Fix Indy3/Loom override bugs. THIS MAY BREAK OTHER GAMES. Please test.

svn-id: r3876
This commit is contained in:
James Brown 2002-04-05 16:41:02 +00:00
parent 53b3cf6838
commit 2e0443e741
3 changed files with 24 additions and 26 deletions

View file

@ -440,17 +440,9 @@ void Scumm::stopObjectCode() {
if (ss->where!=WIO_GLOBAL && ss->where!=WIO_LOCAL) {
if (ss->cutsceneOverride)
error("Object %d ending with active cutscene/override", ss->number);
/* I wonder if the removal of this breaks anything.
* put ss->number and ss->status at another place if using this
* stopObjectScript(ss->number); */
} else {
if (ss->cutsceneOverride)
// FIXME: Loom workaround, fix properly :) - khalek
if ((_gameId == GID_LOOM256) && (ss->number==44))
this->exitCutscene();
else
error("Script %d ending with active cutscene/override", ss->number);
if (ss->cutsceneOverride)
error("Script %d ending with active cutscene/override (%d)", ss->number, ss->cutsceneOverride);
}
ss->number = 0;
ss->status = 0;
@ -759,10 +751,10 @@ void Scumm::endCutscene() {
uint32 *csptr;
int16 args[16];
memset(args, 0, sizeof(args));
ss->cutsceneOverride--;
memset(args, 0, sizeof(args));
ss->cutsceneOverride--;
printf("Ending cs(%d) from %d\n", ss->cutsceneOverride, _currentScript);
args[0] = vm.cutSceneData[vm.cutSceneStackPointer];
_vars[VAR_OVERRIDE] = 0;
@ -781,7 +773,7 @@ void Scumm::endCutscene() {
void Scumm::cutscene(int16 *args) {
int scr = _currentScript;
vm.slot[scr].cutsceneOverride++;
printf("Starting cs(%d) from %d\n", vm.slot[scr].cutsceneOverride, _currentScript);
if (++vm.cutSceneStackPointer > sizeof(vm.cutSceneData)/sizeof(vm.cutSceneData[0]))
error("Cutscene stack overflow");
@ -898,9 +890,10 @@ void Scumm::beginOverride() {
idx = vm.cutSceneStackPointer;
ptr = &vm.cutScenePtr[idx];
if (!*ptr) {
/* if (!*ptr) { // ENDER - FIXME - We don't need this?
vm.slot[_currentScript].cutsceneOverride++;
}
}
*/
*ptr = _scriptPointer - _scriptOrgPointer;
vm.cutSceneScript[idx] = _currentScript;
@ -915,9 +908,10 @@ void Scumm::endOverride() {
idx = vm.cutSceneStackPointer;
ptr = &vm.cutScenePtr[idx];
if (*ptr) {
vm.slot[_currentScript].cutsceneOverride--;
}
/* if (!*ptr) { // ENDER - FIXME - We don't need this?
// vm.slot[_currentScript].cutsceneOverride--;
//printf("ending override: %d on script %d\n", vm.slot[_currentScript].cutsceneOverride, _currentScript);
} */
*ptr = 0;
vm.cutSceneScript[idx] = 0;
_vars[VAR_OVERRIDE] = 0;
@ -1026,7 +1020,10 @@ void Scumm::exitCutscene() {
ss->offs = offs;
ss->status = 2;
ss->freezeCount = 0;
ss->cutsceneOverride--;
if (ss->cutsceneOverride > 0)
ss->cutsceneOverride--;
_vars[VAR_OVERRIDE] = 1;
vm.cutScenePtr[vm.cutSceneStackPointer] = 0;
}