fixed looping problem, removed useless code and renamed playSound to playEffects

svn-id: r5538
This commit is contained in:
Oliver Kiehl 2002-11-13 16:34:22 +00:00
parent 26b284a93e
commit 2ffeb62bfd
4 changed files with 34 additions and 30 deletions

View file

@ -1604,13 +1604,13 @@ void SimonState::vc_52()
uint16 a = vc_read_next_word();
if (!(_game & GAME_SIMON2)) {
playSound(a);
playEffects(a);
} else {
if (a >= 0x8000) {
a = -a;
playAmbient(a);
} else {
playSound(a);
playEffects(a);
}
}
}