GRAPHICS: Implement surface reallocation in MacText
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parent
16b0cde5fb
commit
2d6c582805
2 changed files with 25 additions and 12 deletions
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@ -30,6 +30,7 @@ MacText::MacText(Common::String s, Graphics::Font *font, int fgcolor, int bgcolo
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_fgcolor = fgcolor;
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_bgcolor = bgcolor;
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_maxWidth = maxWidth;
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_surface = nullptr;
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_interLinear = 0; // 0 pixels between the lines by default
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@ -75,11 +76,23 @@ void MacText::splitString(Common::String &str) {
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void MacText::reallocSurface() {
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int lineH = _font->getFontHeight() + _interLinear;
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// round to closest 10
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int requiredH = (_text.size() + (_text.size() * 10 + 9) / 10) * lineH;
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int surfW = _maxWidth == -1 ? _textMaxWidth : _maxWidth;
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if (_surface.w < requiredH) {
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// realloc surface
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_surface.create(_maxWidth == -1 ? _textMaxWidth : _maxWidth, requiredH);
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if (!_surface) {
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_surface = new ManagedSurface(surfW, requiredH);
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return;
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}
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if (_surface->h < requiredH) {
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// realloc surface and copy old content
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ManagedSurface *n = new ManagedSurface(surfW, requiredH);
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n->blitFrom(*_surface, Common::Point(0, 0));
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delete _surface;
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_surface = n;
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}
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}
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@ -87,7 +100,7 @@ void MacText::render() {
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if (_fullRefresh) {
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reallocSurface();
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_surface.clear(_bgcolor);
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_surface->clear(_bgcolor);
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render(0, _text.size());
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@ -103,10 +116,10 @@ void MacText::render(int from, int to) {
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int y = from * lineH;
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// Clear the screen
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_surface.fillRect(Common::Rect(0, y, _surface.w, to * lineH), _bgcolor);
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_surface->fillRect(Common::Rect(0, y, _surface->w, to * lineH), _bgcolor);
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for (uint i = from; i < to; i++) {
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_font->drawString(&_surface, _text[i], 0, y, _textMaxWidth, _fgcolor);
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_font->drawString(_surface, _text[i], 0, y, _textMaxWidth, _fgcolor);
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y += _font->getFontHeight() + _interLinear;
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}
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@ -116,22 +129,22 @@ void MacText::render(int from, int to) {
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void MacText::draw(ManagedSurface *g, int x, int y, int w, int h, int xoff, int yoff) {
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render();
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if (x + w < _surface.w || y + h < _surface.h) {
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if (x + w < _surface->w || y + h < _surface->h) {
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g->fillRect(Common::Rect(x, y, x + w, y + w), _bgcolor);
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}
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g->blitFrom(_surface, Common::Rect(MIN<int>(_surface.w, x), MIN<int>(_surface.h, y),
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MIN<int>(_surface.w, x + w), MIN<int>(_surface.w, y + w)), Common::Point(xoff, yoff));
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g->blitFrom(*_surface, Common::Rect(MIN<int>(_surface->w, x), MIN<int>(_surface->h, y),
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MIN<int>(_surface->w, x + w), MIN<int>(_surface->w, y + w)), Common::Point(xoff, yoff));
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}
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void MacText::appendText(Common::String str) {
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//int oldLen = _text.size();
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int oldLen = _text.size();
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splitString(str);
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reallocSurface();
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//render(oldLen + 1, _text.size());
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render(oldLen + 1, _text.size());
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}
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} // End of namespace Graphics
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