HUGO: Remove extra spaces at end of lines

This commit is contained in:
strangerke 2011-02-18 22:43:38 +01:00
parent 81a3538706
commit 2ad969bcac
14 changed files with 117 additions and 117 deletions

View file

@ -665,7 +665,7 @@ bool Screen::isInY(const int16 y, const rect_t *rect) const {
* Check if two rectangles are overlapping
*/
bool Screen::isOverlapping(const rect_t *rectA, const rect_t *rectB) const {
return (isInX(rectA->x, rectB) || isInX(rectA->x + rectA->dx, rectB) || isInX(rectB->x, rectA) || isInX(rectB->x + rectB->dx, rectA)) &&
return (isInX(rectA->x, rectB) || isInX(rectA->x + rectA->dx, rectB) || isInX(rectB->x, rectA) || isInX(rectB->x + rectB->dx, rectA)) &&
(isInY(rectA->y, rectB) || isInY(rectA->y + rectA->dy, rectB) || isInY(rectB->y, rectA) || isInY(rectB->y + rectB->dy, rectA));
}
@ -685,7 +685,7 @@ void Screen::drawBoundaries() {
object_t *obj = &_vm->_object->_objects[i]; // Get pointer to object
if (obj->screenIndex == *_vm->_screen_p) {
if ((obj->currImagePtr != 0) && (obj->cycling != kCycleInvisible))
drawRectangle(false, obj->x + obj->currImagePtr->x1, obj->y + obj->currImagePtr->y1,
drawRectangle(false, obj->x + obj->currImagePtr->x1, obj->y + obj->currImagePtr->y1,
obj->x + obj->currImagePtr->x2, obj->y + obj->currImagePtr->y2, _TLIGHTGREEN);
else if ((obj->currImagePtr == 0) && (obj->vxPath != 0) && !obj->carriedFl)
drawRectangle(false, obj->oldx, obj->oldy, obj->oldx + obj->vxPath, obj->oldy + obj->vyPath, _TBRIGHTWHITE);

View file

@ -48,7 +48,7 @@
namespace Hugo {
FileManager::FileManager(HugoEngine *vm) : _vm(vm) {
has_read_header = false;
firstUIFFl = true;
firstUIFFl = true;
}
FileManager::~FileManager() {
@ -57,28 +57,28 @@ FileManager::~FileManager() {
/**
* Name scenery and objects picture databases
*/
const char *FileManager::getBootFilename() const {
const char *FileManager::getBootFilename() const {
return "HUGO.BSF";
}
const char *FileManager::getObjectFilename() const {
return "objects.dat";
const char *FileManager::getObjectFilename() const {
return "objects.dat";
}
const char *FileManager::getSceneryFilename() const {
return "scenery.dat";
const char *FileManager::getSceneryFilename() const {
return "scenery.dat";
}
const char *FileManager::getSoundFilename() const {
return "sounds.dat";
const char *FileManager::getSoundFilename() const {
return "sounds.dat";
}
const char *FileManager::getStringFilename() const {
return "strings.dat";
const char *FileManager::getStringFilename() const {
return "strings.dat";
}
const char *FileManager::getUifFilename() const {
return "uif.dat";
const char *FileManager::getUifFilename() const {
return "uif.dat";
}
/**

View file

@ -50,7 +50,7 @@ namespace Hugo {
HugoEngine *HugoEngine::s_Engine = 0;
maze_t _maze; // Default to not in maze
maze_t _maze; // Default to not in maze
hugo_boot_t _boot; // Boot info structure file
HugoEngine::HugoEngine(OSystem *syst, const HugoGameDescription *gd) : Engine(syst), _gameDescription(gd),
@ -107,8 +107,8 @@ HugoEngine::~HugoEngine() {
delete _rnd;
}
GUI::Debugger *HugoEngine::getDebugger() {
return _console;
GUI::Debugger *HugoEngine::getDebugger() {
return _console;
}
status_t &HugoEngine::getGameStatus() {
@ -147,8 +147,8 @@ bool HugoEngine::hasFeature(EngineFeature f) const {
return (f == kSupportsRTL) || (f == kSupportsLoadingDuringRuntime) || (f == kSupportsSavingDuringRuntime);
}
const char *HugoEngine::getCopyrightString() const {
return "Copyright 1989-1997 David P Gray, All Rights Reserved.";
const char *HugoEngine::getCopyrightString() const {
return "Copyright 1989-1997 David P Gray, All Rights Reserved.";
}
GameType HugoEngine::getGameType() const {

View file

@ -48,8 +48,8 @@ IntroHandler::IntroHandler(HugoEngine *vm) : _vm(vm), _introX(0), _introY(0) {
IntroHandler::~IntroHandler() {
}
byte IntroHandler::getIntroSize() const {
return _introXSize;
byte IntroHandler::getIntroSize() const {
return _introXSize;
}
/**

View file

@ -54,24 +54,24 @@ InventoryHandler::InventoryHandler(HugoEngine *vm) : _vm(vm), _invent(0) {
_maxInvent = 0;
}
void InventoryHandler::setInventoryObjId(int16 objId) {
_inventoryObjId = objId;
void InventoryHandler::setInventoryObjId(int16 objId) {
_inventoryObjId = objId;
}
void InventoryHandler::setInventoryState(istate_t state) {
_inventoryState = state;
void InventoryHandler::setInventoryState(istate_t state) {
_inventoryState = state;
}
void InventoryHandler::freeInvent() {
free(_invent);
void InventoryHandler::freeInvent() {
free(_invent);
}
int16 InventoryHandler::getInventoryObjId() const {
return _inventoryObjId;
int16 InventoryHandler::getInventoryObjId() const {
return _inventoryObjId;
}
istate_t InventoryHandler::getInventoryState() const {
return _inventoryState;
istate_t InventoryHandler::getInventoryState() const {
return _inventoryState;
}
/**

View file

@ -109,7 +109,7 @@ void TopMenu::reflowLayout() {
_inventButton->resize(x * scale, y * scale, kButtonWidth * scale, kButtonHeight * scale);
x += kButtonWidth + kButtonPad;
// Set the graphics to the 'on' buttons, except for the variable ones
// Set the graphics to the 'on' buttons, except for the variable ones
_whatButton->setGfx(arrayBmp[4 * kMenuWhat + scale - 1]);
_musicButton->setGfx(arrayBmp[4 * kMenuMusic + scale - 1 + ((_vm->_config.musicFl) ? 0 : 2)]);
_soundFXButton->setGfx(arrayBmp[4 * kMenuSoundFX + scale - 1 + ((_vm->_config.soundFl) ? 0 : 2)]);
@ -129,7 +129,7 @@ void TopMenu::loadBmpArr(Common::SeekableReadStream &in) {
for (int i = 0; i < arraySize; i++) {
uint16 bmpSize = in.readUint16BE();
uint32 filPos = in.pos();
Common::SeekableSubReadStream stream(&in, filPos, filPos + bmpSize);
Common::SeekableSubReadStream stream(&in, filPos, filPos + bmpSize);
arrayBmp[i * 2] = Graphics::ImageDecoder::loadFile(stream, g_system->getOverlayFormat());
arrayBmp[i * 2 + 1] = new Graphics::Surface();
arrayBmp[i * 2 + 1]->create(arrayBmp[i * 2]->w * 2, arrayBmp[i * 2]->h * 2, arrayBmp[i * 2]->bytesPerPixel);

View file

@ -55,56 +55,56 @@ MouseHandler::MouseHandler(HugoEngine *vm) : _vm(vm) {
_mouseY = kYPix / 2;
}
void MouseHandler::resetLeftButton() {
_leftButtonFl = false;
void MouseHandler::resetLeftButton() {
_leftButtonFl = false;
}
void MouseHandler::resetRightButton() {
_rightButtonFl = false;
void MouseHandler::resetRightButton() {
_rightButtonFl = false;
}
void MouseHandler::setLeftButton() {
_leftButtonFl = true;
void MouseHandler::setLeftButton() {
_leftButtonFl = true;
}
void MouseHandler::setRightButton() {
_rightButtonFl = true;
void MouseHandler::setRightButton() {
_rightButtonFl = true;
}
void MouseHandler::setJumpExitFl(bool fl) {
_jumpExitFl = fl;
void MouseHandler::setJumpExitFl(bool fl) {
_jumpExitFl = fl;
}
void MouseHandler::setMouseX(int x) {
_mouseX = x;
void MouseHandler::setMouseX(int x) {
_mouseX = x;
}
void MouseHandler::setMouseY(int y) {
_mouseY = y;
void MouseHandler::setMouseY(int y) {
_mouseY = y;
}
void MouseHandler::freeHotspots() {
free(_hotspots);
void MouseHandler::freeHotspots() {
free(_hotspots);
}
bool MouseHandler::getJumpExitFl() const {
return _jumpExitFl;
bool MouseHandler::getJumpExitFl() const {
return _jumpExitFl;
}
int MouseHandler::getMouseX() const {
return _mouseX;
int MouseHandler::getMouseX() const {
return _mouseX;
}
int MouseHandler::getMouseY() const {
return _mouseY;
int MouseHandler::getMouseY() const {
return _mouseY;
}
int16 MouseHandler::getDirection(const int16 hotspotId) const {
return _hotspots[hotspotId].direction;
int16 MouseHandler::getDirection(const int16 hotspotId) const {
return _hotspots[hotspotId].direction;
}
int16 MouseHandler::getHotspotActIndex(const int16 hotspotId) const {
return _hotspots[hotspotId].actIndex;
int16 MouseHandler::getHotspotActIndex(const int16 hotspotId) const {
return _hotspots[hotspotId].actIndex;
}
/**

View file

@ -61,20 +61,20 @@ ObjectHandler::ObjectHandler(HugoEngine *vm) : _vm(vm), _objects(0), _uses(0) {
ObjectHandler::~ObjectHandler() {
}
byte ObjectHandler::getBoundaryOverlay(uint16 index) const {
return _boundary[index];
byte ObjectHandler::getBoundaryOverlay(uint16 index) const {
return _boundary[index];
}
byte ObjectHandler::getObjectBoundary(uint16 index) const {
return _objBound[index];
byte ObjectHandler::getObjectBoundary(uint16 index) const {
return _objBound[index];
}
byte ObjectHandler::getBaseBoundary(uint16 index) const {
return _ovlBase[index];
byte ObjectHandler::getBaseBoundary(uint16 index) const {
return _ovlBase[index];
}
byte ObjectHandler::getFirstOverlay(uint16 index) const {
return _overlay[index];
byte ObjectHandler::getFirstOverlay(uint16 index) const {
return _overlay[index];
}
bool ObjectHandler::isCarried(int objIndex) const {

View file

@ -109,7 +109,7 @@ protected:
void restoreSeq(object_t *obj);
inline bool checkBoundary(int16 x, int16 y);
template <typename T>
template <typename T>
inline int sign(T a) { if ( a < 0) return -1; else return 1; }
};

View file

@ -64,8 +64,8 @@ Parser::Parser(HugoEngine *vm) : _vm(vm), _putIndex(0), _getIndex(0), _arrayReqs
Parser::~Parser() {
}
uint16 Parser::getCmdDefaultVerbIdx(const uint16 index) const {
return _cmdList[index][0].verbIndex;
uint16 Parser::getCmdDefaultVerbIdx(const uint16 index) const {
return _cmdList[index][0].verbIndex;
}
/**

View file

@ -50,11 +50,11 @@ Route::Route(HugoEngine *vm) : _vm(vm) {
}
void Route::resetRoute() {
_routeIndex = -1;
_routeIndex = -1;
}
int16 Route::getRouteIndex() const {
return _routeIndex;
return _routeIndex;
}
/**

View file

@ -133,7 +133,7 @@ uint32 Scheduler::getDosTicks(const bool updateFl) {
if (_oldTime == 0)
_oldTime = (uint32) floor((double) (g_system->getMillis() * _vm->getTPS() / 1000));
// Calculate current wall time in ticks
t_now = g_system->getMillis() * _vm->getTPS() / 1000 ;
t_now = g_system->getMillis() * _vm->getTPS() / 1000;
if ((t_now - _oldTime) > 0) {
_oldTime = t_now;
@ -574,7 +574,7 @@ void Scheduler::loadActListArr(Common::ReadStream &in) {
} else {
readAct(in, tmpAct);
if (tmpAct.a0.actType == PROMPT)
free(tmpAct.a3.responsePtr);
free(tmpAct.a3.responsePtr);
}
}
@ -725,7 +725,7 @@ void Scheduler::saveEvents(Common::WriteStream *f) {
f->write(saveEventArr, sizeof(saveEventArr));
}
/**
/**
* Restore the action data from file with handle f
*/

View file

@ -56,35 +56,35 @@ MidiPlayer::MidiPlayer(MidiDriver *driver)
_isLooping = false;
_isPlaying = false;
_paused = false;
_masterVolume = 0;
_masterVolume = 0;
}
MidiPlayer::~MidiPlayer() {
close();
}
bool MidiPlayer::isPlaying() const {
return _isPlaying;
bool MidiPlayer::isPlaying() const {
return _isPlaying;
}
int MidiPlayer::getVolume() const {
return _masterVolume;
int MidiPlayer::getVolume() const {
return _masterVolume;
}
void MidiPlayer::setLooping(bool loop) {
_isLooping = loop;
void MidiPlayer::setLooping(bool loop) {
_isLooping = loop;
}
MidiChannel *MidiPlayer::allocateChannel() {
return 0;
MidiChannel *MidiPlayer::allocateChannel() {
return 0;
}
MidiChannel *MidiPlayer::getPercussionChannel() {
return 0;
MidiChannel *MidiPlayer::getPercussionChannel() {
return 0;
}
uint32 MidiPlayer::getBaseTempo() {
return _driver ? _driver->getBaseTempo() : 0;
uint32 MidiPlayer::getBaseTempo() {
return _driver ? _driver->getBaseTempo() : 0;
}
void MidiPlayer::play(uint8 *stream, uint16 size) {
@ -476,11 +476,11 @@ void SoundHandler::pcspkr_player() {
case 'G':
count = pcspkrNotes[*DOSSongPtr - 'A'];
switch (DOSSongPtr[1]) { // Check for sharp or flat (#, -)
case '#':
case '#':
count = pcspkrSharps[*DOSSongPtr++ - 'A'];
break;
case 'b':
count = pcspkrFlats[*DOSSongPtr++ - 'A'];
case 'b':
count = pcspkrFlats[*DOSSongPtr++ - 'A'];
break;
default:
break;

View file

@ -29,60 +29,60 @@
namespace Hugo {
TextHandler::TextHandler(HugoEngine *vm) : _vm(vm), _textData(0), _stringtData(0),
_textEngine(0), _textIntro(0), _textMouse(0), _textParser(0), _textUtil(0),
TextHandler::TextHandler(HugoEngine *vm) : _vm(vm), _textData(0), _stringtData(0),
_textEngine(0), _textIntro(0), _textMouse(0), _textParser(0), _textUtil(0),
_screenNames(0), _arrayNouns(0), _arrayVerbs(0) {
}
TextHandler::~TextHandler() {
}
const char *TextHandler::getNoun(int idx1, int idx2) const {
return _arrayNouns[idx1][idx2];
const char *TextHandler::getNoun(int idx1, int idx2) const {
return _arrayNouns[idx1][idx2];
}
const char *TextHandler::getScreenNames(int screenIndex) const {
return _screenNames[screenIndex];
const char *TextHandler::getScreenNames(int screenIndex) const {
return _screenNames[screenIndex];
}
const char *TextHandler::getStringtData(int stringIndex) const {
return _stringtData[stringIndex];
const char *TextHandler::getStringtData(int stringIndex) const {
return _stringtData[stringIndex];
}
const char *TextHandler::getTextData(int textIndex) const {
return _textData[textIndex];
const char *TextHandler::getTextData(int textIndex) const {
return _textData[textIndex];
}
const char *TextHandler::getTextEngine(int engineIndex) const {
return _textEngine[engineIndex];
const char *TextHandler::getTextEngine(int engineIndex) const {
return _textEngine[engineIndex];
}
const char *TextHandler::getTextIntro(int introIndex) const {
return _textIntro[introIndex];
const char *TextHandler::getTextIntro(int introIndex) const {
return _textIntro[introIndex];
}
const char *TextHandler::getTextMouse(int mouseIndex) const {
return _textMouse[mouseIndex];
const char *TextHandler::getTextMouse(int mouseIndex) const {
return _textMouse[mouseIndex];
}
const char *TextHandler::getTextParser(int parserIndex) const {
return _textParser[parserIndex];
const char *TextHandler::getTextParser(int parserIndex) const {
return _textParser[parserIndex];
}
const char *TextHandler::getTextUtil(int utilIndex) const {
return _textUtil[utilIndex];
const char *TextHandler::getTextUtil(int utilIndex) const {
return _textUtil[utilIndex];
}
const char *TextHandler::getVerb(int idx1, int idx2) const {
return _arrayVerbs[idx1][idx2];
const char *TextHandler::getVerb(int idx1, int idx2) const {
return _arrayVerbs[idx1][idx2];
}
char **TextHandler::getNounArray(int idx1) const {
return _arrayNouns[idx1];
char **TextHandler::getNounArray(int idx1) const {
return _arrayNouns[idx1];
}
char **TextHandler::getVerbArray(int idx1) const {
return _arrayVerbs[idx1];
char **TextHandler::getVerbArray(int idx1) const {
return _arrayVerbs[idx1];
}
char **TextHandler::loadTextsVariante(Common::ReadStream &in, uint16 *arraySize) {