TOLTECS: Fix spacing errors
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parent
552f2a52bd
commit
30441cc7c1
5 changed files with 13 additions and 13 deletions
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@ -156,7 +156,7 @@ void RenderQueue::update() {
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byte *srcp = _vm->_screen->_backScreen + _vm->_cameraX + _vm->_cameraY * _vm->_sceneWidth;
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int16 w = MIN<int16>(640, _vm->_sceneWidth);
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int16 h = MIN<int16>(400, _vm->_cameraHeight);
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while (h--) {
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while (h--) {
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memcpy(destp, srcp, w);
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destp += 640;
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srcp += _vm->_sceneWidth;
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@ -183,7 +183,7 @@ void ToltecsEngine::loadgame(const char *filename) {
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_mouseDisabled = in->readUint16LE();
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_system->warpMouse(_mouseX, _mouseY);
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_system->showMouse(_mouseDisabled == 0);
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_system->showMouse(_mouseDisabled == 0);
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_palette->loadState(in);
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_script->loadState(in);
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@ -599,7 +599,7 @@ int16 Screen::drawString(int16 x, int16 y, byte color, uint fontResIndex, const
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if (ywobble)
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yadd = *ywobble;
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while (len--) {
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while (len--) {
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byte ch = *text++;
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if (ch <= 0x20) {
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x += font.getWidth();
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@ -634,7 +634,7 @@ void Screen::drawChar(const Font &font, byte *dest, int16 x, int16 y, byte ch, b
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byte flags = charData[0] & 0xF0;
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charData++;
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if ((flags & 0x80) == 0) {
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if (flags & 0x10) {
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if (flags & 0x10) {
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memset(dest, color, count);
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} else if (outline) {
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memset(dest, 0, count);
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@ -65,7 +65,7 @@ ScriptInterpreter::ScriptInterpreter(ToltecsEngine *vm) : _vm(vm) {
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_savedSp = 0;
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_slots[kMaxScriptSlots - 1].size = 1024;
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_slots[kMaxScriptSlots - 1].data = new byte[_slots[kMaxScriptSlots - 1].size];
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_slots[kMaxScriptSlots - 1].data = new byte[_slots[kMaxScriptSlots - 1].size];
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setupScriptFunctions();
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@ -184,11 +184,11 @@ void ScriptInterpreter::loadScript(uint resIndex, uint slotIndex) {
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delete[] _slots[slotIndex].data;
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_slots[slotIndex].resIndex = resIndex;
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_slots[slotIndex].resIndex = resIndex;
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Resource *scriptResource = _vm->_res->load(resIndex);
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_slots[slotIndex].size = scriptResource->size;
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_slots[slotIndex].data = new byte[_slots[slotIndex].size];
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memcpy(_slots[slotIndex].data, scriptResource->data, _slots[slotIndex].size);
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_slots[slotIndex].data = new byte[_slots[slotIndex].size];
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memcpy(_slots[slotIndex].data, scriptResource->data, _slots[slotIndex].size);
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}
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void ScriptInterpreter::setMainScript(uint slotIndex) {
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@ -852,7 +852,7 @@ void ScriptInterpreter::sfFindMouseInRectIndex2() {
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}
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void ScriptInterpreter::sfDrawGuiImage() {
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_vm->_screen->drawGuiImage(arg16(5), arg16(3), arg16(7));
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_vm->_screen->drawGuiImage(arg16(5), arg16(3), arg16(7));
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}
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void ScriptInterpreter::sfAddAnimatedSpriteNoLoop() {
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@ -235,7 +235,7 @@ void ToltecsEngine::loadScene(uint resIndex) {
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byte *source = scene + 392;
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byte *destp = _screen->_backScreen;
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byte *destEnd = destp + _sceneWidth * _sceneHeight;
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while (destp < destEnd) {
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while (destp < destEnd) {
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int count = 1;
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byte pixel = *source++;
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if (pixel & 0x80) {
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@ -250,7 +250,7 @@ void ToltecsEngine::loadScene(uint resIndex) {
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debug(0, "_sceneWidth = %d; _sceneHeight = %d", _sceneWidth, _sceneHeight);
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// Load scene segmap
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_segmap->load(scene + imageSize + 4);
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_segmap->load(scene + imageSize + 4);
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_screen->_fullRefresh = true;
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_screen->_renderQueue->clear();
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@ -574,9 +574,9 @@ void ToltecsEngine::walk(byte *walkData) {
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if (ydelta > ABS(walkInfo.x1 - walkInfo.x2) * _walkSpeedX) {
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v10 = 100 - walkInfo.scaling;
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v11 = v8;
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} else {
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} else {
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v10 = v8;
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v11 = 100 - walkInfo.scaling;
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v11 = 100 - walkInfo.scaling;
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}
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walkInfo.yerror += walkInfo.mulValue * v10;
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