Add bits and pieces
More renames svn-id: r17325
This commit is contained in:
parent
879de392d1
commit
2eab3e51eb
7 changed files with 228 additions and 198 deletions
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@ -38,18 +38,18 @@ void ScummEngine_v90he::allocateArrays() {
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void ScummEngine_v90he::getSpriteBounds(int spriteId, bool checkGroup, Common::Rect &bound) {
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checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
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int16 spr_wiz_x, spr_wiz_y;
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int rot_angle, zoom, x1, y1;
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int angle, zoom, x1, y1;
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int32 w, h;
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SpriteInfo *spi = &_spriteTable[spriteId];
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loadImgSpot(spi->res_id, spi->res_state, spr_wiz_x, spr_wiz_y);
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if (checkGroup && spi->group_num) {
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SpriteGroup *spg = &_spriteGroups[spi->group_num];
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loadImgSpot(spi->resId, spi->resState, spr_wiz_x, spr_wiz_y);
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if (checkGroup && spi->groupNum) {
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SpriteGroup *spg = &_spriteGroups[spi->groupNum];
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if (spg->scaling) {
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x1 = spi->tx * spg->scale_x - spr_wiz_x + spg->tx;
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y1 = spi->ty * spg->scale_y - spr_wiz_y + spg->ty;
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x1 = spi->tx * spg->scaleX - spr_wiz_x + spg->tx;
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y1 = spi->ty * spg->scaleY - spr_wiz_y + spg->ty;
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} else {
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x1 = spi->tx - spr_wiz_x + spg->tx;
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y1 = spi->ty - spr_wiz_y + spg->ty;
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@ -59,10 +59,10 @@ void ScummEngine_v90he::getSpriteBounds(int spriteId, bool checkGroup, Common::R
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y1 = spi->ty - spr_wiz_y;
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}
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if (spi->res_id) {
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rot_angle = spi->rot_angle;
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if (spi->resId) {
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angle = spi->angle;
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zoom = spi->zoom;
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getWizImageDim(spi->res_id, spi->res_state, w, h);
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getWizImageDim(spi->resId, spi->resState, w, h);
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if (!(spi->flags & (kSFZoomed | kSFRotated))) {
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bound.left = x1;
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bound.top = y1;
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@ -81,8 +81,8 @@ void ScummEngine_v90he::getSpriteBounds(int spriteId, bool checkGroup, Common::R
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pts[j].y = pts[j].y * zoom / 256;
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}
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}
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if ((spi->flags & kSFRotated) && rot_angle)
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_wiz.polygonRotatePoints(pts, 4, rot_angle);
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if ((spi->flags & kSFRotated) && angle)
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_wiz.polygonRotatePoints(pts, 4, angle);
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for (int j = 0; j < 4; ++j) {
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pts[j].x += x1;
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@ -109,10 +109,10 @@ int ScummEngine_v90he::findSpriteWithClassOf(int x_pos, int y_pos, int spriteGro
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for (int i = (_numSpritesToProcess - 1); i >= 0; i--) {
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SpriteInfo *spi = _activeSpritesTable[i];
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if (!spi->cur_res_id)
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if (!spi->curResId)
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continue;
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if (spriteGroupId && spi->group_num != spriteGroupId)
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if (spriteGroupId && spi->groupNum != spriteGroupId)
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continue;
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cond = true;
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@ -121,10 +121,10 @@ int ScummEngine_v90he::findSpriteWithClassOf(int x_pos, int y_pos, int spriteGro
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classId &= 0x7F;
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checkRange(32, 1, classId, "class %d out of range in statement");
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if (code & 0x80) {
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if (!(spi->class_flags & (1 << (classId - 1))))
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if (!(spi->classFlags & (1 << (classId - 1))))
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cond = 0;
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} else {
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if ((spi->class_flags & (1 << (classId - 1))))
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if ((spi->classFlags & (1 << (classId - 1))))
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cond = 0;
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}
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}
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@ -146,20 +146,20 @@ int ScummEngine_v90he::findSpriteWithClassOf(int x_pos, int y_pos, int spriteGro
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continue;
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return spi->id;
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} else {
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int resId, state, rot_angle, zoom;
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int resId, resState, angle, zoom;
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int32 w, h;
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resId = spi->cur_res_id;
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resId = spi->curResId;
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if (spi->field_80) {
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int16 x1, x2, y1, y2;
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state = spi->cur_img_state / getWizImageStates(spi->field_80);
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resState = spi->curImageState / getWizImageStates(spi->field_80);
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x = x_pos - spi->pos.x;
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y = y_pos - spi->pos.y;
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loadImgSpot(spi->cur_res_id, state, x1, y1);
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loadImgSpot(spi->field_80, state, x2, y2);
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loadImgSpot(spi->curResId, resState, x1, y1);
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loadImgSpot(spi->field_80, resState, x2, y2);
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x += (x2 - x1);
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y += (y2 - y1);
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@ -179,28 +179,28 @@ int ScummEngine_v90he::findSpriteWithClassOf(int x_pos, int y_pos, int spriteGro
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x = x_pos - spi->pos.x;
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y = y_pos - spi->pos.y;
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state = spi->cur_img_state;
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resState = spi->curImageState;
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}
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rot_angle = spi->cur_rot_angle;
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angle = spi->curAngle;
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zoom = spi->cur_zoom;
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if ((spi->flags & kSFZoomed) || (spi->flags & kSFRotated)) {
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if (spi->flags & kSFZoomed && zoom) {
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x = x * 256 / zoom;
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y = y * 256 / zoom;
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}
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if (spi->flags & kSFRotated && rot_angle) {
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rot_angle = (360 - rot_angle) % 360;
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if (spi->flags & kSFRotated && angle) {
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angle = (360 - angle) % 360;
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Common::Point pts[1];
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_wiz.polygonRotatePoints(pts, 1, rot_angle);
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_wiz.polygonRotatePoints(pts, 1, angle);
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}
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getWizImageDim(resId, state, w, h);
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getWizImageDim(resId, resState, w, h);
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x += w / 2;
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y += h / 2;
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}
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if(isWizPixelNonTransparent(resId, state, x, y, spi->imgFlags))
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if(isWizPixelNonTransparent(resId, resState, x, y, spi->imgFlags))
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return spi->id;
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}
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}
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@ -213,17 +213,17 @@ int ScummEngine_v90he::spriteInfoGet_classFlags(int spriteId, int num, int *args
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int code, classId;
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if (num == 0)
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return _spriteTable[spriteId].class_flags;
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return _spriteTable[spriteId].classFlags;
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for (int i = 0; i < num; i++) {
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code = classId = args[i];
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classId &= 0x7F;
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checkRange(32, 1, classId, "class %d out of range in statement");
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if (code & 0x80) {
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if (!(_spriteTable[spriteId].class_flags & (1 << (classId - 1))))
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if (!(_spriteTable[spriteId].classFlags & (1 << (classId - 1))))
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return 0;
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} else {
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if ((_spriteTable[spriteId].class_flags & (1 << (classId - 1))))
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if ((_spriteTable[spriteId].classFlags & (1 << (classId - 1))))
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return 0;
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}
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}
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@ -282,19 +282,19 @@ int ScummEngine_v90he::spriteInfoGet_flagHasImage(int spriteId) {
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int ScummEngine_v90he::spriteInfoGet_resId(int spriteId) {
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checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
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return _spriteTable[spriteId].res_id;
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return _spriteTable[spriteId].resId;
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}
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int ScummEngine_v90he::spriteInfoGet_resState(int spriteId) {
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checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
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return _spriteTable[spriteId].res_state;
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return _spriteTable[spriteId].resState;
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}
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int ScummEngine_v90he::spriteInfoGet_groupNum(int spriteId) {
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checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
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return _spriteTable[spriteId].group_num;
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return _spriteTable[spriteId].groupNum;
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}
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int ScummEngine_v90he::spriteInfoGet_paletteNum(int spriteId) {
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@ -312,8 +312,8 @@ int ScummEngine_v90he::spriteInfoGet_zorderPriority(int spriteId) {
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int ScummEngine_v90he::spriteInfoGet_grp_tx(int spriteId) {
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checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
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if (_spriteTable[spriteId].group_num)
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return _spriteTable[spriteId].tx + _spriteGroups[_spriteTable[spriteId].group_num].tx;
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if (_spriteTable[spriteId].groupNum)
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return _spriteTable[spriteId].tx + _spriteGroups[_spriteTable[spriteId].groupNum].tx;
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else
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return _spriteTable[spriteId].tx;
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}
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@ -321,8 +321,8 @@ int ScummEngine_v90he::spriteInfoGet_grp_tx(int spriteId) {
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int ScummEngine_v90he::spriteInfoGet_grp_ty(int spriteId) {
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checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
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if (_spriteTable[spriteId].group_num)
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return _spriteTable[spriteId].ty + _spriteGroups[_spriteTable[spriteId].group_num].ty;
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if (_spriteTable[spriteId].groupNum)
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return _spriteTable[spriteId].ty + _spriteGroups[_spriteTable[spriteId].groupNum].ty;
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else
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return _spriteTable[spriteId].ty;
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}
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@ -336,7 +336,7 @@ int ScummEngine_v90he::spriteInfoGet_field_44(int spriteId) {
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int ScummEngine_v90he::spriteInfoGet_field_54(int spriteId) {
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checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
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return _spriteTable[spriteId].field_54;
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return _spriteTable[spriteId].xmapNum;
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}
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int ScummEngine_v90he::spriteInfoGet_wizSize(int spriteId) {
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@ -381,8 +381,8 @@ int ScummEngine_v90he::spriteInfoGet_field_88(int spriteId, int type) {
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void ScummEngine_v90he::getSpriteImageDim(int spriteId, int32 &w, int32 &h) {
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checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
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if (_spriteTable[spriteId].res_id) {
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getWizImageDim(_spriteTable[spriteId].res_id, _spriteTable[spriteId].res_state, w, h);
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if (_spriteTable[spriteId].resId) {
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getWizImageDim(_spriteTable[spriteId].resId, _spriteTable[spriteId].resState, w, h);
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} else {
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w = 0;
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h = 0;
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@ -412,7 +412,7 @@ int ScummEngine_v90he::spriteGroupGet_allocateGroupSpritesList(int spriteGroupId
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checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
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for (i = 1; i < _varNumSprites; i++) {
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if (_spriteTable[i].group_num == spriteGroupId)
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if (_spriteTable[i].groupNum == spriteGroupId)
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sprites++;
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}
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@ -424,7 +424,7 @@ int ScummEngine_v90he::spriteGroupGet_allocateGroupSpritesList(int spriteGroupId
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writeArray(0, 0, 0, sprites);
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for (i = (_varNumSprites - 1); i > 0; i--) {
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if (_spriteTable[i].group_num == spriteGroupId)
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if (_spriteTable[i].groupNum == spriteGroupId)
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writeArray(0, 0, ++j, i);
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}
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@ -504,13 +504,13 @@ void ScummEngine_v90he::spriteInfoSet_field_80(int spriteId, int value) {
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void ScummEngine_v90he::spriteInfoSet_resState(int spriteId, int state) {
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checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
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if (_spriteTable[spriteId].res_id) {
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if (_spriteTable[spriteId].resId) {
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int res_wiz_states = _spriteTable[spriteId].res_wiz_states - 1;
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state = MAX(0, state);
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state = MIN(state, res_wiz_states);
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if (_spriteTable[spriteId].res_state != state) {
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_spriteTable[spriteId].res_state = state;
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if (_spriteTable[spriteId].resState != state) {
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_spriteTable[spriteId].resState = state;
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_spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
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}
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}
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@ -530,7 +530,7 @@ void ScummEngine_v90he::spriteInfoSet_groupNum(int spriteId, int value) {
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checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
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checkRange(_varNumSpriteGroups, 0, value, "Invalid sprite group %d");
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_spriteTable[spriteId].group_num = value;
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_spriteTable[spriteId].groupNum = value;
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_spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
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}
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@ -544,8 +544,8 @@ void ScummEngine_v90he::spriteInfoSet_dx_dy(int spriteId, int value1, int value2
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void ScummEngine_v90he::spriteInfoSet_field_54(int spriteId, int value) {
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checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
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_spriteTable[spriteId].field_54 = value;
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if (_spriteTable[spriteId].res_id)
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_spriteTable[spriteId].xmapNum = value;
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if (_spriteTable[spriteId].resId)
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_spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
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}
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@ -579,7 +579,7 @@ void ScummEngine_v90he::spriteInfoSet_zoom(int spriteId, int value) {
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if (_spriteTable[spriteId].zoom != value) {
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_spriteTable[spriteId].zoom = value;
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if (_spriteTable[spriteId].res_id)
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if (_spriteTable[spriteId].resId)
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_spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
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}
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}
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@ -589,10 +589,10 @@ void ScummEngine_v90he::spriteInfoSet_rotAngle(int spriteId, int value) {
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_spriteTable[spriteId].flags |= kSFRotated;
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if (_spriteTable[spriteId].rot_angle != value) {
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_spriteTable[spriteId].rot_angle = value;
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if (_spriteTable[spriteId].angle != value) {
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_spriteTable[spriteId].angle = value;
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if (_spriteTable[spriteId].res_id)
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if (_spriteTable[spriteId].resId)
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_spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
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}
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}
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@ -606,7 +606,7 @@ void ScummEngine_v90he::spriteInfoSet_flagDoubleBuffered(int spriteId, int value
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else
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_spriteTable[spriteId].flags &= ~kSFDoubleBuffered;
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if (_spriteTable[spriteId].res_id && _spriteTable[spriteId].flags != oldFlags)
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if (_spriteTable[spriteId].resId && _spriteTable[spriteId].flags != oldFlags)
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_spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
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}
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@ -619,7 +619,7 @@ void ScummEngine_v90he::spriteInfoSet_flagYFlipped(int spriteId, int value) {
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else
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_spriteTable[spriteId].flags &= ~kSFYFlipped;
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if (_spriteTable[spriteId].res_id && _spriteTable[spriteId].flags != oldFlags)
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if (_spriteTable[spriteId].resId && _spriteTable[spriteId].flags != oldFlags)
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_spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
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}
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@ -632,7 +632,7 @@ void ScummEngine_v90he::spriteInfoSet_flagXFlipped(int spriteId, int value) {
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else
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_spriteTable[spriteId].flags &= ~kSFXFlipped;
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if (_spriteTable[spriteId].res_id && _spriteTable[spriteId].flags != oldFlags)
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if (_spriteTable[spriteId].resId && _spriteTable[spriteId].flags != oldFlags)
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_spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
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}
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@ -654,7 +654,7 @@ void ScummEngine_v90he::spriteInfoSet_flagNeedPaletteRemap(int spriteId, int val
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else
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_spriteTable[spriteId].flags &= ~kSFNeedPaletteRemap;
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if (_spriteTable[spriteId].res_id && _spriteTable[spriteId].flags != oldFlags)
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if (_spriteTable[spriteId].resId && _spriteTable[spriteId].flags != oldFlags)
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_spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
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}
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@ -696,7 +696,7 @@ void ScummEngine_v90he::spriteInfoSet_delay(int spriteId, int value) {
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void ScummEngine_v90he::spriteInfoSet_setClassFlags(int spriteId, int value) {
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checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
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_spriteTable[spriteId].class_flags = value;
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_spriteTable[spriteId].classFlags = value;
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}
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void ScummEngine_v90he::spriteInfoSet_setClassFlag(int spriteId, int classId, int toggle) {
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@ -704,16 +704,16 @@ void ScummEngine_v90he::spriteInfoSet_setClassFlag(int spriteId, int classId, in
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checkRange(32, 1, classId, "class %d out of range in statement");
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if (toggle) {
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_spriteTable[spriteId].class_flags |= (1 << (classId - 1));
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_spriteTable[spriteId].classFlags |= (1 << (classId - 1));
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} else {
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_spriteTable[spriteId].class_flags &= ~(1 << (classId - 1));
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_spriteTable[spriteId].classFlags &= ~(1 << (classId - 1));
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}
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}
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void ScummEngine_v90he::spriteInfoSet_resetClassFlags(int spriteId) {
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checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
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_spriteTable[spriteId].class_flags = 0;
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_spriteTable[spriteId].classFlags = 0;
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}
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void ScummEngine_v90he::spriteInfoSet_field_88(int spriteId, int type, int value) {
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@ -728,13 +728,13 @@ void ScummEngine_v90he::spriteInfoSet_field_88(int spriteId, int type, int value
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void ScummEngine_v90he::spriteInfoSet_resetSprite(int spriteId) {
|
||||
checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
|
||||
|
||||
_spriteTable[spriteId].rot_angle = 0;
|
||||
_spriteTable[spriteId].angle = 0;
|
||||
_spriteTable[spriteId].zoom = 0;
|
||||
|
||||
int tmp = 0;
|
||||
spriteAddImageToList(spriteId, 1, &tmp);
|
||||
|
||||
_spriteTable[spriteId].field_54 = 0;
|
||||
_spriteTable[spriteId].xmapNum = 0;
|
||||
_spriteTable[spriteId].tx = 0;
|
||||
_spriteTable[spriteId].ty = 0;
|
||||
|
||||
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@ -743,10 +743,10 @@ void ScummEngine_v90he::spriteInfoSet_resetSprite(int spriteId) {
|
|||
_spriteTable[spriteId].dx = 0;
|
||||
_spriteTable[spriteId].dy = 0;
|
||||
_spriteTable[spriteId].field_44 = 0;
|
||||
_spriteTable[spriteId].group_num = 0;
|
||||
_spriteTable[spriteId].groupNum = 0;
|
||||
_spriteTable[spriteId].delayAmount = 0;
|
||||
_spriteTable[spriteId].delayCount = 0;
|
||||
_spriteTable[spriteId].class_flags = 0;
|
||||
_spriteTable[spriteId].classFlags = 0;
|
||||
_spriteTable[spriteId].paletteNum = 0;
|
||||
_spriteTable[spriteId].field_7C = 0;
|
||||
_spriteTable[spriteId].field_80 = 0;
|
||||
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@ -759,26 +759,26 @@ void ScummEngine_v90he::spriteAddImageToList(int spriteId, int imageNum, int *sp
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|
||||
checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
|
||||
|
||||
origResId = _spriteTable[spriteId].res_id;
|
||||
origResId = _spriteTable[spriteId].resId;
|
||||
origResWizStates = _spriteTable[spriteId].res_wiz_states;
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||||
|
||||
_spriteTable[spriteId].res_id = *spriteIdptr;
|
||||
_spriteTable[spriteId].resId = *spriteIdptr;
|
||||
_spriteTable[spriteId].field_74 = 0;
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||||
_spriteTable[spriteId].res_state = 0;
|
||||
_spriteTable[spriteId].resState = 0;
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||||
|
||||
if (_spriteTable[spriteId].res_id) {
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||||
_spriteTable[spriteId].res_wiz_states = getWizImageStates(_spriteTable[spriteId].res_id);
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if (_spriteTable[spriteId].resId) {
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_spriteTable[spriteId].res_wiz_states = getWizImageStates(_spriteTable[spriteId].resId);
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||||
_spriteTable[spriteId].flags |= kSFActive | kSFDelayed | kSFMarkDirty | kSFBlitDirectly;
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if (_spriteTable[spriteId].res_id != origResId || _spriteTable[spriteId].res_wiz_states != origResWizStates)
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if (_spriteTable[spriteId].resId != origResId || _spriteTable[spriteId].res_wiz_states != origResWizStates)
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||||
_spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
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} else {
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if (_spriteTable[spriteId].flags & kSFImageless)
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_spriteTable[spriteId].flags = 0;
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else
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_spriteTable[spriteId].flags = kSFChanged | kSFBlitDirectly;
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_spriteTable[spriteId].cur_res_id = 0;
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||||
_spriteTable[spriteId].cur_img_state = 0;
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||||
_spriteTable[spriteId].curResId = 0;
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||||
_spriteTable[spriteId].curImageState = 0;
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||||
_spriteTable[spriteId].res_wiz_states = 0;
|
||||
}
|
||||
}
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@ -789,7 +789,7 @@ void ScummEngine_v90he::spriteAddImageToList(int spriteId, int imageNum, int *sp
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void ScummEngine_v90he::redrawSpriteGroup(int spriteGroupId) {
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for (int i = 0; i < _numSpritesToProcess; ++i) {
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||||
SpriteInfo *spi = _activeSpritesTable[i];
|
||||
if (spi->group_num == spriteGroupId) {
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||||
if (spi->groupNum == spriteGroupId) {
|
||||
spi->flags |= kSFChanged | kSFNeedRedraw;
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}
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}
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@ -799,7 +799,7 @@ void ScummEngine_v90he::spriteGroupSet_case0_0(int spriteGroupId, int value1, in
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checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
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||||
for (int i = 1; i < _varNumSprites; i++) {
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||||
if (_spriteTable[i].group_num == spriteGroupId) {
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||||
if (_spriteTable[i].groupNum == spriteGroupId) {
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||||
_spriteTable[i].tx += value1;
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||||
_spriteTable[i].ty += value2;
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@ -813,7 +813,7 @@ void ScummEngine_v90he::spriteGroupSet_case0_1(int spriteGroupId, int value) {
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checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
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||||
|
||||
for (int i = 1; i < _varNumSprites; i++) {
|
||||
if (_spriteTable[i].group_num == spriteGroupId)
|
||||
if (_spriteTable[i].groupNum == spriteGroupId)
|
||||
_spriteTable[i].zorderPriority = value;
|
||||
}
|
||||
}
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||||
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@ -822,8 +822,8 @@ void ScummEngine_v90he::spriteGroupSet_case0_2(int spriteGroupId, int value) {
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checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
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||||
|
||||
for (int i = 1; i < _varNumSprites; i++) {
|
||||
if (_spriteTable[i].group_num == spriteGroupId) {
|
||||
_spriteTable[i].group_num = value;
|
||||
if (_spriteTable[i].groupNum == spriteGroupId) {
|
||||
_spriteTable[i].groupNum = value;
|
||||
_spriteTable[i].flags |= kSFChanged | kSFNeedRedraw;
|
||||
}
|
||||
}
|
||||
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@ -833,7 +833,7 @@ void ScummEngine_v90he::spriteGroupSet_case0_3(int spriteGroupId, int value) {
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|||
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
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||||
|
||||
for (int i = 1; i < _varNumSprites; i++) {
|
||||
if (_spriteTable[i].group_num == spriteGroupId) {
|
||||
if (_spriteTable[i].groupNum == spriteGroupId) {
|
||||
if (value)
|
||||
_spriteTable[i].flags |= kSFMarkDirty | kSFBlitDirectly;
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||||
else
|
||||
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@ -846,7 +846,7 @@ void ScummEngine_v90he::spriteGroupSet_case0_4(int spriteGroupId) {
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|||
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
|
||||
|
||||
for (int i = 1; i < _varNumSprites; i++) {
|
||||
if (_spriteTable[i].group_num == spriteGroupId)
|
||||
if (_spriteTable[i].groupNum == spriteGroupId)
|
||||
spriteInfoSet_resetSprite(i);
|
||||
}
|
||||
}
|
||||
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@ -855,7 +855,7 @@ void ScummEngine_v90he::spriteGroupSet_case0_5(int spriteGroupId, int value) {
|
|||
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
|
||||
|
||||
for (int i = 1; i < _varNumSprites; i++) {
|
||||
if (_spriteTable[i].group_num == spriteGroupId) {
|
||||
if (_spriteTable[i].groupNum == spriteGroupId) {
|
||||
_spriteTable[i].delayAmount = value;
|
||||
_spriteTable[i].delayCount = value;
|
||||
}
|
||||
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@ -866,7 +866,7 @@ void ScummEngine_v90he::spriteGroupSet_case0_6(int spriteGroupId, int value) {
|
|||
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
|
||||
|
||||
for (int i = 1; i < _varNumSprites; i++) {
|
||||
if (_spriteTable[i].group_num == spriteGroupId) {
|
||||
if (_spriteTable[i].groupNum == spriteGroupId) {
|
||||
if (value)
|
||||
_spriteTable[i].flags |= kSFDelayed;
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||||
else
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||||
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@ -879,9 +879,9 @@ void ScummEngine_v90he::spriteGroupSet_case0_7(int spriteGroupId, int value) {
|
|||
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
|
||||
|
||||
for (int i = 1; i < _varNumSprites; i++) {
|
||||
if (_spriteTable[i].group_num == spriteGroupId) {
|
||||
_spriteTable[i].field_54 = value;
|
||||
if (_spriteTable[i].res_id)
|
||||
if (_spriteTable[i].groupNum == spriteGroupId) {
|
||||
_spriteTable[i].xmapNum = value;
|
||||
if (_spriteTable[i].resId)
|
||||
_spriteTable[i].flags |= kSFChanged | kSFNeedRedraw;
|
||||
}
|
||||
}
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||||
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@ -950,7 +950,7 @@ void ScummEngine_v90he::spriteGroupSet_scale_x_ratio_mul(int spriteGroupId, int
|
|||
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||||
if (_spriteGroups[spriteGroupId].scale_x_ratio_mul != value) {
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||||
_spriteGroups[spriteGroupId].scale_x_ratio_mul = value;
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||||
_spriteGroups[spriteGroupId].scale_x = _spriteGroups[spriteGroupId].scale_x_ratio_mul / _spriteGroups[spriteGroupId].scale_x_ratio_div;
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||||
_spriteGroups[spriteGroupId].scaleX = _spriteGroups[spriteGroupId].scale_x_ratio_mul / _spriteGroups[spriteGroupId].scale_x_ratio_div;
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||||
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||||
spriteGroupSet_scaling(spriteGroupId);
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||||
redrawSpriteGroup(spriteGroupId);
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||||
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@ -965,7 +965,7 @@ void ScummEngine_v90he::spriteGroupSet_scale_x_ratio_div(int spriteGroupId, int
|
|||
|
||||
if (_spriteGroups[spriteGroupId].scale_x_ratio_div != value) {
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||||
_spriteGroups[spriteGroupId].scale_x_ratio_div = value;
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||||
_spriteGroups[spriteGroupId].scale_x = _spriteGroups[spriteGroupId].scale_x_ratio_mul / _spriteGroups[spriteGroupId].scale_x_ratio_div;
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||||
_spriteGroups[spriteGroupId].scaleX = _spriteGroups[spriteGroupId].scale_x_ratio_mul / _spriteGroups[spriteGroupId].scale_x_ratio_div;
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||||
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||||
spriteGroupSet_scaling(spriteGroupId);
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||||
redrawSpriteGroup(spriteGroupId);
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||||
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@ -977,7 +977,7 @@ void ScummEngine_v90he::spriteGroupSet_scale_y_ratio_mul(int spriteGroupId, int
|
|||
|
||||
if (_spriteGroups[spriteGroupId].scale_y_ratio_mul != value) {
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||||
_spriteGroups[spriteGroupId].scale_y_ratio_mul = value;
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||||
_spriteGroups[spriteGroupId].scale_y = _spriteGroups[spriteGroupId].scale_y_ratio_mul / _spriteGroups[spriteGroupId].scale_y_ratio_div;
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||||
_spriteGroups[spriteGroupId].scaleY = _spriteGroups[spriteGroupId].scale_y_ratio_mul / _spriteGroups[spriteGroupId].scale_y_ratio_div;
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||||
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||||
spriteGroupSet_scaling(spriteGroupId);
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||||
redrawSpriteGroup(spriteGroupId);
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||||
|
@ -992,7 +992,7 @@ void ScummEngine_v90he::spriteGroupSet_scale_y_ratio_div(int spriteGroupId, int
|
|||
|
||||
if (_spriteGroups[spriteGroupId].scale_y_ratio_div != value) {
|
||||
_spriteGroups[spriteGroupId].scale_y_ratio_div = value;
|
||||
_spriteGroups[spriteGroupId].scale_y = _spriteGroups[spriteGroupId].scale_y_ratio_mul / _spriteGroups[spriteGroupId].scale_y_ratio_div;
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||||
_spriteGroups[spriteGroupId].scaleY = _spriteGroups[spriteGroupId].scale_y_ratio_mul / _spriteGroups[spriteGroupId].scale_y_ratio_div;
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||||
|
||||
spriteGroupSet_scaling(spriteGroupId);
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||||
redrawSpriteGroup(spriteGroupId);
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||||
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@ -1028,10 +1028,10 @@ void ScummEngine_v90he::spritesResetGroup(int spriteGroupId) {
|
|||
|
||||
spg->dstResNum = 0;
|
||||
spg->scaling = 0;
|
||||
spg->scale_x = 0x3F800000;
|
||||
spg->scaleX = 0x3F800000;
|
||||
spg->scale_x_ratio_mul = 1;
|
||||
spg->scale_x_ratio_div = 1;
|
||||
spg->scale_y = 0x3F800000;
|
||||
spg->scaleY = 0x3F800000;
|
||||
spg->scale_y_ratio_mul = 1;
|
||||
spg->scale_y_ratio_div = 1;
|
||||
}
|
||||
|
@ -1084,7 +1084,7 @@ void ScummEngine_v90he::spritesBlitToScreen() {
|
|||
}
|
||||
refreshScreen = true;
|
||||
}
|
||||
if (!(spi->flags & (kSFNeedRedraw | kSF30)) && spi->res_id)
|
||||
if (!(spi->flags & (kSFNeedRedraw | kSF30)) && spi->resId)
|
||||
spi->flags |= kSFNeedRedraw;
|
||||
}
|
||||
}
|
||||
|
@ -1137,11 +1137,11 @@ void ScummEngine_v90he::spritesUpdateImages() {
|
|||
|
||||
spi->delayCount = spi->delayAmount;
|
||||
}
|
||||
int state = spi->res_state;
|
||||
++spi->res_state;
|
||||
if (spi->res_state >= spi->res_wiz_states) {
|
||||
spi->res_state = 0;
|
||||
if (state == 0)
|
||||
int resState = spi->resState;
|
||||
++spi->resState;
|
||||
if (spi->resState >= spi->res_wiz_states) {
|
||||
spi->resState = 0;
|
||||
if (resState == 0)
|
||||
continue;
|
||||
}
|
||||
spi->flags |= kSFChanged | kSFNeedRedraw;
|
||||
|
@ -1180,8 +1180,8 @@ void ScummEngine_v90he::spritesSortActiveSprites() {
|
|||
if (!(spi->flags & kSFImageless))
|
||||
spi->flags |= kSFChanged;
|
||||
}
|
||||
if (spi->group_num)
|
||||
groupZorder = _spriteGroups[spi->group_num].zorderPriority;
|
||||
if (spi->groupNum)
|
||||
groupZorder = _spriteGroups[spi->groupNum].zorderPriority;
|
||||
else
|
||||
groupZorder = 0;
|
||||
|
||||
|
@ -1201,9 +1201,9 @@ void ScummEngine_v90he::spritesSortActiveSprites() {
|
|||
void ScummEngine_v90he::spritesProcessWiz(bool arg) {
|
||||
int spr_flags;
|
||||
int16 spr_wiz_x, spr_wiz_y;
|
||||
int res_id, res_state;
|
||||
int resId, resState;
|
||||
Common::Rect *bboxPtr;
|
||||
int rot_angle, zoom;
|
||||
int angle, zoom;
|
||||
int32 w, h;
|
||||
WizParameters wiz;
|
||||
|
||||
|
@ -1226,16 +1226,16 @@ void ScummEngine_v90he::spritesProcessWiz(bool arg) {
|
|||
}
|
||||
|
||||
spi->flags &= ~kSFNeedRedraw;
|
||||
res_id = spi->res_id;
|
||||
res_state = spi->res_state;
|
||||
loadImgSpot(spi->res_id, spi->res_state, spr_wiz_x, spr_wiz_y);
|
||||
resId = spi->resId;
|
||||
resState = spi->resState;
|
||||
loadImgSpot(spi->resId, spi->resState, spr_wiz_x, spr_wiz_y);
|
||||
|
||||
if (spi->group_num) {
|
||||
SpriteGroup *spg = &_spriteGroups[spi->group_num];
|
||||
if (spi->groupNum) {
|
||||
SpriteGroup *spg = &_spriteGroups[spi->groupNum];
|
||||
|
||||
if (spg->scaling) {
|
||||
wiz.img.x1 = spi->tx * spg->scale_x - spr_wiz_x + spg->tx;
|
||||
wiz.img.y1 = spi->ty * spg->scale_y - spr_wiz_y + spg->ty;
|
||||
wiz.img.x1 = spi->tx * spg->scaleX - spr_wiz_x + spg->tx;
|
||||
wiz.img.y1 = spi->ty * spg->scaleY - spr_wiz_y + spg->ty;
|
||||
} else {
|
||||
wiz.img.x1 = spi->tx - spr_wiz_x + spg->tx;
|
||||
wiz.img.y1 = spi->ty - spr_wiz_y + spg->ty;
|
||||
|
@ -1245,18 +1245,18 @@ void ScummEngine_v90he::spritesProcessWiz(bool arg) {
|
|||
wiz.img.y1 = spi->ty - spr_wiz_y;
|
||||
}
|
||||
|
||||
spi->cur_img_state = wiz.img.state = res_state;
|
||||
spi->cur_res_id = wiz.img.resNum = res_id;
|
||||
spi->curImageState = wiz.img.state = resState;
|
||||
spi->curResId = wiz.img.resNum = resId;
|
||||
wiz.processFlags = kWPFNewState | kWPFSetPos;
|
||||
spi->cur_rot_angle = spi->rot_angle;
|
||||
spi->curAngle = spi->angle;
|
||||
spi->cur_zoom = spi->zoom;
|
||||
spi->pos.x = wiz.img.x1;
|
||||
spi->pos.y = wiz.img.y1;
|
||||
bboxPtr = &spi->bbox;
|
||||
if (res_id) {
|
||||
rot_angle = spi->rot_angle;
|
||||
if (resId) {
|
||||
angle = spi->angle;
|
||||
zoom = spi->zoom;
|
||||
getWizImageDim(res_id, res_state, w, h);
|
||||
getWizImageDim(resId, resState, w, h);
|
||||
if (!(spi->flags & (kSFZoomed | kSFRotated))) {
|
||||
bboxPtr->left = wiz.img.x1;
|
||||
bboxPtr->top = wiz.img.y1;
|
||||
|
@ -1275,8 +1275,8 @@ void ScummEngine_v90he::spritesProcessWiz(bool arg) {
|
|||
pts[j].y = pts[j].y * zoom / 256;
|
||||
}
|
||||
}
|
||||
if ((spi->flags & kSFRotated) && rot_angle)
|
||||
_wiz.polygonRotatePoints(pts, 4, rot_angle);
|
||||
if ((spi->flags & kSFRotated) && angle)
|
||||
_wiz.polygonRotatePoints(pts, 4, angle);
|
||||
|
||||
for (int j = 0; j < 4; ++j) {
|
||||
pts[j].x += wiz.img.x1;
|
||||
|
@ -1301,10 +1301,10 @@ void ScummEngine_v90he::spritesProcessWiz(bool arg) {
|
|||
wiz.img.flags &= ~kWIFMarkBufferDirty;
|
||||
wiz.img.flags |= kWIFBlitToFrontVideoBuffer;
|
||||
}
|
||||
if (spi->field_54) {
|
||||
if (spi->xmapNum) {
|
||||
wiz.img.flags |= 0x200;
|
||||
wiz.processFlags |= 4;
|
||||
wiz.unk_15C = spi->field_54;
|
||||
wiz.xmapNum = spi->xmapNum;
|
||||
}
|
||||
if (spr_flags & kSFNeedPaletteRemap)
|
||||
wiz.img.flags |= kWIFRemapPalette;
|
||||
|
@ -1316,7 +1316,7 @@ void ScummEngine_v90he::spritesProcessWiz(bool arg) {
|
|||
|
||||
if (spr_flags & kSFRotated) {
|
||||
wiz.processFlags |= kWPFRotate;
|
||||
wiz.angle = spi->rot_angle;
|
||||
wiz.angle = spi->angle;
|
||||
}
|
||||
if (spr_flags & kSFZoomed) {
|
||||
wiz.processFlags |= kWPFZoom;
|
||||
|
@ -1324,9 +1324,9 @@ void ScummEngine_v90he::spritesProcessWiz(bool arg) {
|
|||
}
|
||||
spi->imgFlags = wiz.img.flags;
|
||||
|
||||
if (spi->group_num && (_spriteGroups[spi->group_num].flags & kSGFClipBox)) {
|
||||
if (spi->bbox.intersects(_spriteGroups[spi->group_num].bbox)) {
|
||||
spi->bbox.clip(_spriteGroups[spi->group_num].bbox);
|
||||
if (spi->groupNum && (_spriteGroups[spi->groupNum].flags & kSGFClipBox)) {
|
||||
if (spi->bbox.intersects(_spriteGroups[spi->groupNum].bbox)) {
|
||||
spi->bbox.clip(_spriteGroups[spi->groupNum].bbox);
|
||||
wiz.processFlags |= kWPFClipBox;
|
||||
wiz.box = spi->bbox;
|
||||
} else {
|
||||
|
@ -1341,9 +1341,9 @@ void ScummEngine_v90he::spritesProcessWiz(bool arg) {
|
|||
wiz.processFlags |= kWPFPaletteNum;
|
||||
wiz.img.paletteNum = spi->paletteNum;
|
||||
}
|
||||
if (spi->res_id && spi->group_num && _spriteGroups[spi->group_num].dstResNum) {
|
||||
if (spi->resId && spi->groupNum && _spriteGroups[spi->groupNum].dstResNum) {
|
||||
wiz.processFlags |= kWPFDstResNum;
|
||||
wiz.dstResNum = _spriteGroups[spi->group_num].dstResNum;
|
||||
wiz.dstResNum = _spriteGroups[spi->groupNum].dstResNum;
|
||||
}
|
||||
displayWizComplexImage(&wiz);
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue