GUI: Add overlay to show demo status on thumbnails

This commit is contained in:
Walter Agazzi 2022-08-27 00:15:19 +02:00 committed by Lothar Serra Mari
parent cf88e250ef
commit 2b7dee23b6
4 changed files with 45 additions and 3 deletions

View file

@ -1547,11 +1547,13 @@ void LauncherGrid::updateListing() {
Common::String engineid = "UNK";
Common::String language = "XX";
Common::String platform;
Common::String extra;
iter->domain->tryGetVal("engineid", engineid);
iter->domain->tryGetVal("language", language);
iter->domain->tryGetVal("platform", platform);
iter->domain->tryGetVal("extra", extra);
attrs.push_back(iter->domain);
gridList.push_back(GridItemInfo(k++, engineid, gameid, iter->title, iter->description, Common::parseLanguage(language), Common::parsePlatform(platform)));
gridList.push_back(GridItemInfo(k++, engineid, gameid, iter->title, iter->description, extra, Common::parseLanguage(language), Common::parsePlatform(platform)));
}
const int oldSel = _grid->getSelected();

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View file

@ -136,6 +136,13 @@ void GridItemWidget::drawWidget() {
g_gui.theme()->drawSurface(p, *flagGfx, true);
}
// Draw Demo Overlay
const Graphics::ManagedSurface *demoGfx = _grid->demoToSurface(_activeEntry->extra);
if (demoGfx) {
Common::Point p(_x + ((thumbWidth - demoGfx->w)/2) , _y + (thumbHeight - demoGfx->h - 10));
g_gui.theme()->drawSurface(p, *demoGfx, true);
}
// Draw Title
if (_grid->_isTitlesVisible) {
// TODO: Currently title is fixed to two lines at all times, we may want
@ -345,6 +352,8 @@ GridWidget::GridWidget(GuiObject *boss, const Common::String &name)
_flagIconWidth = 0;
_platformIconHeight = 0;
_platformIconWidth = 0;
_extraIconHeight = 0;
_extraIconWidth = 0;
_minGridXSpacing = 0;
_minGridYSpacing = 0;
_isTitlesVisible = 0;
@ -381,6 +390,7 @@ GridWidget::GridWidget(GuiObject *boss, const Common::String &name)
GridWidget::~GridWidget() {
unloadSurfaces(_platformIcons);
unloadSurfaces(_languageIcons);
unloadSurfaces(_extraIcons);
unloadSurfaces(_loadedSurfaces);
_gridItems.clear();
_dataEntryList.clear();
@ -415,6 +425,12 @@ const Graphics::ManagedSurface *GridWidget::platformToSurface(Common::Platform p
return _platformIcons[platformCode];
}
const Graphics::ManagedSurface *GridWidget::demoToSurface(const Common::String extraString) {
if (! extraString.contains("Demo") )
return nullptr;
return _extraIcons[0];
}
void GridWidget::setEntryList(Common::Array<GridItemInfo> *list) {
_dataEntryList.clear();
_headerEntryList.clear();
@ -671,6 +687,21 @@ void GridWidget::loadPlatformIcons() {
}
}
void GridWidget::loadExtraIcons() { // for now only the demo icon is available
Graphics::ManagedSurface *gfx = loadSurfaceFromFile("icons/extra/demo.png");
if (gfx) {
const Graphics::ManagedSurface *scGfx = scaleGfx(gfx, _extraIconWidth, _extraIconHeight, true);
_extraIcons[0] = scGfx;
if (gfx != scGfx) {
gfx->free();
delete gfx;
}
} else {
_extraIcons[0] = nullptr;
}
}
void GridWidget::destroyItems() {
for (Common::Array<GridItemWidget *>::iterator i = _gridItems.begin(), end = _gridItems.end(); i != end; ++i) {
removeWidget((*i));
@ -891,12 +922,15 @@ void GridWidget::reflowLayout() {
_flagIconWidth = _thumbnailWidth / 4;
_flagIconHeight = _flagIconWidth / 2;
_platformIconHeight = _platformIconWidth = _thumbnailWidth / 6;
_extraIconWidth = _thumbnailWidth / 2;
_extraIconHeight = _extraIconWidth / 4;
if ((oldThumbnailHeight != _thumbnailHeight) || (oldThumbnailWidth != _thumbnailWidth)) {
unloadSurfaces(_loadedSurfaces);
reloadThumbnails();
loadFlagIcons();
loadPlatformIcons();
loadExtraIcons();
}
_trayHeight = kLineHeight * 3;

View file

@ -54,6 +54,7 @@ struct GridItemInfo {
Common::String gameid;
Common::String title;
Common::String description;
Common::String extra;
Common::String thumbPath;
// Generic attribute value, may be any piece of metadata
Common::String attribute;
@ -63,8 +64,8 @@ struct GridItemInfo {
int32 x, y, w, h;
GridItemInfo(int id, const Common::String &eid, const Common::String &gid, const Common::String &t,
const Common::String &d, Common::Language l, Common::Platform p)
: entryID(id), gameid(gid), engineid(eid), title(t), description(d), language(l), platform(p), isHeader(false) {
const Common::String &d, const Common::String &e, Common::Language l, Common::Platform p)
: entryID(id), gameid(gid), engineid(eid), title(t), description(d), extra(e), language(l), platform(p), isHeader(false) {
thumbPath = Common::String::format("icons/%s-%s.png", engineid.c_str(), gameid.c_str());
}
@ -99,6 +100,7 @@ class GridWidget : public ContainerWidget, public CommandSender {
protected:
Common::HashMap<int, const Graphics::ManagedSurface *> _platformIcons;
Common::HashMap<int, const Graphics::ManagedSurface *> _languageIcons;
Common::HashMap<int, const Graphics::ManagedSurface *> _extraIcons;
// Images are mapped by filename -> surface.
Common::HashMap<Common::String, const Graphics::ManagedSurface *> _loadedSurfaces;
@ -134,6 +136,8 @@ protected:
int _flagIconWidth;
int _platformIconHeight;
int _platformIconWidth;
int _extraIconHeight;
int _extraIconWidth;
int _minGridXSpacing;
int _minGridYSpacing;
int _rows;
@ -169,6 +173,7 @@ public:
const Graphics::ManagedSurface *filenameToSurface(const Common::String &name);
const Graphics::ManagedSurface *languageToSurface(Common::Language languageCode);
const Graphics::ManagedSurface *platformToSurface(Common::Platform platformCode);
const Graphics::ManagedSurface *demoToSurface(const Common::String extraString);
/// Update _visibleEntries from _allEntries and returns true if reload is required.
bool calcVisibleEntries();
@ -187,6 +192,7 @@ public:
void reloadThumbnails();
void loadFlagIcons();
void loadPlatformIcons();
void loadExtraIcons();
void destroyItems();
void calcInnerHeight();