Major clean-up, including:

- Cutting down the code-dup
- Plucking leaks
- Removing dead/unused code
- Properly naming "word_2342F"-style variables and functions (removing the warnings alongside)
- Fleshing out the "stubby" functions
- Moving functions and variables to more appropriate/logical places
- Re-ordering functions and variables
- Re-structuring functions
- Moving the IMD stuff into a new "Imd" class in the new imd.cpp/.h (still to be completely implemented and cleaned up)
- Formatting
- Getting rid off the classes "Anim", "Pack" and "Timer", along with their files

svn-id: r26252
This commit is contained in:
Sven Hesse 2007-03-20 14:51:57 +00:00
parent d94979c936
commit 2dc7cb2cd4
70 changed files with 10954 additions and 12610 deletions

View file

@ -25,89 +25,52 @@
#include "common/endian.h"
#include "gob/gob.h"
#include "gob/dataio.h"
#include "gob/global.h"
#include "gob/init.h"
#include "gob/video.h"
#include "gob/sound.h"
#include "gob/timer.h"
#include "gob/sound.h"
#include "gob/game.h"
#include "gob/draw.h"
#include "gob/global.h"
#include "gob/util.h"
#include "gob/dataio.h"
#include "gob/cdrom.h"
#include "gob/draw.h"
#include "gob/game.h"
#include "gob/sound.h"
#include "gob/video.h"
namespace Gob {
void game_start(void);
const char *Init::_fontNames[] = { "jeulet1.let", "jeulet2.let", "jeucar1.let", "jeumath.let" };
Init::Init(GobEngine *vm) : _vm(vm) {
_palDesc = 0;
}
void Init::findBestCfg(void) {
_vm->_global->_videoMode = VIDMODE_VGA;
_vm->_global->_useMouse = _vm->_global->_mousePresent;
_vm->_global->_soundFlags = MIDI_FLAG | SPEAKER_FLAG | BLASTER_FLAG | ADLIB_FLAG;
}
void Init::cleanup(void) {
if (_vm->_global->_debugFlag == 0)
_vm->_gtimer->disableTimer();
_vm->_video->freeDriver();
_vm->_video->freeSurfDesc(_vm->_global->_pPrimarySurfDesc);
_vm->_global->_pPrimarySurfDesc = 0;
_vm->_global->_primarySurfDesc = 0;
_vm->_snd->speakerOff();
_vm->_dataio->closeDataFile();
if (_vm->_global->_sprAllocated != 0)
warning("cleanup: Allocated sprites left: %d", _vm->_global->_sprAllocated);
_vm->_snd->stopSound(0);
_vm->_dataIO->closeDataFile();
}
void Init::initGame(char *totName) {
int16 handle2;
int16 handle;
int32 i;
char *infBuf;
char *infPtr;
char *infEnd;
int16 j;
char buffer[20];
int32 varsCount;
/*
src = byte ptr -2Eh
var_1A = word ptr -1Ah
var_18 = word ptr -18h
var_16 = dword ptr -16h
var_12 = word ptr -12h
var_10 = word ptr -10h
handle2 = word ptr -0Eh
fileHandle = word ptr -0Ch
numFromTot = word ptr -0Ah
memAvail = dword ptr -6
memBlocks = word ptr -2*/
_vm->_global->_disableVideoCfg = 0x11;
_vm->_global->_disableMouseCfg = 0x15;
initVideo();
soundVideo(1000, 1);
handle2 = _vm->_dataio->openData("intro.stk");
handle2 = _vm->_dataIO->openData("intro.stk");
if (handle2 >= 0) {
_vm->_dataio->closeData(handle2);
_vm->_dataio->openDataFile("intro.stk");
_vm->_dataIO->closeData(handle2);
_vm->_dataIO->openDataFile("intro.stk");
}
_vm->_util->initInput();
_vm->_video->setHandlers();
_vm->_video->initPrimary(_vm->_global->_videoMode);
_vm->_global->_mouseXShift = 1;
_vm->_global->_mouseYShift = 1;
@ -119,74 +82,71 @@ memBlocks = word ptr -2*/
_vm->_global->_inter_variablesSizes = 0;
_palDesc = new Video::PalDesc;
if ((_vm->_global->_videoMode != 0x13) && (_vm->_global->_videoMode != 0x14))
error("initGame: Only 0x13 or 0x14 video mode is supported!");
_vm->validateVideoMode(_vm->_global->_videoMode);
_vm->_global->_setAllPalette = true;
_palDesc->vgaPal = _vm->_draw->_vgaPalette;
_palDesc->unused1 = _vm->_draw->_unusedPalette1;
_palDesc->unused2 = _vm->_draw->_unusedPalette2;
_vm->_video->setFullPalette(_palDesc);
for (i = 0; i < 8; i++)
for (int i = 0; i < 8; i++)
_vm->_draw->_fonts[i] = 0;
handle = _vm->_dataio->openData("intro.inf");
handle = _vm->_dataIO->openData("intro.inf");
if (handle < 0) {
for (i = 0; i < 4; i++) {
handle2 = _vm->_dataio->openData(_fontNames[i]);
for (int i = 0; i < 4; i++) {
handle2 = _vm->_dataIO->openData(_fontNames[i]);
if (handle2 >= 0) {
_vm->_dataio->closeData(handle2);
_vm->_draw->_fonts[i] =
_vm->_util->loadFont(_fontNames[i]);
_vm->_dataIO->closeData(handle2);
_vm->_draw->_fonts[i] = _vm->_util->loadFont(_fontNames[i]);
}
}
} else {
_vm->_dataio->closeData(handle);
_vm->_dataIO->closeData(handle);
infPtr = _vm->_dataio->getData("intro.inf");
infPtr = _vm->_dataIO->getData("intro.inf");
infBuf = infPtr;
infEnd = infBuf + _vm->_dataio->getDataSize("intro.inf");
infEnd = infBuf + _vm->_dataIO->getDataSize("intro.inf");
for (i = 0; i < 4; i++, infPtr++) {
for (j = 0; infPtr < infEnd && *infPtr >= ' ';
j++, infPtr++)
for (int i = 0; i < 4; i++, infPtr++) {
int j;
for (j = 0; infPtr < infEnd && *infPtr >= ' '; j++, infPtr++)
buffer[j] = *infPtr;
buffer[j] = 0;
strcat(buffer, ".let");
handle2 = _vm->_dataio->openData(buffer);
handle2 = _vm->_dataIO->openData(buffer);
if (handle2 >= 0) {
_vm->_dataio->closeData(handle2);
_vm->_dataIO->closeData(handle2);
_vm->_draw->_fonts[i] = _vm->_util->loadFont(buffer);
}
if (infPtr == infEnd)
if ((infPtr + 1) >= infEnd)
break;
infPtr++;
if (infPtr == infEnd)
break;
}
delete[] infBuf;
}
if (totName != 0) {
if (totName) {
strcpy(buffer, totName);
strcat(buffer, ".tot");
} else {
} else
strcpy(buffer, _vm->_startTot);
}
handle = _vm->_dataio->openData(buffer);
handle = _vm->_dataIO->openData(buffer);
if (handle >= 0) {
// Get variables count
_vm->_dataio->seekData(handle, 0x2c, SEEK_SET);
_vm->_dataio->readData(handle, (char *)&varsCount, 2);
_vm->_dataIO->seekData(handle, 0x2C, SEEK_SET);
_vm->_dataIO->readData(handle, (char *) &varsCount, 2);
varsCount = FROM_LE_16(varsCount);
_vm->_dataio->closeData(handle);
_vm->_dataIO->closeData(handle);
_vm->_global->_inter_variables = new char[varsCount * 4];
_vm->_global->_inter_variablesSizes = new byte[varsCount * 4];
@ -216,15 +176,15 @@ memBlocks = word ptr -2*/
}
}
for (i = 0; i < 4; i++) {
for (int i = 0; i < 4; i++) {
if (_vm->_draw->_fonts[i] != 0)
_vm->_util->freeFont(_vm->_draw->_fonts[i]);
}
delete _palDesc;
_vm->_dataio->closeDataFile();
_vm->_dataIO->closeDataFile();
_vm->_video->initPrimary(-1);
cleanup();
}
} // End of namespace Gob
} // End of namespace Gob