SKY: fix bug #3149412: Invalid Mode when giving shades to travel agent

This commit is contained in:
Joost Peters 2011-09-12 13:54:48 +02:00
parent 5f034cf065
commit 2eb624b229

View file

@ -1248,6 +1248,17 @@ script:
debug(3, "Doing Script: %d:%d:%x", moduleNo, scriptNo & 0xFFF, offset ? (offset - moduleStart[scriptNo & 0xFFF]) : 0);
// WORKAROUND for bug #3149412: "Invalid Mode when giving shades to travel agent"
// Using the dark glasses on Trevor (travel agent) multiple times in succession would
// wreck the trevor compact's mode, as the script in question doesn't account for using
// this item at this point in the game (you will only have it here if you play the game
// in an unusual way) and thus would loop indefinitely / never drop out.
// To prevent this, we trigger the generic response by pretending we're using an item
// which the script /does/ handle.
if (scriptNo == TREVOR_SPEECH && _scriptVariables[OBJECT_HELD] == IDO_SHADES)
_scriptVariables[OBJECT_HELD] = IDO_GLASS;
// Check whether we have an offset or what
if (offset)
scriptData = moduleStart + offset;