Another quick Zak hack.. until charsets work, anyway.

svn-id: r3579
This commit is contained in:
James Brown 2002-02-14 15:48:54 +00:00
parent 72d4b02cb0
commit 2ae44b5d3c

View file

@ -446,7 +446,10 @@ void Scumm::drawString(int a) {
_msgPtrToAdd++;
}
if(space) *space='\0';
if(_gameId==GID_ZAK256) {
debug(1, "DRAWSTRING: %s", buf);
return;
}
if (charset._center) {
charset._left -= charset.getStringWidth(a, buf, 0) >> 1;
}