Split game engines, to allow further cleanups.

svn-id: r26481
This commit is contained in:
Travis Howell 2007-04-15 05:04:48 +00:00
parent 1c00843f2b
commit 2d3e77db85
20 changed files with 192 additions and 90 deletions

View file

@ -29,8 +29,8 @@
namespace AGOS {
void AGOSEngine::setupWaxworksOpcodes(OpcodeProc *op) {
setupCommonOpcodes(op);
void AGOSEngine_Waxworks::setupOpcodes(OpcodeProc *op) {
AGOSEngine::setupOpcodes(op);
op[8] = &AGOSEngine::oe1_isNotAt;
op[9] = &AGOSEngine::oe1_sibling;