGS
},
@ -636,7 +636,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE
ADGF_DROPLANGUAGE
},
KYRA3_CD_FLAGS
},
@ -651,7 +651,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE
ADGF_DROPLANGUAGE
},
KYRA3_CD_FLAGS
},
@ -668,7 +668,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE
ADGF_DROPLANGUAGE
},
KYRA3_CD_INS_FLAGS
},
@ -683,7 +683,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE
ADGF_DROPLANGUAGE
},
KYRA3_CD_INS_FLAGS
},
@ -698,7 +698,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE
ADGF_DROPLANGUAGE
},
KYRA3_CD_INS_FLAGS
},
@ -715,7 +715,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::EN_ANY,
Common::kPlatformMacintosh,
Common::ADGF_DROPLANGUAGE
ADGF_DROPLANGUAGE
},
KYRA3_CD_INS_FLAGS
},
@ -730,7 +730,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::DE_DEU,
Common::kPlatformMacintosh,
Common::ADGF_DROPLANGUAGE
ADGF_DROPLANGUAGE
},
KYRA3_CD_INS_FLAGS
},
@ -745,7 +745,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::FR_FRA,
Common::kPlatformMacintosh,
Common::ADGF_DROPLANGUAGE
ADGF_DROPLANGUAGE
},
KYRA3_CD_INS_FLAGS
},
@ -762,7 +762,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE
ADGF_DROPLANGUAGE
},
KYRA3_CD_FAN_FLAGS(Common::ES_ESP, Common::EN_ANY)
},
@ -777,7 +777,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE
ADGF_DROPLANGUAGE
},
KYRA3_CD_FAN_FLAGS(Common::ES_ESP, Common::EN_ANY)
},
@ -792,7 +792,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE
ADGF_DROPLANGUAGE
},
KYRA3_CD_FAN_FLAGS(Common::ES_ESP, Common::EN_ANY)
},
@ -809,7 +809,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE
ADGF_DROPLANGUAGE
},
KYRA3_CD_FAN_FLAGS(Common::IT_ITA, Common::FR_FRA)
},
@ -824,7 +824,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE
ADGF_DROPLANGUAGE
},
KYRA3_CD_FAN_FLAGS(Common::IT_ITA, Common::FR_FRA)
},
@ -839,7 +839,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::IT_ITA,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE
ADGF_DROPLANGUAGE
},
KYRA3_CD_FAN_FLAGS(Common::IT_ITA, Common::FR_FRA)
},
@ -856,7 +856,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE | Common::ADGF_CD
ADGF_DROPLANGUAGE | ADGF_CD
},
LOL_CD_FLAGS
},
@ -872,7 +872,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE | Common::ADGF_CD
ADGF_DROPLANGUAGE | ADGF_CD
},
LOL_CD_FLAGS
},
@ -888,7 +888,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE | Common::ADGF_CD
ADGF_DROPLANGUAGE | ADGF_CD
},
LOL_CD_FLAGS
},
@ -904,7 +904,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE | Common::ADGF_CD
ADGF_DROPLANGUAGE | ADGF_CD
},
LOL_CD_FLAGS
},
@ -920,7 +920,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE | Common::ADGF_CD
ADGF_DROPLANGUAGE | ADGF_CD
},
LOL_CD_FLAGS
},
@ -936,7 +936,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE | Common::ADGF_CD
ADGF_DROPLANGUAGE | ADGF_CD
},
LOL_CD_FLAGS
},
@ -951,7 +951,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
LOL_FLOPPY_CMP_FLAGS
},
@ -967,7 +967,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
LOL_FLOPPY_FLAGS
},
@ -984,7 +984,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::EN_ANY,
Common::kPlatformPC98,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
LOL_PC98_FLAGS
},
@ -1000,7 +1000,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::JA_JPN,
Common::kPlatformPC98,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
LOL_PC98_SJIS_FLAGS
},*/
@ -1015,7 +1015,7 @@ const KYRAGameDescription adGameDescs[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
LOL_DEMO_FLAGS
},
@ -1031,7 +1031,7 @@ const PlainGameDescriptor gameList[] = {
{ 0, 0 }
};
const Common::ADParams detectionParams = {
const ADParams detectionParams = {
// Pointer to ADGameDescription or its superset structure
(const byte *)adGameDescs,
// Size of that superset structure
@ -1052,9 +1052,9 @@ const Common::ADParams detectionParams = {
} // End of anonymous namespace
class KyraMetaEngine : public Common::AdvancedMetaEngine {
class KyraMetaEngine : public AdvancedMetaEngine {
public:
KyraMetaEngine() : Common::AdvancedMetaEngine(detectionParams) {}
KyraMetaEngine() : AdvancedMetaEngine(detectionParams) {}
const char *getName() const {
return "Legend of Kyrandia Engine";
@ -1065,7 +1065,7 @@ public:
}
bool hasFeature(MetaEngineFeature f) const;
bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const;
void removeSaveState(const char *target, int slot) const;
@ -1088,7 +1088,7 @@ bool Kyra::KyraEngine_v1::hasFeature(EngineFeature f) const {
(f == kSupportsSavingDuringRuntime);
}
bool KyraMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const {
bool KyraMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const KYRAGameDescription *gd = (const KYRAGameDescription *)desc;
bool res = true;

View file

@ -25,7 +25,7 @@
#include "base/plugins.h"
#include "common/advancedDetector.h"
#include "engines/advancedDetector.h"
#include "common/savefile.h"
#include "lure/lure.h"
@ -33,7 +33,7 @@
namespace Lure {
struct LureGameDescription {
Common::ADGameDescription desc;
ADGameDescription desc;
uint32 features;
};
@ -60,7 +60,7 @@ static const LureGameDescription gameDescriptions[] = {
AD_ENTRY1("disk1.ega", "e9c9fdd8a19f7910d68e53cb84651273"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GF_FLOPPY | GF_EGA,
},
@ -72,7 +72,7 @@ static const LureGameDescription gameDescriptions[] = {
AD_ENTRY1("disk1.vga", "b2a8aa6d7865813a17a3c636e063572e"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GF_FLOPPY,
},
@ -84,7 +84,7 @@ static const LureGameDescription gameDescriptions[] = {
AD_ENTRY1("disk1.ega", "b80aced0321f64c58df2c7d3d74dfe79"),
Common::IT_ITA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GF_FLOPPY | GF_EGA,
},
@ -96,7 +96,7 @@ static const LureGameDescription gameDescriptions[] = {
AD_ENTRY1("disk1.vga", "cf69d5ada228dd74f89046691c16aafb"),
Common::IT_ITA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GF_FLOPPY,
},
@ -108,7 +108,7 @@ static const LureGameDescription gameDescriptions[] = {
AD_ENTRY1("disk1.vga", "7aa19e444dab1ac7194d9f7a40ffe54a"),
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GF_FLOPPY,
},
@ -120,7 +120,7 @@ static const LureGameDescription gameDescriptions[] = {
AD_ENTRY1("disk1.vga", "894a2c2caeccbad2fc2f4a79a8ee47b0"),
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GF_FLOPPY,
},
@ -132,7 +132,7 @@ static const LureGameDescription gameDescriptions[] = {
AD_ENTRY1("disk1.vga", "1c94475c1bb7e0e88c1757d3b5377e94"),
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GF_FLOPPY,
},
@ -144,7 +144,7 @@ static const LureGameDescription gameDescriptions[] = {
AD_ENTRY1("disk1.vga", "1751145b653959f7a64fe1618d6b97ac"),
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GF_FLOPPY,
},
@ -154,7 +154,7 @@ static const LureGameDescription gameDescriptions[] = {
} // End of namespace Lure
static const Common::ADParams detectionParams = {
static const ADParams detectionParams = {
// Pointer to ADGameDescription or its superset structure
(const byte *)Lure::gameDescriptions,
// Size of that superset structure
@ -170,12 +170,12 @@ static const Common::ADParams detectionParams = {
// List of files for file-based fallback detection (optional)
0,
// Flags
Common::kADFlagUseExtraAsHint
kADFlagUseExtraAsHint
};
class LureMetaEngine : public Common::AdvancedMetaEngine {
class LureMetaEngine : public AdvancedMetaEngine {
public:
LureMetaEngine() : Common::AdvancedMetaEngine(detectionParams) {}
LureMetaEngine() : AdvancedMetaEngine(detectionParams) {}
virtual const char *getName() const {
return "Lure of the Temptress Engine";
@ -186,7 +186,7 @@ public:
}
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const;
virtual void removeSaveState(const char *target, int slot) const;
@ -204,7 +204,7 @@ bool Lure::LureEngine::hasFeature(EngineFeature f) const {
(f == kSupportsRTL);
}
bool LureMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const {
bool LureMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const Lure::LureGameDescription *gd = (const Lure::LureGameDescription *)desc;
if (gd) {
*engine = new Lure::LureEngine(syst, gd);

View file

@ -25,7 +25,7 @@
#include "base/plugins.h"
#include "common/advancedDetector.h"
#include "engines/advancedDetector.h"
#include "m4/m4.h"
#include "m4/resource.h"
@ -33,7 +33,7 @@
namespace M4 {
struct M4GameDescription {
Common::ADGameDescription desc;
ADGameDescription desc;
int gameType;
uint32 features;
@ -79,7 +79,7 @@ static const M4GameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_Burger,
kFeaturesCD
@ -94,7 +94,7 @@ static const M4GameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_Burger,
kFeaturesCD
@ -109,7 +109,7 @@ static const M4GameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DEMO
ADGF_DEMO
},
GType_Burger,
kFeaturesDemo
@ -124,7 +124,7 @@ static const M4GameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DEMO
ADGF_DEMO
},
GType_Burger,
kFeaturesDemo
@ -139,7 +139,7 @@ static const M4GameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_Riddle,
kFeaturesCD
@ -154,7 +154,7 @@ static const M4GameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_Riddle,
kFeaturesCD
@ -169,7 +169,7 @@ static const M4GameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_Riddle,
kFeaturesCD
@ -184,7 +184,7 @@ static const M4GameDescription gameDescriptions[] = {
},
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_Riddle,
kFeaturesCD
@ -199,7 +199,7 @@ static const M4GameDescription gameDescriptions[] = {
},
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_Riddle,
kFeaturesCD
@ -214,7 +214,7 @@ static const M4GameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DEMO
ADGF_DEMO
},
GType_Riddle,
kFeaturesDemo
@ -229,7 +229,7 @@ static const M4GameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_RexNebular,
kFeaturesNone
@ -244,7 +244,7 @@ static const M4GameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DEMO
ADGF_DEMO
},
GType_RexNebular,
kFeaturesDemo
@ -259,7 +259,7 @@ static const M4GameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_DragonSphere,
kFeaturesNone
@ -275,7 +275,7 @@ static const M4GameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_DragonSphere,
kFeaturesCD
@ -290,7 +290,7 @@ static const M4GameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DEMO
ADGF_DEMO
},
GType_DragonSphere,
kFeaturesDemo
@ -305,7 +305,7 @@ static const M4GameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_Phantom,
kFeaturesNone
@ -320,7 +320,7 @@ static const M4GameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_Phantom,
kFeaturesCD
@ -335,17 +335,17 @@ static const M4GameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DEMO
ADGF_DEMO
},
GType_Phantom,
kFeaturesDemo
},
{ { NULL, NULL, { { NULL, 0, NULL, 0 } }, Common::UNK_LANG, Common::kPlatformUnknown, Common::ADGF_NO_FLAGS }, 0, 0 }
{ { NULL, NULL, { { NULL, 0, NULL, 0 } }, Common::UNK_LANG, Common::kPlatformUnknown, ADGF_NO_FLAGS }, 0, 0 }
};
}
static const Common::ADParams detectionParams = {
static const ADParams detectionParams = {
// Pointer to ADGameDescription or its superset structure
(const byte *)M4::gameDescriptions,
// Size of that superset structure
@ -364,9 +364,9 @@ static const Common::ADParams detectionParams = {
0
};
class M4MetaEngine : public Common::AdvancedMetaEngine {
class M4MetaEngine : public AdvancedMetaEngine {
public:
M4MetaEngine() : Common::AdvancedMetaEngine(detectionParams) {}
M4MetaEngine() : AdvancedMetaEngine(detectionParams) {}
virtual const char *getName() const {
return "MADS/M4 engine";
@ -376,10 +376,10 @@ public:
return "Riddle of Master Lu & Orion Burger (C) Sanctuary Woods";
}
virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
};
bool M4MetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const {
bool M4MetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const M4::M4GameDescription *gd = (const M4::M4GameDescription *)desc;
if (gd) {
*engine = new M4::M4Engine(syst, gd);

View file

@ -25,7 +25,7 @@
#include "base/plugins.h"
#include "common/advancedDetector.h"
#include "engines/advancedDetector.h"
#include "common/file.h"
#include "made/made.h"
@ -34,7 +34,7 @@
namespace Made {
struct MadeGameDescription {
Common::ADGameDescription desc;
ADGameDescription desc;
int gameID;
int gameType;
@ -87,7 +87,7 @@ static const MadeGameDescription gameDescriptions[] = {
AD_ENTRY1("rtzcd.dat", "e95c38ded389e39cfbf87a8cb250b12e"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_RTZ,
0,
@ -104,7 +104,7 @@ static const MadeGameDescription gameDescriptions[] = {
AD_ENTRY1("rtzcd.red", "cd8b62ece4677c438688c1de3f5379b9"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_RTZ,
0,
@ -120,7 +120,7 @@ static const MadeGameDescription gameDescriptions[] = {
AD_ENTRY1("rtzcd.dat", "a1db8c97a78dae10f91d356f16ad07b8"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_RTZ,
0,
@ -136,7 +136,7 @@ static const MadeGameDescription gameDescriptions[] = {
AD_ENTRY1("rtzcd.red", "c4e2430e6b6c6ff1562a80fb4a9df24c"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_RTZ,
0,
@ -153,7 +153,7 @@ static const MadeGameDescription gameDescriptions[] = {
AD_ENTRY1("rtzcd.dat", "9d740378da2d16e83d0d0efff01bf83a"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_RTZ,
0,
@ -169,7 +169,7 @@ static const MadeGameDescription gameDescriptions[] = {
AD_ENTRY1("rtzcd.red", "946997d8b0aa6cb4e848bad02a1fc3d2"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_RTZ,
0,
@ -187,7 +187,7 @@ static const MadeGameDescription gameDescriptions[] = {
AD_ENTRY1("rtzcd.dat", "9d740378da2d16e83d0d0efff01bf83a"),
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_RTZ,
0,
@ -205,7 +205,7 @@ static const MadeGameDescription gameDescriptions[] = {
AD_ENTRY1("rtzcd.red", "946997d8b0aa6cb4e848bad02a1fc3d2"),
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_RTZ,
0,
@ -221,7 +221,7 @@ static const MadeGameDescription gameDescriptions[] = {
AD_ENTRY1("rtz.prj", "764d02f52ce1c219f2c0066677fba4ce"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_RTZ,
0,
@ -237,7 +237,7 @@ static const MadeGameDescription gameDescriptions[] = {
AD_ENTRY1("demo.dat", "2a6a1354bd5346fad4aee08e5b56caaa"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DEMO
ADGF_DEMO
},
GID_RTZ,
0,
@ -253,7 +253,7 @@ static const MadeGameDescription gameDescriptions[] = {
AD_ENTRY1("manhole.dat", "cb21e31ed35c963208343bc995225b73"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_MANHOLE,
0,
@ -269,7 +269,7 @@ static const MadeGameDescription gameDescriptions[] = {
AD_ENTRY1("manhole.dat", "2b1658292599a861c4cd3cf6cdb3c581"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_MANHOLE,
0,
@ -285,7 +285,7 @@ static const MadeGameDescription gameDescriptions[] = {
AD_ENTRY1("lgop2.dat", "8137996db200ff67e8f172ff106f2e48"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_LGOP2,
0,
@ -301,7 +301,7 @@ static const MadeGameDescription gameDescriptions[] = {
AD_ENTRY1("rodneys.dat", "a79887dbaa47689facd7c6f09258ba5a"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_RODNEY,
0,
@ -323,7 +323,7 @@ static MadeGameDescription g_fallbackDesc = {
AD_ENTRY1(0, 0), // This should always be AD_ENTRY1(0, 0) in the fallback descriptor
Common::UNK_LANG,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
0,
0,
@ -333,7 +333,7 @@ static MadeGameDescription g_fallbackDesc = {
} // End of namespace Made
static const Common::ADParams detectionParams = {
static const ADParams detectionParams = {
// Pointer to ADGameDescription or its superset structure
(const byte *)Made::gameDescriptions,
// Size of that superset structure
@ -352,9 +352,9 @@ static const Common::ADParams detectionParams = {
0
};
class MadeMetaEngine : public Common::AdvancedMetaEngine {
class MadeMetaEngine : public AdvancedMetaEngine {
public:
MadeMetaEngine() : Common::AdvancedMetaEngine(detectionParams) {}
MadeMetaEngine() : AdvancedMetaEngine(detectionParams) {}
virtual const char *getName() const {
return "MADE Engine";
@ -365,9 +365,9 @@ public:
}
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
const Common::ADGameDescription *fallbackDetect(const Common::FSList &fslist) const;
const ADGameDescription *fallbackDetect(const Common::FSList &fslist) const;
};
@ -381,7 +381,7 @@ bool Made::MadeEngine::hasFeature(EngineFeature f) const {
(f == kSupportsRTL);
}
bool MadeMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const {
bool MadeMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const Made::MadeGameDescription *gd = (const Made::MadeGameDescription *)desc;
if (gd) {
*engine = new Made::MadeEngine(syst, gd);
@ -389,18 +389,18 @@ bool MadeMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common
return gd != 0;
}
const Common::ADGameDescription *MadeMetaEngine::fallbackDetect(const Common::FSList &fslist) const {
const ADGameDescription *MadeMetaEngine::fallbackDetect(const Common::FSList &fslist) const {
// Set the default values for the fallback descriptor's ADGameDescription part.
Made::g_fallbackDesc.desc.language = Common::UNK_LANG;
Made::g_fallbackDesc.desc.platform = Common::kPlatformPC;
Made::g_fallbackDesc.desc.flags = Common::ADGF_NO_FLAGS;
Made::g_fallbackDesc.desc.flags = ADGF_NO_FLAGS;
// Set default values for the fallback descriptor's MadeGameDescription part.
Made::g_fallbackDesc.gameID = 0;
Made::g_fallbackDesc.features = 0;
Made::g_fallbackDesc.version = 3;
//return (const Common::ADGameDescription *)&Made::g_fallbackDesc;
//return (const ADGameDescription *)&Made::g_fallbackDesc;
return NULL;
}

View file

@ -1,6 +1,7 @@
MODULE := engines
MODULE_OBJS := \
advancedDetector.o \
dialogs.o \
engine.o \
game.o

View file

@ -26,7 +26,7 @@
#include "base/plugins.h"
#include "common/config-manager.h"
#include "common/advancedDetector.h"
#include "engines/advancedDetector.h"
#include "common/system.h"
#include "parallaction/parallaction.h"
@ -34,7 +34,7 @@
namespace Parallaction {
struct PARALLACTIONGameDescription {
Common::ADGameDescription desc;
ADGameDescription desc;
int gameType;
uint32 features;
@ -73,7 +73,7 @@ static const PARALLACTIONGameDescription gameDescriptions[] = {
},
Common::UNK_LANG,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_Nippon,
GF_LANG_EN | GF_LANG_FR | GF_LANG_DE | GF_LANG_IT | GF_LANG_MULT,
@ -96,7 +96,7 @@ static const PARALLACTIONGameDescription gameDescriptions[] = {
},
Common::UNK_LANG,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_Nippon,
GF_LANG_EN | GF_LANG_FR | GF_LANG_DE | GF_LANG_MULT,
@ -113,7 +113,7 @@ static const PARALLACTIONGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformAmiga,
Common::ADGF_DEMO
ADGF_DEMO
},
GType_Nippon,
GF_LANG_EN | GF_DEMO,
@ -135,7 +135,7 @@ static const PARALLACTIONGameDescription gameDescriptions[] = {
},
Common::IT_ITA,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_Nippon,
GF_LANG_IT,
@ -152,7 +152,7 @@ static const PARALLACTIONGameDescription gameDescriptions[] = {
},
Common::UNK_LANG,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_BRA,
GF_LANG_EN | GF_LANG_FR | GF_LANG_DE | GF_LANG_IT | GF_LANG_MULT,
@ -168,7 +168,7 @@ static const PARALLACTIONGameDescription gameDescriptions[] = {
},
Common::UNK_LANG,
Common::kPlatformPC,
Common::ADGF_DEMO
ADGF_DEMO
},
GType_BRA,
GF_LANG_EN | GF_DEMO,
@ -185,7 +185,7 @@ static const PARALLACTIONGameDescription gameDescriptions[] = {
},
Common::UNK_LANG,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GType_BRA,
GF_LANG_EN | GF_LANG_FR | GF_LANG_DE | GF_LANG_IT | GF_LANG_MULT,
@ -202,7 +202,7 @@ static const PARALLACTIONGameDescription gameDescriptions[] = {
},
Common::UNK_LANG,
Common::kPlatformAmiga,
Common::ADGF_DEMO
ADGF_DEMO
},
GType_BRA,
GF_LANG_EN | GF_DEMO,
@ -213,7 +213,7 @@ static const PARALLACTIONGameDescription gameDescriptions[] = {
}
static const Common::ADParams detectionParams = {
static const ADParams detectionParams = {
// Pointer to ADGameDescription or its superset structure
(const byte *)Parallaction::gameDescriptions,
// Size of that superset structure
@ -232,9 +232,9 @@ static const Common::ADParams detectionParams = {
0
};
class ParallactionMetaEngine : public Common::AdvancedMetaEngine {
class ParallactionMetaEngine : public AdvancedMetaEngine {
public:
ParallactionMetaEngine() : Common::AdvancedMetaEngine(detectionParams) {}
ParallactionMetaEngine() : AdvancedMetaEngine(detectionParams) {}
virtual const char *getName() const {
return "Parallaction engine";
@ -245,7 +245,7 @@ public:
}
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const;
virtual void removeSaveState(const char *target, int slot) const;
@ -263,7 +263,7 @@ bool Parallaction::Parallaction::hasFeature(EngineFeature f) const {
(f == kSupportsRTL);
}
bool ParallactionMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const {
bool ParallactionMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const Parallaction::PARALLACTIONGameDescription *gd = (const Parallaction::PARALLACTIONGameDescription *)desc;
bool res = true;

View file

@ -30,7 +30,7 @@
#include "base/plugins.h"
#include "common/config-manager.h"
#include "common/advancedDetector.h"
#include "engines/advancedDetector.h"
#include "common/system.h"
#include "graphics/thumbnail.h"
@ -43,7 +43,7 @@
namespace Saga {
struct SAGAGameDescription {
Common::ADGameDescription desc;
ADGameDescription desc;
int gameId;
uint32 features;
@ -81,7 +81,7 @@ int SagaEngine::getGameNumber() const { return _gameNumber; }
int SagaEngine::getStartSceneNumber() const { return _gameDescription->startSceneNumber; }
const GamePatchDescription *SagaEngine::getPatchDescriptions() const { return _gameDescription->patchDescriptions; }
const Common::ADGameFileDescription *SagaEngine::getFilesDescriptions() const { return _gameDescription->desc.filesDescriptions; }
const ADGameFileDescription *SagaEngine::getFilesDescriptions() const { return _gameDescription->desc.filesDescriptions; }
}
@ -94,7 +94,7 @@ static const PlainGameDescriptor sagaGames[] = {
{0, 0}
};
static const Common::ADObsoleteGameID obsoleteGameIDsTable[] = {
static const ADObsoleteGameID obsoleteGameIDsTable[] = {
{"ite", "saga", Common::kPlatformUnknown},
{"ihnm", "saga", Common::kPlatformUnknown},
{"dino", "saga", Common::kPlatformUnknown},
@ -104,7 +104,7 @@ static const Common::ADObsoleteGameID obsoleteGameIDsTable[] = {
#include "saga/detection_tables.h"
static const Common::ADParams detectionParams = {
static const ADParams detectionParams = {
// Pointer to ADGameDescription or its superset structure
(const byte *)Saga::gameDescriptions,
// Size of that superset structure
@ -123,9 +123,9 @@ static const Common::ADParams detectionParams = {
0
};
class SagaMetaEngine : public Common::AdvancedMetaEngine {
class SagaMetaEngine : public AdvancedMetaEngine {
public:
SagaMetaEngine() : Common::AdvancedMetaEngine(detectionParams) {}
SagaMetaEngine() : AdvancedMetaEngine(detectionParams) {}
virtual const char *getName() const {
return "Saga engine ["
@ -154,7 +154,7 @@ public:
}
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const;
virtual void removeSaveState(const char *target, int slot) const;
@ -178,7 +178,7 @@ bool Saga::SagaEngine::hasFeature(EngineFeature f) const {
(f == kSupportsSavingDuringRuntime);
}
bool SagaMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const {
bool SagaMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const Saga::SAGAGameDescription *gd = (const Saga::SAGAGameDescription *)desc;
if (gd) {
*engine = new Saga::SagaEngine(syst, gd);

View file

@ -192,7 +192,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DEMO
ADGF_DEMO
},
GID_ITE, // Game id
GF_OLD_ITE_DOS, // features
@ -216,7 +216,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformMacintosh,
Common::ADGF_DEMO
ADGF_DEMO
},
GID_ITE,
GF_WYRMKEEP | GF_SCENE_SUBSTITUTES | GF_MONO_MUSIC | GF_LE_VOICES,
@ -241,7 +241,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformMacintosh,
Common::ADGF_DEMO
ADGF_DEMO
},
GID_ITE,
GF_WYRMKEEP | GF_NON_INTERACTIVE | GF_LE_VOICES,
@ -266,7 +266,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformWindows,
Common::ADGF_DEMO
ADGF_DEMO
},
GID_ITE,
GF_WYRMKEEP | GF_SCENE_SUBSTITUTES,
@ -291,7 +291,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformWindows,
Common::ADGF_DEMO
ADGF_DEMO
},
GID_ITE,
GF_WYRMKEEP | GF_NON_INTERACTIVE | GF_8BIT_UNSIGNED_PCM,
@ -323,7 +323,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformMacintosh,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_ITE,
GF_8BIT_UNSIGNED_PCM,
@ -346,7 +346,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformMacintosh,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_ITE,
GF_WYRMKEEP,
@ -377,7 +377,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformUnknown,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_ITE,
GF_WYRMKEEP,
@ -406,7 +406,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::IT_ITA,
Common::kPlatformUnknown,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_ITE,
GF_WYRMKEEP,
@ -429,7 +429,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_ITE,
GF_EXTRA_ITE_CREDITS,
@ -452,7 +452,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::IT_ITA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_ITE,
0,
@ -475,7 +475,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_ITE,
0,
@ -499,7 +499,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_ITE,
0,
@ -525,7 +525,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_ITE,
GF_ITE_FLOPPY,
@ -548,7 +548,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_ITE,
GF_ITE_FLOPPY,
@ -571,7 +571,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::IT_ITA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_ITE,
GF_ITE_FLOPPY,
@ -603,7 +603,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DEMO
ADGF_DEMO
},
GID_IHNM,
GF_IHNM_DEMO,
@ -634,7 +634,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_IHNM,
0,
@ -663,7 +663,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_IHNM,
0,
@ -690,7 +690,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_IHNM,
0,
@ -718,7 +718,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_IHNM,
0,
@ -745,7 +745,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::IT_ITA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_IHNM,
0,
@ -769,7 +769,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformMacintosh,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_IHNM,
0,
@ -803,7 +803,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_FTA2,
0,

View file

@ -35,7 +35,7 @@
#include "saga/scene.h"
#include "saga/sndres.h"
#include "common/advancedDetector.h"
#include "engines/advancedDetector.h"
namespace Saga {

View file

@ -37,7 +37,7 @@
#include "saga/scene.h"
#include "saga/sndres.h"
#include "common/advancedDetector.h"
#include "engines/advancedDetector.h"
#include "common/endian.h"
namespace Saga {

View file

@ -35,7 +35,7 @@
#include "saga/scene.h"
#include "saga/sndres.h"
#include "common/advancedDetector.h"
#include "engines/advancedDetector.h"
namespace Saga {

View file

@ -35,7 +35,7 @@
#include "saga/scene.h"
#include "saga/sndres.h"
#include "common/advancedDetector.h"
#include "engines/advancedDetector.h"
namespace Saga {

View file

@ -34,9 +34,7 @@
#include "saga/gfx.h"
#include "saga/list.h"
namespace Common {
struct ADGameFileDescription;
}
namespace Saga {
@ -603,7 +601,7 @@ public:
const GamePatchDescription *getPatchDescriptions() const;
const Common::ADGameFileDescription *getFilesDescriptions() const;
const ADGameFileDescription *getFilesDescriptions() const;
const Common::Rect &getDisplayClip() const { return _displayClip;}
Common::Error loadGameState(int slot);

View file

@ -719,7 +719,7 @@ GameList ScummMetaEngine::getSupportedGames() const {
}
GameDescriptor ScummMetaEngine::findGame(const char *gameid) const {
return Common::AdvancedDetector::findGameID(gameid, gameDescriptions, obsoleteGameIDsTable);
return AdvancedDetector::findGameID(gameid, gameDescriptions, obsoleteGameIDsTable);
}
GameList ScummMetaEngine::detectGames(const Common::FSList &fslist) const {
@ -783,7 +783,7 @@ Common::Error ScummMetaEngine::createInstance(OSystem *syst, Engine **engine) co
// We start by checking whether the specified game ID is obsolete.
// If that is the case, we automatically upgrade the target to use
// the correct new game ID (and platform, if specified).
for (const Common::ADObsoleteGameID *o = obsoleteGameIDsTable; o->from; ++o) {
for (const ADObsoleteGameID *o = obsoleteGameIDsTable; o->from; ++o) {
if (!scumm_stricmp(gameid, o->from)) {
// Match found, perform upgrade
gameid = o->to;

View file

@ -26,7 +26,7 @@
#ifndef SCUMM_DETECTION_TABLES_H
#define SCUMM_DETECTION_TABLES_H
#include "common/advancedDetector.h"
#include "engines/advancedDetector.h"
#include "common/rect.h"
#include "common/util.h"
@ -139,7 +139,7 @@ static const PlainGameDescriptor gameDescriptions[] = {
* Conversion table mapping old obsolete game IDs to the
* corresponding new game ID and platform combination.
*/
static const Common::ADObsoleteGameID obsoleteGameIDsTable[] = {
static const ADObsoleteGameID obsoleteGameIDsTable[] = {
{"bluesabctimedemo", "bluesabctime", UNK},
{"BluesBirthdayDemo", "BluesBirthday", UNK},
{"comidemo", "comi", UNK},

View file

@ -29,7 +29,7 @@
#include "base/plugins.h"
#include "common/config-manager.h"
#include "common/advancedDetector.h"
#include "engines/advancedDetector.h"
#include "common/system.h"
#include "common/file.h"
#include "common/fs.h"

View file

@ -25,7 +25,7 @@
#include "base/plugins.h"
#include "common/advancedDetector.h"
#include "engines/advancedDetector.h"
#include "common/file.h"
#include "common/savefile.h"
@ -36,7 +36,7 @@
namespace Tinsel {
struct TinselGameDescription {
Common::ADGameDescription desc;
ADGameDescription desc;
int gameID;
int gameType;
@ -96,7 +96,7 @@ static const TinselGameDescription gameDescriptions[] = {
//AD_ENTRY1s("dw.scn", "ccd72f02183d0e96b6e7d8df9492cda8", 23308),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DEMO
ADGF_DEMO
},
GID_DW1,
0,
@ -114,7 +114,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DEMO
ADGF_DEMO
},
GID_DW1,
0,
@ -129,7 +129,7 @@ static const TinselGameDescription gameDescriptions[] = {
AD_ENTRY1s("dw.gra", "c8808ccd988d603dd35dff42013ae7fd", 781656),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_DW1,
0,
@ -147,7 +147,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_DW1,
0,
@ -171,7 +171,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE
ADGF_DROPLANGUAGE
},
GID_DW1,
0,
@ -193,7 +193,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE
ADGF_DROPLANGUAGE
},
GID_DW1,
0,
@ -215,7 +215,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
Common::IT_ITA,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE
ADGF_DROPLANGUAGE
},
GID_DW1,
0,
@ -237,7 +237,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_DROPLANGUAGE
ADGF_DROPLANGUAGE
},
GID_DW1,
0,
@ -256,7 +256,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_DW1,
0,
@ -276,7 +276,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_DW1,
0,
@ -293,7 +293,7 @@ static const TinselGameDescription gameDescriptions[] = {
AD_ENTRY1s("dw.scn", "6182c7986eaec893c62fb6ea13a9f225", 774556),
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_DW1,
0,
@ -312,7 +312,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
Common::EN_GRB,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_DW2,
0,
@ -331,7 +331,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
Common::EN_USA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_DW2,
0,
@ -350,7 +350,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_DW2,
0,
@ -369,7 +369,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_DW2,
0,
@ -389,7 +389,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
Common::IT_ITA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_DW2,
0,
@ -408,7 +408,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
GID_DW2,
0,
@ -421,7 +421,7 @@ static const TinselGameDescription gameDescriptions[] = {
} // End of namespace Tinsel
static const Common::ADParams detectionParams = {
static const ADParams detectionParams = {
// Pointer to ADGameDescription or its superset structure
(const byte *)Tinsel::gameDescriptions,
// Size of that superset structure
@ -440,9 +440,9 @@ static const Common::ADParams detectionParams = {
0
};
class TinselMetaEngine : public Common::AdvancedMetaEngine {
class TinselMetaEngine : public AdvancedMetaEngine {
public:
TinselMetaEngine() : Common::AdvancedMetaEngine(detectionParams) {}
TinselMetaEngine() : AdvancedMetaEngine(detectionParams) {}
virtual const char *getName() const {
return "Tinsel Engine";
@ -452,7 +452,7 @@ public:
return "Tinsel (C) Psygnosis";
}
virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual bool hasFeature(MetaEngineFeature f) const;
virtual SaveStateList listSaves(const char *target) const;
@ -512,7 +512,7 @@ SaveStateList TinselMetaEngine::listSaves(const char *target) const {
return saveList;
}
bool TinselMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const {
bool TinselMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const Tinsel::TinselGameDescription *gd = (const Tinsel::TinselGameDescription *)desc;
if (gd) {
*engine = new Tinsel::TinselEngine(syst, gd);

View file

@ -24,7 +24,7 @@
*/
#include "common/config-manager.h"
#include "common/advancedDetector.h"
#include "engines/advancedDetector.h"
#include "common/savefile.h"
#include "common/system.h"
@ -39,14 +39,14 @@ static const PlainGameDescriptor toucheGames[] = {
namespace Touche {
static const Common::ADGameDescription gameDescriptions[] = {
static const ADGameDescription gameDescriptions[] = {
{ // retail version
"touche",
"",
AD_ENTRY1s("touche.dat", "2af0177f8887e3430f345e6b4d8b1414", 26350211),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
{ // retail version - tracker item #1601818
"touche",
@ -54,7 +54,7 @@ static const Common::ADGameDescription gameDescriptions[] = {
AD_ENTRY1s("touche.dat", "95967f0b51d2e813e99ca00325098340", 26350190),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
{ // retail version
"touche",
@ -62,7 +62,7 @@ static const Common::ADGameDescription gameDescriptions[] = {
AD_ENTRY1s("touche.dat", "1caa20bb4d4fc2ce8eb867b6610082b3", 26558232),
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
{ // retail version - tracker item #1598643
"touche",
@ -70,7 +70,7 @@ static const Common::ADGameDescription gameDescriptions[] = {
AD_ENTRY1s("touche.dat", "be2ae6454b3325e410946f2322547cd4", 26625537),
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
{ // retail version - tracker item #1681643
"touche",
@ -78,7 +78,7 @@ static const Common::ADGameDescription gameDescriptions[] = {
AD_ENTRY1s("touche.dat", "64e95ba1decf5a5a60f8fa1840f40c62", 26529523),
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
{ // fan-made translation (http://www.iagtg.net/) - tracker item #1602360
"touche",
@ -86,7 +86,7 @@ static const Common::ADGameDescription gameDescriptions[] = {
AD_ENTRY1s("touche.dat", "1f442331d4b327c3488a9f6ffe9bdd25", 26367792),
Common::IT_ITA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
{ // retail version - tracker item #1800500
"touche",
@ -94,7 +94,7 @@ static const Common::ADGameDescription gameDescriptions[] = {
AD_ENTRY1s("touche.dat", "42d19a0bef65465109020440a9caa228", 26487370),
Common::PL_POL,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
ADGF_NO_FLAGS
},
{ // demo version
"touche",
@ -102,32 +102,32 @@ static const Common::ADGameDescription gameDescriptions[] = {
AD_ENTRY1s("touche.dat", "ddaed436445b2e77294ed19e8ae4aa2c", 8720683),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DEMO
ADGF_DEMO
},
AD_TABLE_END_MARKER
};
static const Common::ADFileBasedFallback fileBasedFallback[] = {
static const ADFileBasedFallback fileBasedFallback[] = {
{ &gameDescriptions[0], { "touche.dat", 0 } }, // default to english version
{ 0, { 0 } }
};
} // End of namespace Touche
static const Common::ADParams detectionParams = {
static const ADParams detectionParams = {
(const byte *)Touche::gameDescriptions,
sizeof(Common::ADGameDescription),
sizeof(ADGameDescription),
4096, // number of md5 bytes
toucheGames,
0, // no obsolete targets data
"touche",
Touche::fileBasedFallback, // file-based detection data to enable not yet known versions to start
Common::kADFlagPrintWarningOnFileBasedFallback
kADFlagPrintWarningOnFileBasedFallback
};
class ToucheMetaEngine : public Common::AdvancedMetaEngine {
class ToucheMetaEngine : public AdvancedMetaEngine {
public:
ToucheMetaEngine() : Common::AdvancedMetaEngine(detectionParams) {}
ToucheMetaEngine() : AdvancedMetaEngine(detectionParams) {}
virtual const char *getName() const {
return "Touche Engine";
@ -138,7 +138,7 @@ public:
}
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const;
virtual void removeSaveState(const char *target, int slot) const;
@ -158,7 +158,7 @@ bool Touche::ToucheEngine::hasFeature(EngineFeature f) const {
(f == kSupportsSavingDuringRuntime);
}
bool ToucheMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const {
bool ToucheMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
if (desc) {
*engine = new Touche::ToucheEngine(syst, desc->language);
}

View file

@ -24,7 +24,7 @@
*/
#include "common/config-manager.h"
#include "common/advancedDetector.h"
#include "engines/advancedDetector.h"
#include "common/savefile.h"
#include "common/system.h"
#include "common/fs.h"
@ -38,7 +38,7 @@ static const PlainGameDescriptor tuckerGames[] = {
{ 0, 0 }
};
static const Common::ADGameDescription tuckerGameDescriptions[] = {
static const ADGameDescription tuckerGameDescriptions[] = {
{
"tucker",
"",
@ -93,14 +93,14 @@ static const Common::ADGameDescription tuckerGameDescriptions[] = {
AD_ENTRY1s("infobar.txt", "010b055de42097b140d5bcb6e95a5c7c", 203),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DEMO | Tucker::kGameFlagDemo,
ADGF_DEMO | Tucker::kGameFlagDemo,
},
AD_TABLE_END_MARKER
};
static const Common::ADParams detectionParams = {
static const ADParams detectionParams = {
(const byte *)tuckerGameDescriptions,
sizeof(Common::ADGameDescription),
sizeof(ADGameDescription),
512,
tuckerGames,
0,
@ -109,18 +109,18 @@ static const Common::ADParams detectionParams = {
0
};
static const Common::ADGameDescription tuckerDemoGameDescription = {
static const ADGameDescription tuckerDemoGameDescription = {
"tucker",
"Non-Interactive Demo",
AD_ENTRY1(0, 0),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DEMO | Tucker::kGameFlagDemo | Tucker::kGameFlagIntroOnly
ADGF_DEMO | Tucker::kGameFlagDemo | Tucker::kGameFlagIntroOnly
};
class TuckerMetaEngine : public Common::AdvancedMetaEngine {
class TuckerMetaEngine : public AdvancedMetaEngine {
public:
TuckerMetaEngine() : Common::AdvancedMetaEngine(detectionParams) {
TuckerMetaEngine() : AdvancedMetaEngine(detectionParams) {
}
virtual const char *getName() const {
@ -141,14 +141,14 @@ public:
}
}
virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const {
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
if (desc) {
*engine = new Tucker::TuckerEngine(syst, desc->language, desc->flags);
}
return desc != 0;
}
virtual const Common::ADGameDescription *fallbackDetect(const Common::FSList &fslist) const {
virtual const ADGameDescription *fallbackDetect(const Common::FSList &fslist) const {
for (Common::FSList::const_iterator d = fslist.begin(); d != fslist.end(); ++d) {
Common::FSList audiofslist;
if (d->isDirectory() && d->getName().equalsIgnoreCase("audio") && d->getChildren(audiofslist, Common::FSNode::kListFilesOnly)) {