GRIM: shut up compiler warnings

This commit is contained in:
Pawel Kolodziejski 2014-02-16 08:43:33 +01:00
parent 847cf56f83
commit 2dd5c24ab1
2 changed files with 2 additions and 2 deletions

View file

@ -416,7 +416,7 @@ void GfxOpenGLS::startActorDraw(const Actor *actor) {
const Math::Vector3d &pos = actor->getWorldPos();
const Math::Quaternion &quat = actor->getRotationQuat();
const float scale = actor->getScale();
//const float scale = actor->getScale();
const float alpha = actor->getEffectiveAlpha();
if (g_grim->getGameType() == GType_MONKEY4) {