BACKENDS: Add progress to MassAdd dialog
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2 changed files with 10 additions and 0 deletions
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@ -24,6 +24,7 @@
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#include "common/config-manager.h"
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#include "common/debug.h"
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#include "common/system.h"
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#include "common/taskbar.h"
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#include "common/translation.h"
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#include "gui/launcher.h" // For addGameToConf()
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@ -60,6 +61,7 @@ MassAddDialog::MassAddDialog(const Common::FSNode &startDir)
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: Dialog("MassAdd"),
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_dirsScanned(0),
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_oldGamesCount(0),
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_dirTotal(0),
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_okButton(0),
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_dirProgressText(0),
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_gameProgressText(0) {
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@ -130,6 +132,9 @@ struct GameDescLess {
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void MassAddDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
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// Remove progress bar from taskbar
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g_system->getTaskbarManager()->setProgressState(Common::TaskbarManager::kTaskbarNoProgress);
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// FIXME: It's a really bad thing that we use two arbitrary constants
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if (cmd == kOkCmd) {
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// Sort the detected games. This is not strictly necessary, but nice for
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@ -226,10 +231,14 @@ void MassAddDialog::handleTickle() {
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for (Common::FSList::const_iterator file = files.begin(); file != files.end(); ++file) {
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if (file->isDirectory()) {
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_scanStack.push(*file);
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_dirTotal++;
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}
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}
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_dirsScanned++;
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g_system->getTaskbarManager()->setProgressValue(_dirsScanned, _dirTotal);
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}
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@ -60,6 +60,7 @@ private:
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int _dirsScanned;
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int _oldGamesCount;
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int _dirTotal;
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Widget *_okButton;
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StaticTextWidget *_dirProgressText;
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