Proper fix for Indy3 intro background.

svn-id: r3709
This commit is contained in:
James Brown 2002-03-09 12:39:13 +00:00
parent 81c2211a9e
commit 2f0a07f6b9
2 changed files with 9 additions and 8 deletions

View file

@ -952,7 +952,6 @@ void Scumm::redrawBGStrip(int start, int num) {
_curVirtScreen->height,
_scrHeight);
}
_curVirtScreen->height = _scrHeight; // FIXME: Indy3 Hack
gdi.drawBitmap(getResourceAddress(rtRoom, _roomResource)+_IM00_offs,
_curVirtScreen, s, 0, _curVirtScreen->height, s, num, 0);

View file

@ -1722,11 +1722,13 @@ void Scumm::o5_roomOps() {
{
a = getVarOrDirectByte(0x80);
b = getVarOrDirectByte(0x40);
if(_gameId == GID_INDY3_256 && a == 16 && b == 0) /* FIXME*/
if(_gameId == GID_INDY3_256 && a == 16 && b == 0) /* FIXME */
{
fetchScriptByte();
fetchScriptByte();
fetchScriptByte();
// Set screen height
c = fetchScriptByte();
d = fetchScriptByte();
e = fetchScriptByte();
initScreens(0,a,320,c);
return;
}
}