TINYGL: Fixed a mistake in while -> loop refactoring.
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@ -380,7 +380,6 @@ void RasterizationDrawCall::execute(bool restoreState) const {
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for (int i = 0; i < 2; i++) {
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c->vertex[i] = c->vertex[i + 2];
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}
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n -= 2;
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}
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break;
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case TGL_POLYGON: {
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