diff --git a/Makefile.common b/Makefile.common index 9fc366e778a..8fbc8263be2 100644 --- a/Makefile.common +++ b/Makefile.common @@ -88,7 +88,7 @@ endif ifdef DISABLE_SWORD2 DEFINES += -DDISABLE_SWORD2 else -MODULES += bs2 +MODULES += sword2 endif ifdef DISABLE_QUEEN diff --git a/sword2/anims.cpp b/sword2/anims.cpp index c3783945468..a29cc75e48c 100644 --- a/sword2/anims.cpp +++ b/sword2/anims.cpp @@ -24,23 +24,23 @@ // --------------------------------------------------------------------------- #include "stdafx.h" -#include "bs2/sword2.h" -#include "bs2/driver/driver96.h" -#include "bs2/driver/d_draw.h" -#include "bs2/anims.h" -#include "bs2/console.h" -#include "bs2/controls.h" // for 'speechSelected' & 'subtitles' -#include "bs2/defs.h" -#include "bs2/header.h" -#include "bs2/interpreter.h" -#include "bs2/logic.h" -#include "bs2/maketext.h" // for makeTextSprite used by fnPlaySequence ultimately -#include "bs2/object.h" -#include "bs2/protocol.h" -#include "bs2/resman.h" -#include "bs2/sword2.h" -#include "bs2/sync.h" -#include "bs2/sound.h" // for Speech stuff. +#include "sword2/sword2.h" +#include "sword2/driver/driver96.h" +#include "sword2/driver/d_draw.h" +#include "sword2/anims.h" +#include "sword2/console.h" +#include "sword2/controls.h" // for 'speechSelected' & 'subtitles' +#include "sword2/defs.h" +#include "sword2/header.h" +#include "sword2/interpreter.h" +#include "sword2/logic.h" +#include "sword2/maketext.h" // for makeTextSprite used by fnPlaySequence ultimately +#include "sword2/object.h" +#include "sword2/protocol.h" +#include "sword2/resman.h" +#include "sword2/sword2.h" +#include "sword2/sync.h" +#include "sword2/sound.h" // for Speech stuff. namespace Sword2 { diff --git a/sword2/anims.h b/sword2/anims.h index 224e6ffcb5d..8b0d5644679 100644 --- a/sword2/anims.h +++ b/sword2/anims.h @@ -20,7 +20,7 @@ #ifndef _ANIM_S #define _ANIM_S -#include "bs2/driver/driver96.h" +#include "sword2/driver/driver96.h" namespace Sword2 { diff --git a/sword2/build_display.cpp b/sword2/build_display.cpp index f86479ceadb..b4e99688583 100644 --- a/sword2/build_display.cpp +++ b/sword2/build_display.cpp @@ -22,19 +22,19 @@ // --------------------------------------------------------------------------- #include "stdafx.h" -#include "bs2/sword2.h" -#include "bs2/debug.h" -#include "bs2/build_display.h" -#include "bs2/console.h" -#include "bs2/defs.h" -#include "bs2/interpreter.h" -#include "bs2/layers.h" -#include "bs2/logic.h" -#include "bs2/maketext.h" -#include "bs2/mouse.h" -#include "bs2/object.h" -#include "bs2/protocol.h" -#include "bs2/resman.h" +#include "sword2/sword2.h" +#include "sword2/debug.h" +#include "sword2/build_display.h" +#include "sword2/console.h" +#include "sword2/defs.h" +#include "sword2/interpreter.h" +#include "sword2/layers.h" +#include "sword2/logic.h" +#include "sword2/maketext.h" +#include "sword2/mouse.h" +#include "sword2/object.h" +#include "sword2/protocol.h" +#include "sword2/resman.h" namespace Sword2 { diff --git a/sword2/build_display.h b/sword2/build_display.h index cd287bbc6e0..1d534c2af7e 100644 --- a/sword2/build_display.h +++ b/sword2/build_display.h @@ -20,7 +20,7 @@ #ifndef _BUILD_DISPLAY #define _BUILD_DISPLAY -#include "bs2/driver/driver96.h" +#include "sword2/driver/driver96.h" namespace Sword2 { diff --git a/sword2/console.cpp b/sword2/console.cpp index 08dbf3b9e47..89d6d269780 100644 --- a/sword2/console.cpp +++ b/sword2/console.cpp @@ -18,18 +18,18 @@ */ #include "stdafx.h" -#include "bs2/sword2.h" -#include "bs2/console.h" -#include "bs2/debug.h" -#include "bs2/defs.h" -#include "bs2/events.h" -#include "bs2/logic.h" -#include "bs2/maketext.h" -#include "bs2/mouse.h" -#include "bs2/protocol.h" -#include "bs2/resman.h" -#include "bs2/save_rest.h" -#include "bs2/startup.h" +#include "sword2/sword2.h" +#include "sword2/console.h" +#include "sword2/debug.h" +#include "sword2/defs.h" +#include "sword2/events.h" +#include "sword2/logic.h" +#include "sword2/maketext.h" +#include "sword2/mouse.h" +#include "sword2/protocol.h" +#include "sword2/resman.h" +#include "sword2/save_rest.h" +#include "sword2/startup.h" #include "common/debugger.cpp" diff --git a/sword2/console.h b/sword2/console.h index b5cc2865180..f81456c8dda 100644 --- a/sword2/console.h +++ b/sword2/console.h @@ -21,7 +21,7 @@ #define C_ONSOLE_H #include "common/debugger.h" -#include "bs2/memory.h" +#include "sword2/memory.h" #define Debug_Printf g_sword2->_debugger->DebugPrintf diff --git a/sword2/controls.cpp b/sword2/controls.cpp index c51861cd5fc..7ca0844509c 100644 --- a/sword2/controls.cpp +++ b/sword2/controls.cpp @@ -18,23 +18,23 @@ */ #include "stdafx.h" -#include "bs2/driver/driver96.h" -#include "bs2/build_display.h" -#include "bs2/console.h" -#include "bs2/controls.h" -#include "bs2/defs.h" -#include "bs2/header.h" -#include "bs2/interpreter.h" -#include "bs2/layers.h" -#include "bs2/logic.h" -#include "bs2/maketext.h" // for font resource variables -#include "bs2/mouse.h" -#include "bs2/protocol.h" -#include "bs2/resman.h" -#include "bs2/router.h" -#include "bs2/save_rest.h" -#include "bs2/sound.h" -#include "bs2/sword2.h" +#include "sword2/driver/driver96.h" +#include "sword2/build_display.h" +#include "sword2/console.h" +#include "sword2/controls.h" +#include "sword2/defs.h" +#include "sword2/header.h" +#include "sword2/interpreter.h" +#include "sword2/layers.h" +#include "sword2/logic.h" +#include "sword2/maketext.h" // for font resource variables +#include "sword2/mouse.h" +#include "sword2/protocol.h" +#include "sword2/resman.h" +#include "sword2/router.h" +#include "sword2/save_rest.h" +#include "sword2/sound.h" +#include "sword2/sword2.h" namespace Sword2 { diff --git a/sword2/credits.h b/sword2/credits.h index 43e98893410..913c0cec16f 100644 --- a/sword2/credits.h +++ b/sword2/credits.h @@ -20,7 +20,7 @@ #ifndef _CREDITS_H #define _CREDITS_H -#include "bs2/driver/driver96.h" +#include "sword2/driver/driver96.h" namespace Sword2 { diff --git a/sword2/debug.cpp b/sword2/debug.cpp index 3d02b1bec13..a2d324f3cff 100644 --- a/sword2/debug.cpp +++ b/sword2/debug.cpp @@ -18,21 +18,21 @@ */ #include "stdafx.h" -#include "bs2/driver/driver96.h" -#include "bs2/sword2.h" -#include "bs2/debug.h" -#include "bs2/build_display.h" // for 'fps' -#include "bs2/console.h" -#include "bs2/defs.h" -#include "bs2/events.h" // for CountEvents() -#include "bs2/layers.h" -#include "bs2/logic.h" -#include "bs2/maketext.h" -#include "bs2/mouse.h" -#include "bs2/protocol.h" -#include "bs2/resman.h" -#include "bs2/router.h" // for plotWalkGrid() -#include "bs2/speech.h" // for 'officialTextNumber' and +#include "sword2/driver/driver96.h" +#include "sword2/sword2.h" +#include "sword2/debug.h" +#include "sword2/build_display.h" // for 'fps' +#include "sword2/console.h" +#include "sword2/defs.h" +#include "sword2/events.h" // for CountEvents() +#include "sword2/layers.h" +#include "sword2/logic.h" +#include "sword2/maketext.h" +#include "sword2/mouse.h" +#include "sword2/protocol.h" +#include "sword2/resman.h" +#include "sword2/router.h" // for plotWalkGrid() +#include "sword2/speech.h" // for 'officialTextNumber' and // 'speechScriptWaiting' namespace Sword2 { diff --git a/sword2/debug.h b/sword2/debug.h index 699a378dafd..78b5c1912f2 100644 --- a/sword2/debug.h +++ b/sword2/debug.h @@ -20,7 +20,7 @@ #ifndef D_DEBUG #define D_DEBUG -#include "bs2/object.h" +#include "sword2/object.h" // FIXME: I don't know how large this constant used to be #define MAX_DEBUG_TEXT_BLOCKS 50 diff --git a/sword2/defs.h b/sword2/defs.h index eb940b55abc..93e35d8abbc 100644 --- a/sword2/defs.h +++ b/sword2/defs.h @@ -20,8 +20,8 @@ #ifndef DEFS #define DEFS -#include "bs2/header.h" -#include "bs2/resman.h" +#include "sword2/header.h" +#include "sword2/resman.h" #define SIZE 0x10000 // 65536 items per section #define NuSIZE 0xffff // & with this diff --git a/sword2/driver/_mouse.cpp b/sword2/driver/_mouse.cpp index 4681249d833..8da4538dafb 100644 --- a/sword2/driver/_mouse.cpp +++ b/sword2/driver/_mouse.cpp @@ -18,11 +18,11 @@ */ #include "stdafx.h" -#include "bs2/driver/driver96.h" -#include "bs2/driver/d_draw.h" -#include "bs2/driver/render.h" -#include "bs2/driver/menu.h" -#include "bs2/sword2.h" +#include "sword2/driver/driver96.h" +#include "sword2/driver/d_draw.h" +#include "sword2/driver/render.h" +#include "sword2/driver/menu.h" +#include "sword2/sword2.h" namespace Sword2 { diff --git a/sword2/driver/d_draw.cpp b/sword2/driver/d_draw.cpp index 963e5a79d40..44069de1c51 100644 --- a/sword2/driver/d_draw.cpp +++ b/sword2/driver/d_draw.cpp @@ -19,14 +19,14 @@ #include "stdafx.h" #include "sound/mixer.h" -#include "bs2/driver/driver96.h" -#include "bs2/driver/rdwin.h" -#include "bs2/driver/d_draw.h" -#include "bs2/driver/palette.h" -#include "bs2/driver/render.h" -#include "bs2/header.h" // HACK: For cutscenes instruction message -#include "bs2/maketext.h" // HACK: For cutscenes instruction message -#include "bs2/sword2.h" +#include "sword2/driver/driver96.h" +#include "sword2/driver/rdwin.h" +#include "sword2/driver/d_draw.h" +#include "sword2/driver/palette.h" +#include "sword2/driver/render.h" +#include "sword2/header.h" // HACK: For cutscenes instruction message +#include "sword2/maketext.h" // HACK: For cutscenes instruction message +#include "sword2/sword2.h" namespace Sword2 { diff --git a/sword2/driver/d_draw.h b/sword2/driver/d_draw.h index 17e79c86313..9fe87e16abc 100644 --- a/sword2/driver/d_draw.h +++ b/sword2/driver/d_draw.h @@ -20,7 +20,7 @@ #ifndef D_DRAW_H #define D_DRAW_H -#include "bs2/driver/driver96.h" +#include "sword2/driver/driver96.h" namespace Sword2 { diff --git a/sword2/driver/d_sound.cpp b/sword2/driver/d_sound.cpp index 69ec2fe8e0c..cc8df015626 100644 --- a/sword2/driver/d_sound.cpp +++ b/sword2/driver/d_sound.cpp @@ -36,9 +36,9 @@ #include "sound/audiostream.h" #include "sound/mixer.h" #include "sound/rate.h" -#include "bs2/driver/driver96.h" -#include "bs2/driver/d_sound.h" -#include "bs2/sword2.h" +#include "sword2/driver/driver96.h" +#include "sword2/driver/d_sound.h" +#include "sword2/sword2.h" namespace Sword2 { diff --git a/sword2/driver/keyboard.cpp b/sword2/driver/keyboard.cpp index 85272a8d51e..d5f5e90f0c6 100644 --- a/sword2/driver/keyboard.cpp +++ b/sword2/driver/keyboard.cpp @@ -18,7 +18,7 @@ */ #include "stdafx.h" -#include "bs2/driver/driver96.h" +#include "sword2/driver/driver96.h" namespace Sword2 { diff --git a/sword2/driver/language.cpp b/sword2/driver/language.cpp index eaef47999b1..67bb4e8cc1c 100644 --- a/sword2/driver/language.cpp +++ b/sword2/driver/language.cpp @@ -18,7 +18,7 @@ */ #include "stdafx.h" -#include "bs2/driver/driver96.h" +#include "sword2/driver/driver96.h" namespace Sword2 { diff --git a/sword2/driver/menu.cpp b/sword2/driver/menu.cpp index 06bbcd80448..54a87c20ac1 100644 --- a/sword2/driver/menu.cpp +++ b/sword2/driver/menu.cpp @@ -19,10 +19,10 @@ #include "stdafx.h" #include "common/rect.h" -#include "bs2/driver/driver96.h" -#include "bs2/driver/menu.h" -#include "bs2/driver/d_draw.h" -#include "bs2/driver/render.h" +#include "sword2/driver/driver96.h" +#include "sword2/driver/menu.h" +#include "sword2/driver/d_draw.h" +#include "sword2/driver/render.h" namespace Sword2 { diff --git a/sword2/driver/misc.cpp b/sword2/driver/misc.cpp index 0fcc72a885f..6e68e622f9b 100644 --- a/sword2/driver/misc.cpp +++ b/sword2/driver/misc.cpp @@ -18,8 +18,8 @@ */ #include "stdafx.h" -#include "bs2/driver/driver96.h" -#include "bs2/sword2.h" +#include "sword2/driver/driver96.h" +#include "sword2/sword2.h" namespace Sword2 { diff --git a/sword2/driver/palette.cpp b/sword2/driver/palette.cpp index 480c0de0a56..aa0f860a625 100644 --- a/sword2/driver/palette.cpp +++ b/sword2/driver/palette.cpp @@ -20,9 +20,9 @@ #include "stdafx.h" #include "common/util.h" #include "base/engine.h" -#include "bs2/sword2.h" -#include "bs2/driver/d_draw.h" -#include "bs2/driver/driver96.h" +#include "sword2/sword2.h" +#include "sword2/driver/d_draw.h" +#include "sword2/driver/driver96.h" namespace Sword2 { diff --git a/sword2/driver/rdwin.cpp b/sword2/driver/rdwin.cpp index 2f12e6c9fa0..674ac960bf4 100644 --- a/sword2/driver/rdwin.cpp +++ b/sword2/driver/rdwin.cpp @@ -18,16 +18,16 @@ */ #include "common/stdafx.h" -#include "bs2/sword2.h" -#include "bs2/driver/driver96.h" -#include "bs2/driver/_mouse.h" -#include "bs2/driver/keyboard.h" -#include "bs2/driver/rdwin.h" -#include "bs2/driver/d_draw.h" -#include "bs2/driver/palette.h" -#include "bs2/driver/render.h" -#include "bs2/driver/menu.h" -#include "bs2/driver/d_sound.h" +#include "sword2/sword2.h" +#include "sword2/driver/driver96.h" +#include "sword2/driver/_mouse.h" +#include "sword2/driver/keyboard.h" +#include "sword2/driver/rdwin.h" +#include "sword2/driver/d_draw.h" +#include "sword2/driver/palette.h" +#include "sword2/driver/render.h" +#include "sword2/driver/menu.h" +#include "sword2/driver/d_sound.h" namespace Sword2 { diff --git a/sword2/driver/render.cpp b/sword2/driver/render.cpp index e0cc9fc7dfd..e844294c43e 100644 --- a/sword2/driver/render.cpp +++ b/sword2/driver/render.cpp @@ -18,13 +18,13 @@ */ #include "stdafx.h" -#include "bs2/driver/driver96.h" -#include "bs2/driver/d_draw.h" -#include "bs2/driver/rdwin.h" -#include "bs2/driver/_mouse.h" -#include "bs2/driver/render.h" -#include "bs2/driver/menu.h" -#include "bs2/sword2.h" +#include "sword2/driver/driver96.h" +#include "sword2/driver/d_draw.h" +#include "sword2/driver/rdwin.h" +#include "sword2/driver/_mouse.h" +#include "sword2/driver/render.h" +#include "sword2/driver/menu.h" +#include "sword2/sword2.h" namespace Sword2 { diff --git a/sword2/driver/render.h b/sword2/driver/render.h index 7fef5d9b722..b112789e9f4 100644 --- a/sword2/driver/render.h +++ b/sword2/driver/render.h @@ -20,7 +20,7 @@ #ifndef RENDER_H #define RENDER_H -#include "bs2/driver/menu.h" +#include "sword2/driver/menu.h" namespace Sword2 { diff --git a/sword2/driver/sprite.cpp b/sword2/driver/sprite.cpp index 65aefcd6c71..ba0a95bc0e2 100644 --- a/sword2/driver/sprite.cpp +++ b/sword2/driver/sprite.cpp @@ -18,12 +18,12 @@ */ #include "stdafx.h" -#include "bs2/driver/driver96.h" -#include "bs2/driver/d_draw.h" -#include "bs2/driver/render.h" -#include "bs2/driver/menu.h" -#include "bs2/driver/palette.h" -#include "bs2/driver/rdwin.h" +#include "sword2/driver/driver96.h" +#include "sword2/driver/d_draw.h" +#include "sword2/driver/render.h" +#include "sword2/driver/menu.h" +#include "sword2/driver/palette.h" +#include "sword2/driver/rdwin.h" namespace Sword2 { diff --git a/sword2/events.cpp b/sword2/events.cpp index fe2724f9513..8b8d8ff9578 100644 --- a/sword2/events.cpp +++ b/sword2/events.cpp @@ -18,16 +18,16 @@ */ #include "stdafx.h" -#include "bs2/sword2.h" -#include "bs2/console.h" -#include "bs2/debug.h" -#include "bs2/defs.h" -#include "bs2/events.h" -#include "bs2/interpreter.h" -#include "bs2/logic.h" -#include "bs2/memory.h" -#include "bs2/object.h" -#include "bs2/sync.h" +#include "sword2/sword2.h" +#include "sword2/console.h" +#include "sword2/debug.h" +#include "sword2/defs.h" +#include "sword2/events.h" +#include "sword2/interpreter.h" +#include "sword2/logic.h" +#include "sword2/memory.h" +#include "sword2/object.h" +#include "sword2/sync.h" namespace Sword2 { diff --git a/sword2/events.h b/sword2/events.h index e4654a837de..6d4fc29cebe 100644 --- a/sword2/events.h +++ b/sword2/events.h @@ -20,7 +20,7 @@ #ifndef _EVENTS #define _EVENTS -#include "bs2/object.h" +#include "sword2/object.h" namespace Sword2 { diff --git a/sword2/function.cpp b/sword2/function.cpp index 13a64dc0c5c..05958e9ba05 100644 --- a/sword2/function.cpp +++ b/sword2/function.cpp @@ -18,20 +18,20 @@ */ #include "stdafx.h" -#include "bs2/driver/driver96.h" -#include "bs2/driver/rdwin.h" -#include "bs2/build_display.h" -#include "bs2/credits.h" -#include "bs2/debug.h" -#include "bs2/defs.h" -#include "bs2/function.h" -#include "bs2/interpreter.h" -#include "bs2/layers.h" // for 'this_screen' structure -#include "bs2/logic.h" -#include "bs2/protocol.h" -#include "bs2/resman.h" -#include "bs2/sound.h" -#include "bs2/sword2.h" +#include "sword2/driver/driver96.h" +#include "sword2/driver/rdwin.h" +#include "sword2/build_display.h" +#include "sword2/credits.h" +#include "sword2/debug.h" +#include "sword2/defs.h" +#include "sword2/function.h" +#include "sword2/interpreter.h" +#include "sword2/layers.h" // for 'this_screen' structure +#include "sword2/logic.h" +#include "sword2/protocol.h" +#include "sword2/resman.h" +#include "sword2/sound.h" +#include "sword2/sword2.h" namespace Sword2 { diff --git a/sword2/function.h b/sword2/function.h index 375e6262490..3b048537053 100644 --- a/sword2/function.h +++ b/sword2/function.h @@ -20,7 +20,7 @@ #ifndef _FUNCTION #define _FUNCTION -#include "bs2/object.h" +#include "sword2/object.h" namespace Sword2 { diff --git a/sword2/icons.cpp b/sword2/icons.cpp index f35dea1f3c0..f27ec6b1715 100644 --- a/sword2/icons.cpp +++ b/sword2/icons.cpp @@ -18,13 +18,13 @@ */ #include "stdafx.h" -#include "bs2/sword2.h" -#include "bs2/driver/driver96.h" -#include "bs2/defs.h" -#include "bs2/icons.h" -#include "bs2/interpreter.h" -#include "bs2/logic.h" -#include "bs2/mouse.h" +#include "sword2/sword2.h" +#include "sword2/driver/driver96.h" +#include "sword2/defs.h" +#include "sword2/icons.h" +#include "sword2/interpreter.h" +#include "sword2/logic.h" +#include "sword2/mouse.h" namespace Sword2 { diff --git a/sword2/icons.h b/sword2/icons.h index 6e056cbf69f..31f2408f478 100644 --- a/sword2/icons.h +++ b/sword2/icons.h @@ -20,7 +20,7 @@ #ifndef _ICONS #define _ICONS -#include "bs2/object.h" +#include "sword2/object.h" namespace Sword2 { diff --git a/sword2/interpreter.cpp b/sword2/interpreter.cpp index 46c9fa13a60..c93bdadf057 100644 --- a/sword2/interpreter.cpp +++ b/sword2/interpreter.cpp @@ -18,10 +18,10 @@ */ #include "stdafx.h" -#include "bs2/driver/driver96.h" -#include "bs2/console.h" -#include "bs2/interpreter.h" -#include "bs2/logic.h" +#include "sword2/driver/driver96.h" +#include "sword2/console.h" +#include "sword2/interpreter.h" +#include "sword2/logic.h" namespace Sword2 { diff --git a/sword2/layers.cpp b/sword2/layers.cpp index a9152b3ee1b..e263f715677 100644 --- a/sword2/layers.cpp +++ b/sword2/layers.cpp @@ -26,15 +26,15 @@ // up to 2 foreground parallax layers #include "stdafx.h" -#include "bs2/sword2.h" -#include "bs2/build_display.h" -#include "bs2/debug.h" -#include "bs2/header.h" -#include "bs2/layers.h" -#include "bs2/logic.h" -#include "bs2/protocol.h" -#include "bs2/resman.h" -#include "bs2/sound.h" // for Clear_fx_queue() called from fnInitBackground() +#include "sword2/sword2.h" +#include "sword2/build_display.h" +#include "sword2/debug.h" +#include "sword2/header.h" +#include "sword2/layers.h" +#include "sword2/logic.h" +#include "sword2/protocol.h" +#include "sword2/resman.h" +#include "sword2/sound.h" // for Clear_fx_queue() called from fnInitBackground() namespace Sword2 { diff --git a/sword2/logic.cpp b/sword2/logic.cpp index 90161a2249e..f7f8e41df28 100644 --- a/sword2/logic.cpp +++ b/sword2/logic.cpp @@ -18,16 +18,16 @@ */ #include "stdafx.h" -#include "bs2/sword2.h" -#include "bs2/defs.h" -#include "bs2/build_display.h" -#include "bs2/console.h" -#include "bs2/debug.h" -#include "bs2/interpreter.h" -#include "bs2/logic.h" -#include "bs2/router.h" // for clearWalkGridList() -#include "bs2/sound.h" -#include "bs2/sync.h" +#include "sword2/sword2.h" +#include "sword2/defs.h" +#include "sword2/build_display.h" +#include "sword2/console.h" +#include "sword2/debug.h" +#include "sword2/interpreter.h" +#include "sword2/logic.h" +#include "sword2/router.h" // for clearWalkGridList() +#include "sword2/sound.h" +#include "sword2/sync.h" namespace Sword2 { diff --git a/sword2/logic.h b/sword2/logic.h index 8ec526699d6..6edadf76d14 100644 --- a/sword2/logic.h +++ b/sword2/logic.h @@ -22,8 +22,8 @@ #ifndef _LOGIC #define _LOGIC -// #include "bs2/defs.h" -#include "bs2/header.h" +// #include "sword2/defs.h" +#include "sword2/header.h" namespace Sword2 { diff --git a/sword2/maketext.cpp b/sword2/maketext.cpp index 5a233ad4446..4d11be39754 100644 --- a/sword2/maketext.cpp +++ b/sword2/maketext.cpp @@ -47,16 +47,16 @@ #define DUD 64 // the first "chequered flag" (dud) symbol in // our character set is in the '@' position #include "stdafx.h" -#include "bs2/driver/driver96.h" -#include "bs2/console.h" -#include "bs2/debug.h" -#include "bs2/defs.h" // for SPEECH_FONT_ID & CONSOLE_FONT_ID -#include "bs2/header.h" -#include "bs2/maketext.h" -#include "bs2/memory.h" -#include "bs2/protocol.h" // for FetchFrameHeader() -#include "bs2/resman.h" -#include "bs2/sword2.h" +#include "sword2/driver/driver96.h" +#include "sword2/console.h" +#include "sword2/debug.h" +#include "sword2/defs.h" // for SPEECH_FONT_ID & CONSOLE_FONT_ID +#include "sword2/header.h" +#include "sword2/maketext.h" +#include "sword2/memory.h" +#include "sword2/protocol.h" // for FetchFrameHeader() +#include "sword2/resman.h" +#include "sword2/sword2.h" namespace Sword2 { diff --git a/sword2/maketext.h b/sword2/maketext.h index 3163524d8cc..c0ca30383a8 100644 --- a/sword2/maketext.h +++ b/sword2/maketext.h @@ -57,8 +57,8 @@ #ifndef _MAKETEXT_H #define _MAKETEXT_H -#include "bs2/memory.h" -#include "bs2/debug.h" +#include "sword2/memory.h" +#include "sword2/debug.h" // Output colour for character border - should be be black but note that we // have to use a different pen number during sequences diff --git a/sword2/mem_view.cpp b/sword2/mem_view.cpp index 561b2b4ed1b..43befd36b50 100644 --- a/sword2/mem_view.cpp +++ b/sword2/mem_view.cpp @@ -18,12 +18,12 @@ */ #include "stdafx.h" -#include "bs2/sword2.h" -#include "bs2/build_display.h" -#include "bs2/console.h" -#include "bs2/header.h" -#include "bs2/memory.h" -#include "bs2/resman.h" +#include "sword2/sword2.h" +#include "sword2/build_display.h" +#include "sword2/console.h" +#include "sword2/header.h" +#include "sword2/memory.h" +#include "sword2/resman.h" namespace Sword2 { diff --git a/sword2/memory.cpp b/sword2/memory.cpp index f3db4aa120f..c3268af9536 100644 --- a/sword2/memory.cpp +++ b/sword2/memory.cpp @@ -38,10 +38,10 @@ // MemMan v1.1 #include "stdafx.h" -#include "bs2/driver/driver96.h" -#include "bs2/debug.h" -#include "bs2/memory.h" -#include "bs2/resman.h" +#include "sword2/driver/driver96.h" +#include "sword2/debug.h" +#include "sword2/memory.h" +#include "sword2/resman.h" namespace Sword2 { diff --git a/sword2/module.mk b/sword2/module.mk index 7af5c7e340f..b6f43c4d4be 100644 --- a/sword2/module.mk +++ b/sword2/module.mk @@ -1,48 +1,48 @@ -MODULE := bs2 +MODULE := sword2 MODULE_OBJS := \ - bs2/anims.o \ - bs2/build_display.o \ - bs2/console.o \ - bs2/controls.o \ - bs2/debug.o \ - bs2/events.o \ - bs2/function.o \ - bs2/icons.o \ - bs2/interpreter.o \ - bs2/layers.o \ - bs2/logic.o \ - bs2/maketext.o \ - bs2/memory.o \ - bs2/mem_view.o \ - bs2/mouse.o \ - bs2/protocol.o \ - bs2/resman.o \ - bs2/router.o \ - bs2/save_rest.o \ - bs2/scroll.o \ - bs2/sound.o \ - bs2/speech.o \ - bs2/startup.o \ - bs2/sword2.o \ - bs2/sync.o \ - bs2/tony_gsdk.o \ - bs2/walker.o \ - bs2/driver/d_draw.o \ - bs2/driver/d_sound.o \ - bs2/driver/keyboard.o \ - bs2/driver/language.o \ - bs2/driver/menu.o \ - bs2/driver/misc.o \ - bs2/driver/_mouse.o \ - bs2/driver/palette.o \ - bs2/driver/rdwin.o \ - bs2/driver/render.o \ - bs2/driver/sprite.o + sword2/anims.o \ + sword2/build_display.o \ + sword2/console.o \ + sword2/controls.o \ + sword2/debug.o \ + sword2/events.o \ + sword2/function.o \ + sword2/icons.o \ + sword2/interpreter.o \ + sword2/layers.o \ + sword2/logic.o \ + sword2/maketext.o \ + sword2/memory.o \ + sword2/mem_view.o \ + sword2/mouse.o \ + sword2/protocol.o \ + sword2/resman.o \ + sword2/router.o \ + sword2/save_rest.o \ + sword2/scroll.o \ + sword2/sound.o \ + sword2/speech.o \ + sword2/startup.o \ + sword2/sword2.o \ + sword2/sync.o \ + sword2/tony_gsdk.o \ + sword2/walker.o \ + sword2/driver/d_draw.o \ + sword2/driver/d_sound.o \ + sword2/driver/keyboard.o \ + sword2/driver/language.o \ + sword2/driver/menu.o \ + sword2/driver/misc.o \ + sword2/driver/_mouse.o \ + sword2/driver/palette.o \ + sword2/driver/rdwin.o \ + sword2/driver/render.o \ + sword2/driver/sprite.o MODULE_DIRS += \ - bs2 \ - bs2/driver + sword2 \ + sword2/driver # This module can be built as a plugin ifdef BUILD_PLUGINS diff --git a/sword2/mouse.cpp b/sword2/mouse.cpp index ff80a0172a5..1aaba82a7ef 100644 --- a/sword2/mouse.cpp +++ b/sword2/mouse.cpp @@ -18,23 +18,23 @@ */ #include "stdafx.h" -#include "bs2/driver/driver96.h" -#include "bs2/build_display.h" -#include "bs2/console.h" -#include "bs2/controls.h" -#include "bs2/defs.h" -#include "bs2/events.h" -#include "bs2/icons.h" -#include "bs2/interpreter.h" -#include "bs2/logic.h" -#include "bs2/layers.h" -#include "bs2/maketext.h" -#include "bs2/mouse.h" -#include "bs2/object.h" -#include "bs2/protocol.h" -#include "bs2/resman.h" -#include "bs2/sound.h" -#include "bs2/sword2.h" +#include "sword2/driver/driver96.h" +#include "sword2/build_display.h" +#include "sword2/console.h" +#include "sword2/controls.h" +#include "sword2/defs.h" +#include "sword2/events.h" +#include "sword2/icons.h" +#include "sword2/interpreter.h" +#include "sword2/logic.h" +#include "sword2/layers.h" +#include "sword2/maketext.h" +#include "sword2/mouse.h" +#include "sword2/object.h" +#include "sword2/protocol.h" +#include "sword2/resman.h" +#include "sword2/sound.h" +#include "sword2/sword2.h" namespace Sword2 { diff --git a/sword2/mouse.h b/sword2/mouse.h index 93eaa6f5eb0..3f10cbdd469 100644 --- a/sword2/mouse.h +++ b/sword2/mouse.h @@ -20,7 +20,7 @@ #ifndef MOUSE_H #define MOUSE_H -#include "bs2/object.h" +#include "sword2/object.h" namespace Sword2 { diff --git a/sword2/protocol.cpp b/sword2/protocol.cpp index de175f75831..c01e3f7a91f 100644 --- a/sword2/protocol.cpp +++ b/sword2/protocol.cpp @@ -18,13 +18,13 @@ */ #include "stdafx.h" -#include "bs2/sword2.h" -#include "bs2/console.h" -#include "bs2/defs.h" -#include "bs2/header.h" -#include "bs2/memory.h" -#include "bs2/protocol.h" -#include "bs2/resman.h" +#include "sword2/sword2.h" +#include "sword2/console.h" +#include "sword2/defs.h" +#include "sword2/header.h" +#include "sword2/memory.h" +#include "sword2/protocol.h" +#include "sword2/resman.h" namespace Sword2 { diff --git a/sword2/protocol.h b/sword2/protocol.h index fa822b848cd..e6ceb9f365a 100644 --- a/sword2/protocol.h +++ b/sword2/protocol.h @@ -22,8 +22,8 @@ #ifndef _PROTOCOL #define _PROTOCOL -#include "bs2/driver/driver96.h" -#include "bs2/header.h" +#include "sword2/driver/driver96.h" +#include "sword2/header.h" namespace Sword2 { diff --git a/sword2/resman.cpp b/sword2/resman.cpp index d5047ed4d3e..f9aeabb8a86 100644 --- a/sword2/resman.cpp +++ b/sword2/resman.cpp @@ -18,23 +18,23 @@ */ #include "stdafx.h" -#include "bs2/sword2.h" -#include "bs2/driver/driver96.h" -#include "bs2/build_display.h" -#include "bs2/console.h" -#include "bs2/debug.h" -#include "bs2/defs.h" -#include "bs2/function.h" -#include "bs2/header.h" -#include "bs2/interpreter.h" -#include "bs2/logic.h" -#include "bs2/maketext.h" -#include "bs2/memory.h" -#include "bs2/mouse.h" // for system Set_mouse & Set_luggage routines -#include "bs2/protocol.h" -#include "bs2/resman.h" -#include "bs2/sound.h" // for Clear_fx_queue() called from cacheNewCluster() -#include "bs2/router.h" +#include "sword2/sword2.h" +#include "sword2/driver/driver96.h" +#include "sword2/build_display.h" +#include "sword2/console.h" +#include "sword2/debug.h" +#include "sword2/defs.h" +#include "sword2/function.h" +#include "sword2/header.h" +#include "sword2/interpreter.h" +#include "sword2/logic.h" +#include "sword2/maketext.h" +#include "sword2/memory.h" +#include "sword2/mouse.h" // for system Set_mouse & Set_luggage routines +#include "sword2/protocol.h" +#include "sword2/resman.h" +#include "sword2/sound.h" // for Clear_fx_queue() called from cacheNewCluster() +#include "sword2/router.h" namespace Sword2 { diff --git a/sword2/resman.h b/sword2/resman.h index f034ed35517..27e86e294f4 100644 --- a/sword2/resman.h +++ b/sword2/resman.h @@ -20,7 +20,7 @@ #ifndef RESMAN_H #define RESMAN_H -#include "bs2/memory.h" +#include "sword2/memory.h" namespace Sword2 { diff --git a/sword2/router.cpp b/sword2/router.cpp index b9e55501169..997b4b4efeb 100644 --- a/sword2/router.cpp +++ b/sword2/router.cpp @@ -74,17 +74,17 @@ ****************************************************************************/ #include "stdafx.h" -#include "bs2/driver/driver96.h" -#include "bs2/sword2.h" -#include "bs2/console.h" -#include "bs2/debug.h" -#include "bs2/defs.h" -#include "bs2/header.h" -#include "bs2/interpreter.h" -#include "bs2/memory.h" -#include "bs2/object.h" -#include "bs2/resman.h" -#include "bs2/router.h" +#include "sword2/driver/driver96.h" +#include "sword2/sword2.h" +#include "sword2/console.h" +#include "sword2/debug.h" +#include "sword2/defs.h" +#include "sword2/header.h" +#include "sword2/interpreter.h" +#include "sword2/memory.h" +#include "sword2/object.h" +#include "sword2/resman.h" +#include "sword2/router.h" namespace Sword2 { diff --git a/sword2/router.h b/sword2/router.h index 68f73d33e51..87e3dbcc75b 100644 --- a/sword2/router.h +++ b/sword2/router.h @@ -20,8 +20,8 @@ #ifndef _ROUTER_H #define _ROUTER_H -#include "bs2/memory.h" -#include "bs2/object.h" +#include "sword2/memory.h" +#include "sword2/object.h" // This used to be a variable, but it was never set. Actually, it wasn't even // initialised! diff --git a/sword2/save_rest.cpp b/sword2/save_rest.cpp index afedf808047..f239880a2a0 100644 --- a/sword2/save_rest.cpp +++ b/sword2/save_rest.cpp @@ -27,23 +27,23 @@ // --------------------------------------------------------------------------- #include "stdafx.h" -#include "bs2/driver/driver96.h" -#include "bs2/console.h" -#include "bs2/defs.h" -#include "bs2/function.h" // for engine_logic, engine_graph, etc -#include "bs2/interpreter.h" // for IR_CONT, etc -#include "bs2/layers.h" -#include "bs2/logic.h" -#include "bs2/memory.h" -#include "bs2/object.h" -#include "bs2/protocol.h" -#include "bs2/resman.h" -#include "bs2/router.h" -#include "bs2/save_rest.h" -#include "bs2/scroll.h" // for Set_scrolling() -#include "bs2/sound.h" -#include "bs2/sword2.h" -#include "bs2/walker.h" +#include "sword2/driver/driver96.h" +#include "sword2/console.h" +#include "sword2/defs.h" +#include "sword2/function.h" // for engine_logic, engine_graph, etc +#include "sword2/interpreter.h" // for IR_CONT, etc +#include "sword2/layers.h" +#include "sword2/logic.h" +#include "sword2/memory.h" +#include "sword2/object.h" +#include "sword2/protocol.h" +#include "sword2/resman.h" +#include "sword2/router.h" +#include "sword2/save_rest.h" +#include "sword2/scroll.h" // for Set_scrolling() +#include "sword2/sound.h" +#include "sword2/sword2.h" +#include "sword2/walker.h" namespace Sword2 { diff --git a/sword2/save_rest.h b/sword2/save_rest.h index 52a55ab1568..9f60c3f7e75 100644 --- a/sword2/save_rest.h +++ b/sword2/save_rest.h @@ -20,7 +20,7 @@ #ifndef SAVE_REST_H #define SAVE_REST_H -#include "bs2/memory.h" +#include "sword2/memory.h" namespace Sword2 { diff --git a/sword2/scroll.cpp b/sword2/scroll.cpp index 584bc2bffb6..8979ebc3075 100644 --- a/sword2/scroll.cpp +++ b/sword2/scroll.cpp @@ -18,14 +18,14 @@ */ #include "stdafx.h" -#include "bs2/driver/driver96.h" -#include "bs2/debug.h" -#include "bs2/defs.h" -#include "bs2/header.h" -#include "bs2/interpreter.h" -#include "bs2/layers.h" -#include "bs2/logic.h" -#include "bs2/scroll.h" +#include "sword2/driver/driver96.h" +#include "sword2/debug.h" +#include "sword2/defs.h" +#include "sword2/header.h" +#include "sword2/interpreter.h" +#include "sword2/layers.h" +#include "sword2/logic.h" +#include "sword2/scroll.h" namespace Sword2 { diff --git a/sword2/sound.cpp b/sword2/sound.cpp index 0eb9457b398..c062ec081e2 100644 --- a/sword2/sound.cpp +++ b/sword2/sound.cpp @@ -28,15 +28,15 @@ // --------------------------------------------------------------------------- #include "stdafx.h" -#include "bs2/sword2.h" -#include "bs2/console.h" -#include "bs2/defs.h" // for RESULT -#include "bs2/interpreter.h" -#include "bs2/logic.h" -#include "bs2/protocol.h" // for FetchObjectName() for debugging fnPlayFx -#include "bs2/resman.h" -#include "bs2/sound.h" -#include "bs2/sword2.h" +#include "sword2/sword2.h" +#include "sword2/console.h" +#include "sword2/defs.h" // for RESULT +#include "sword2/interpreter.h" +#include "sword2/logic.h" +#include "sword2/protocol.h" // for FetchObjectName() for debugging fnPlayFx +#include "sword2/resman.h" +#include "sword2/sound.h" +#include "sword2/sword2.h" namespace Sword2 { diff --git a/sword2/speech.cpp b/sword2/speech.cpp index f9a5c193776..73bf3f917c6 100644 --- a/sword2/speech.cpp +++ b/sword2/speech.cpp @@ -18,26 +18,26 @@ */ #include "stdafx.h" -#include "bs2/anims.h" -#include "bs2/console.h" -#include "bs2/controls.h" // for 'subtitles' & 'speechSelected' -#include "bs2/debug.h" -#include "bs2/defs.h" -#include "bs2/events.h" -#include "bs2/function.h" -#include "bs2/interpreter.h" -#include "bs2/layers.h" // for 'this_screen' -#include "bs2/logic.h" -#include "bs2/maketext.h" -#include "bs2/memory.h" -#include "bs2/mouse.h" -#include "bs2/object.h" -#include "bs2/protocol.h" -#include "bs2/resman.h" -#include "bs2/sound.h" -#include "bs2/speech.h" -#include "bs2/sword2.h" -#include "bs2/walker.h" +#include "sword2/anims.h" +#include "sword2/console.h" +#include "sword2/controls.h" // for 'subtitles' & 'speechSelected' +#include "sword2/debug.h" +#include "sword2/defs.h" +#include "sword2/events.h" +#include "sword2/function.h" +#include "sword2/interpreter.h" +#include "sword2/layers.h" // for 'this_screen' +#include "sword2/logic.h" +#include "sword2/maketext.h" +#include "sword2/memory.h" +#include "sword2/mouse.h" +#include "sword2/object.h" +#include "sword2/protocol.h" +#include "sword2/resman.h" +#include "sword2/sound.h" +#include "sword2/speech.h" +#include "sword2/sword2.h" +#include "sword2/walker.h" namespace Sword2 { diff --git a/sword2/speech.h b/sword2/speech.h index e510c5686f8..aa0c117c7fc 100644 --- a/sword2/speech.h +++ b/sword2/speech.h @@ -20,7 +20,7 @@ #ifndef _SPEECH #define _SPEECH -#include "bs2/header.h" +#include "sword2/header.h" namespace Sword2 { diff --git a/sword2/startup.cpp b/sword2/startup.cpp index 1d7161cfce0..674ff093197 100644 --- a/sword2/startup.cpp +++ b/sword2/startup.cpp @@ -18,25 +18,25 @@ */ #include "stdafx.h" -#include "bs2/sword2.h" // for CloseGame() -#include "bs2/build_display.h" -#include "bs2/console.h" -#include "bs2/debug.h" -#include "bs2/defs.h" -#include "bs2/header.h" -#include "bs2/interpreter.h" -#include "bs2/logic.h" -#include "bs2/maketext.h" // for Kill_text_bloc() -#include "bs2/memory.h" -#include "bs2/mouse.h" -#include "bs2/object.h" -#include "bs2/resman.h" -#include "bs2/router.h" -#include "bs2/sound.h" -#include "bs2/speech.h" // for 'speech_text_bloc_no' - so that speech text can be cleared when running a new start-script -#include "bs2/startup.h" -#include "bs2/sync.h" -#include "bs2/tony_gsdk.h" +#include "sword2/sword2.h" // for CloseGame() +#include "sword2/build_display.h" +#include "sword2/console.h" +#include "sword2/debug.h" +#include "sword2/defs.h" +#include "sword2/header.h" +#include "sword2/interpreter.h" +#include "sword2/logic.h" +#include "sword2/maketext.h" // for Kill_text_bloc() +#include "sword2/memory.h" +#include "sword2/mouse.h" +#include "sword2/object.h" +#include "sword2/resman.h" +#include "sword2/router.h" +#include "sword2/sound.h" +#include "sword2/speech.h" // for 'speech_text_bloc_no' - so that speech text can be cleared when running a new start-script +#include "sword2/startup.h" +#include "sword2/sync.h" +#include "sword2/tony_gsdk.h" namespace Sword2 { diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp index d94d6b60ef8..c4d35f8b87d 100644 --- a/sword2/sword2.cpp +++ b/sword2/sword2.cpp @@ -22,31 +22,31 @@ #include "base/gameDetector.h" #include "base/plugins.h" #include "common/config-manager.h" -#include "bs2/sword2.h" -#include "bs2/defs.h" -#include "bs2/build_display.h" -#include "bs2/console.h" -#include "bs2/controls.h" -#include "bs2/credits.h" -#include "bs2/debug.h" -#include "bs2/events.h" -#include "bs2/header.h" -#include "bs2/interpreter.h" -#include "bs2/layers.h" -#include "bs2/logic.h" -#include "bs2/maketext.h" -#include "bs2/memory.h" -#include "bs2/mouse.h" -#include "bs2/protocol.h" -#include "bs2/resman.h" -#include "bs2/save_rest.h" -#include "bs2/scroll.h" -#include "bs2/sound.h" -#include "bs2/speech.h" -#include "bs2/startup.h" -#include "bs2/sync.h" -#include "bs2/driver/driver96.h" -#include "bs2/driver/palette.h" +#include "sword2/sword2.h" +#include "sword2/defs.h" +#include "sword2/build_display.h" +#include "sword2/console.h" +#include "sword2/controls.h" +#include "sword2/credits.h" +#include "sword2/debug.h" +#include "sword2/events.h" +#include "sword2/header.h" +#include "sword2/interpreter.h" +#include "sword2/layers.h" +#include "sword2/logic.h" +#include "sword2/maketext.h" +#include "sword2/memory.h" +#include "sword2/mouse.h" +#include "sword2/protocol.h" +#include "sword2/resman.h" +#include "sword2/save_rest.h" +#include "sword2/scroll.h" +#include "sword2/sound.h" +#include "sword2/speech.h" +#include "sword2/startup.h" +#include "sword2/sync.h" +#include "sword2/driver/driver96.h" +#include "sword2/driver/palette.h" #ifdef _WIN32_WCE extern bool isSmartphone(void); diff --git a/sword2/sword2.h b/sword2/sword2.h index 21d30cff22c..03dd6aaf8ff 100644 --- a/sword2/sword2.h +++ b/sword2/sword2.h @@ -25,9 +25,9 @@ #include "common/map.h" #include "common/rect.h" #include "common/str.h" -#include "bs2/console.h" -#include "bs2/driver/d_sound.h" -#include "bs2/driver/d_draw.h" +#include "sword2/console.h" +#include "sword2/driver/d_sound.h" +#include "sword2/driver/d_draw.h" enum { GF_DEMO = 1 << 0 diff --git a/sword2/sync.cpp b/sword2/sync.cpp index a42cc08e54e..1f22c33c720 100644 --- a/sword2/sync.cpp +++ b/sword2/sync.cpp @@ -19,11 +19,11 @@ #include "stdafx.h" #include "common/util.h" -#include "bs2/debug.h" -#include "bs2/defs.h" -#include "bs2/interpreter.h" -#include "bs2/logic.h" -#include "bs2/sync.h" +#include "sword2/debug.h" +#include "sword2/defs.h" +#include "sword2/interpreter.h" +#include "sword2/logic.h" +#include "sword2/sync.h" namespace Sword2 { diff --git a/sword2/sync.h b/sword2/sync.h index 53bf4038da5..229297e875c 100644 --- a/sword2/sync.h +++ b/sword2/sync.h @@ -20,7 +20,7 @@ #ifndef _SYNC #define _SYNC -#include "bs2/object.h" +#include "sword2/object.h" namespace Sword2 { diff --git a/sword2/tony_gsdk.cpp b/sword2/tony_gsdk.cpp index 118a0c90e77..22b768ecb8e 100644 --- a/sword2/tony_gsdk.cpp +++ b/sword2/tony_gsdk.cpp @@ -20,11 +20,11 @@ // general odds and ends #include "stdafx.h" -#include "bs2/driver/driver96.h" -#include "bs2/debug.h" -#include "bs2/memory.h" -#include "bs2/tony_gsdk.h" -#include "bs2/sword2.h" +#include "sword2/driver/driver96.h" +#include "sword2/debug.h" +#include "sword2/memory.h" +#include "sword2/tony_gsdk.h" +#include "sword2/sword2.h" namespace Sword2 { diff --git a/sword2/tony_gsdk.h b/sword2/tony_gsdk.h index 58f5025e538..16a6d001ed0 100644 --- a/sword2/tony_gsdk.h +++ b/sword2/tony_gsdk.h @@ -20,7 +20,7 @@ #ifndef TONY_GSDK #define TONY_GSDK -#include "bs2/memory.h" +#include "sword2/memory.h" namespace Sword2 { diff --git a/sword2/walker.cpp b/sword2/walker.cpp index e35c715e282..5eba3cac09f 100644 --- a/sword2/walker.cpp +++ b/sword2/walker.cpp @@ -23,17 +23,17 @@ // on them #include "stdafx.h" -#include "bs2/sword2.h" -#include "bs2/console.h" -#include "bs2/defs.h" -#include "bs2/events.h" -#include "bs2/function.h" -#include "bs2/interpreter.h" -#include "bs2/logic.h" -#include "bs2/object.h" -#include "bs2/protocol.h" -#include "bs2/router.h" -#include "bs2/sync.h" +#include "sword2/sword2.h" +#include "sword2/console.h" +#include "sword2/defs.h" +#include "sword2/events.h" +#include "sword2/function.h" +#include "sword2/interpreter.h" +#include "sword2/logic.h" +#include "sword2/object.h" +#include "sword2/protocol.h" +#include "sword2/router.h" +#include "sword2/sync.h" namespace Sword2 {