Removed the dirty rectangle option of updating one huge rectangle, and only left the algorithm of updating the screen with multiple small rectangles, like we do in all the other engines that support dirty rectangle screen updates

svn-id: r43909
This commit is contained in:
Filippos Karapetis 2009-09-02 13:21:38 +00:00
parent 1bbab8f191
commit 2f99fea9a3
6 changed files with 15 additions and 57 deletions

View file

@ -181,7 +181,6 @@ Common::Error SciEngine::run() {
gfx_options.view_xlate_filter = (gfx_xlate_filter_t)ConfMan.getInt("view_filter");
gfx_options.pic_xlate_filter = (gfx_xlate_filter_t)ConfMan.getInt("pic_filter");
gfx_options.text_xlate_filter = (gfx_xlate_filter_t)ConfMan.getInt("text_filter");
gfx_options.dirty_frames = GFXOP_DIRTY_FRAMES_CLUSTERS;
for (int i = 0; i < GFX_RESOURCE_TYPES_NR; i++) {
gfx_options.res_conf.assign[i] = NULL;
gfx_options.res_conf.mod[i] = NULL;