Remove usage of main_features.inl and the file
svn-id: r34361
This commit is contained in:
parent
5c6e286c68
commit
2c36f00ff2
3 changed files with 2 additions and 104 deletions
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@ -4,11 +4,11 @@
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@WorkingEngines = qw(
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@WorkingEngines = qw(
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scumm agos sky queen gob saga drascula
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scumm agos sky queen gob saga drascula
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kyra lure agi touche parallaction cine
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kyra lure agi touche parallaction cine
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cruise igor made m4 tinsel
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cruise igor made m4 tinsel sword1 sword2
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);
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);
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@TestingEngines = qw(
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@TestingEngines = qw(
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sword1 sword2
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);
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);
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@BrokenEngines = qw(
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@BrokenEngines = qw(
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@ -1,96 +0,0 @@
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/* ScummVM - Scumm Interpreter
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* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
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* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
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* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
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* Copyright (C) 2005-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifdef USE_VIBRA_SE_PXXX
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"Vibra "
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#endif
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"\n"
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// we want a list of supported engines visible in the program,
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// because we also release special builds with only one engine
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#ifdef ENABLE_SCUMM
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"SCUMM "
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#endif
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#ifdef ENABLE_AGOS
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"AGOS "
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#endif
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#ifdef ENABLE_SKY
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"Sky "
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#endif
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#ifdef ENABLE_QUEEN
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"Queen "
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#endif
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#ifdef ENABLE_GOB
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"Gob "
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#endif
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#ifdef ENABLE_SAGA
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"Saga "
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#endif
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#ifdef ENABLE_KYRA
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"Kyra "
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#endif
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#ifdef ENABLE_SWORD1
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"Sword1 "
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#endif
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#ifdef ENABLE_SWORD2
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"Sword2 "
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#endif
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#ifdef ENABLE_CINE
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"Cine "
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#endif
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#ifdef ENABLE_LURE
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"Lure "
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#endif
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#ifdef ENABLE_AGI
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"AGI "
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#endif
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#ifdef ENABLE_TOUCHE
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"Touche "
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#endif
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#ifdef ENABLE_DRASCULA
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"Drascula "
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#endif
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#ifdef ENABLE_IGOR
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"Igor "
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#endif
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#ifdef ENABLE_PARALLACTION
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"Parallaction "
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#endif
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#ifdef ENABLE_CRUISE
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"Cruise "
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#endif
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#ifdef ENABLE_MADE
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"MADE "
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#endif
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#ifdef ENABLE_M4
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"M4 "
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#endif
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#ifdef ENABLE_TINSEL
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"Tinsel "
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#endif
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@ -96,12 +96,6 @@ const char *gScummVMFeatures = ""
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#ifdef USE_FLUIDSYNTH
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#ifdef USE_FLUIDSYNTH
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"FluidSynth "
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"FluidSynth "
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#endif
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#ifdef __SYMBIAN32__
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// we want a list of compiled in engines visible in the program,
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// because we also release special builds with only one engine
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#include "backends/platform/symbian/src/main_features.inl"
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#endif
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#endif
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;
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;
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