restrict unkMessage2 implementation to MonkeyVGA for now
svn-id: r5395
This commit is contained in:
parent
9b390fb9c1
commit
2bf23dd112
1 changed files with 7 additions and 3 deletions
|
@ -171,9 +171,13 @@ void Scumm::unkMessage2()
|
|||
if (_string[3].color == 0)
|
||||
_string[3].color = 4;
|
||||
|
||||
if (_gameId == GID_MONKEY_VGA) {
|
||||
InfoDialog* dialog = new InfoDialog(_newgui, this, (char*)buf);
|
||||
runDialog (dialog);
|
||||
delete dialog;
|
||||
} else {
|
||||
printf("unkMessage2: %s\n", buf);
|
||||
}
|
||||
|
||||
_messagePtr = tmp;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue