GOB: const correctness in SoundBlaster::playComposition()

This commit is contained in:
Sven Hesse 2012-06-29 19:09:56 +02:00
parent dd35e72a7e
commit 2d05974b5c
5 changed files with 6 additions and 6 deletions

View file

@ -119,7 +119,7 @@ void Inter_Bargon::oBargon_intro2(OpGobParams &params) {
MouseButtons buttons;
SurfacePtr surface;
SoundDesc samples[4];
int16 comp[5] = { 0, 1, 2, 3, -1 };
static const int16 comp[5] = { 0, 1, 2, 3, -1 };
static const char *const sndFiles[] = {"1INTROII.snd", "2INTROII.snd", "1INTRO3.snd", "2INTRO3.snd"};
surface = _vm->_video->initSurfDesc(320, 200);
@ -167,8 +167,8 @@ void Inter_Bargon::oBargon_intro3(OpGobParams &params) {
MouseButtons buttons;
Video::Color *palBak;
SoundDesc samples[2];
int16 comp[3] = { 0, 1, -1 };
byte *palettes[4];
static const int16 comp[3] = { 0, 1, -1 };
static const char *const sndFiles[] = {"1INTROIV.snd", "2INTROIV.snd"};
static const char *const palFiles[] = {"2ou2.clt", "2ou3.clt", "2ou4.clt", "2ou5.clt"};

View file

@ -458,7 +458,7 @@ void Sound::blasterStop(int16 fadeLength, SoundDesc *sndDesc) {
_blaster->stopSound(fadeLength, sndDesc);
}
void Sound::blasterPlayComposition(int16 *composition, int16 freqVal,
void Sound::blasterPlayComposition(const int16 *composition, int16 freqVal,
SoundDesc *sndDescs, int8 sndCount) {
if (!_blaster)
return;

View file

@ -60,7 +60,7 @@ public:
int16 frequency, int16 fadeLength = 0);
void blasterStop(int16 fadeLength, SoundDesc *sndDesc = 0);
void blasterPlayComposition(int16 *composition, int16 freqVal,
void blasterPlayComposition(const int16 *composition, int16 freqVal,
SoundDesc *sndDescs = 0, int8 sndCount = kSoundsCount);
void blasterStopComposition();
void blasterRepeatComposition(int32 repCount);

View file

@ -88,7 +88,7 @@ void SoundBlaster::nextCompositionPos() {
_compositionPos = -1;
}
void SoundBlaster::playComposition(int16 *composition, int16 freqVal,
void SoundBlaster::playComposition(const int16 *composition, int16 freqVal,
SoundDesc *sndDescs, int8 sndCount) {
_compositionSamples = sndDescs;

View file

@ -41,7 +41,7 @@ public:
int16 frequency, int16 fadeLength = 0);
void stopSound(int16 fadeLength, SoundDesc *sndDesc = 0);
void playComposition(int16 *composition, int16 freqVal,
void playComposition(const int16 *composition, int16 freqVal,
SoundDesc *sndDescs = 0, int8 sndCount = 60);
void stopComposition();
void endComposition();