SCI: fixing hoyle 3
hoyle 3 is using kCanBeHere, but it has cantBeHere and canBeHere selectors so our auto detection would fail it also has a cantBeHere stub in Actor, thus it won't set acc at all. We reset acc because of that before calling cantBeHere selector (!) of the actors (canBeHere isnt used) so that we wont get a collision otherwise because acc is non zero when calling kDoBresen (fixes all sorts of bugs, clone2727 should clean it up :P svn-id: r51485
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2 changed files with 8 additions and 6 deletions
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@ -716,8 +716,11 @@ void Kernel::setDefaultKernelNames(GameFeatures *features) {
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_kernelNames = Common::StringArray(s_defaultKernelNames, ARRAYSIZE(s_defaultKernelNames));
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// Some (later) SCI versions replaced CanBeHere by CantBeHere
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if (_selectorCache.cantBeHere != -1)
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_kernelNames[0x4d] = "CantBeHere";
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if (_selectorCache.cantBeHere != -1) {
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// hoyle 3 has cantBeHere selector but is assuming to call kCanBeHere
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if (g_sci->getGameId() != GID_HOYLE3)
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_kernelNames[0x4d] = "CantBeHere";
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}
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switch (getSciVersion()) {
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case SCI_VERSION_0_EARLY:
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