MADS: Fixes for screen objects loading and checking
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parent
79f51c4ebd
commit
2b141aaba6
14 changed files with 48 additions and 27 deletions
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@ -53,9 +53,9 @@ SequenceEntry::SequenceEntry() {
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_timeout = 0;
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_entries._count = 0;
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Common::fill(&_entries._mode[0], &_entries._mode[TIMER_ENTRY_SUBSET_MAX], SM_0);
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Common::fill(&_entries._frameIndex[0], &_entries._frameIndex[TIMER_ENTRY_SUBSET_MAX], 0);
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Common::fill(&_entries._abortVal[0], &_entries._abortVal[TIMER_ENTRY_SUBSET_MAX], 0);
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Common::fill(&_entries._mode[0], &_entries._mode[SEQUENCE_ENTRY_SUBSET_MAX], SM_0);
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Common::fill(&_entries._frameIndex[0], &_entries._frameIndex[SEQUENCE_ENTRY_SUBSET_MAX], 0);
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Common::fill(&_entries._abortVal[0], &_entries._abortVal[SEQUENCE_ENTRY_SUBSET_MAX], 0);
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}
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/*------------------------------------------------------------------------*/
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@ -81,7 +81,7 @@ void SequenceList::clear() {
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}
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bool SequenceList::addSubEntry(int index, SequenceSubEntryMode mode, int frameIndex, int abortVal) {
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if (_entries[index]._entries._count >= TIMER_ENTRY_SUBSET_MAX)
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if (_entries[index]._entries._count >= SEQUENCE_ENTRY_SUBSET_MAX)
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return true;
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int subIndex = _entries[index]._entries._count++;
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@ -305,7 +305,7 @@ bool SequenceList::loadSprites(int seqIndex) {
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}
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if (seqEntry._entries._count > 0) {
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for (int i = 0; i <= seqEntry._entries._count; ++i) {
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for (int i = 0; i < seqEntry._entries._count; ++i) {
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switch (seqEntry._entries._mode[i]) {
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case SM_0:
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case SM_1:
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@ -330,6 +330,9 @@ bool SequenceList::loadSprites(int seqIndex) {
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if (idx >= 0) {
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_vm->_game->_abortTimers = seqEntry._entries._abortVal[idx];
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_vm->_game->_abortTimersMode = seqEntry._abortMode;
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if (seqEntry._abortMode == ABORTMODE_1)
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scene._action._activeAction = seqEntry._actionNouns;
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}
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return result;
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