Fix for bug #1766072: MANIACNES: Music Doesn't Start On Load Game
svn-id: r30122
This commit is contained in:
parent
e5e53a0017
commit
308b02f4ca
1 changed files with 9 additions and 0 deletions
|
@ -389,6 +389,15 @@ bool ScummEngine::loadState(int slot, bool compat) {
|
|||
|
||||
_sound->pauseSounds(false);
|
||||
|
||||
// WORKAROUND: Original save/load script ran this script
|
||||
// after game load, and o2_loadRoomWithEgo() does as well
|
||||
// this script starts character-dependent music
|
||||
//
|
||||
// Fixes bug #1766072: MANIACNES: Music Doesn't Start On Load Game
|
||||
if (_game.platform == Common::kPlatformNES) {
|
||||
runScript(5, 0, 0, 0);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue