From 2ce9d318c5cd733e8e94e8c007db92a6a68de280 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Thu, 20 Oct 2011 20:55:12 +1100 Subject: [PATCH] TSAGE: Bugfixes for entering BF Scene 910 - Warehouse --- engines/tsage/blue_force/blueforce_scenes9.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/engines/tsage/blue_force/blueforce_scenes9.cpp b/engines/tsage/blue_force/blueforce_scenes9.cpp index bfa4c29093f..8ab6964de6c 100644 --- a/engines/tsage/blue_force/blueforce_scenes9.cpp +++ b/engines/tsage/blue_force/blueforce_scenes9.cpp @@ -2265,9 +2265,9 @@ void Scene910::signal() { NpcMover *mover = new NpcMover(); Common::Point destPos(22, 157); _object1.addMover(mover, &destPos, NULL); - - _sceneMode = 9100; } + + _sceneMode = 9100; setAction(&_sequenceManager1, this, 9100, &BF_GLOBALS._player, NULL); } else if (BF_GLOBALS._sceneManager._previousScene == 935) { _sceneMode = 9146; @@ -2790,8 +2790,9 @@ void Scene910::process(Event &event) { void Scene910::dispatch() { SceneExt::dispatch(); - if (!_action) + if (_action) return; + if ((_sceneMode != 14) && (BF_GLOBALS._player._position.x < 30) && (BF_GLOBALS._player._position.y > 148)) { BF_GLOBALS._player.disableControl(); if (BF_GLOBALS._dayNumber != 5) {