Fix for Valgrind warning - at least one animation read a single byte beyond the end of the source data just prior to finishing decompression

svn-id: r29678
This commit is contained in:
Paul Gilbert 2007-12-01 10:34:22 +00:00
parent 044100c097
commit 30af5576d7
2 changed files with 13 additions and 8 deletions

View file

@ -175,14 +175,19 @@ void AnimationDecoder::rcl(uint16 &value, bool &carry) {
#define SET_HI_BYTE(x,v) x = (x & 0xff) | ((v) << 8);
#define SET_LO_BYTE(x,v) x = (x & 0xff00) | (v);
void AnimationDecoder::decode_data_2(byte *&pSrc, uint16 &currData, uint16 &bitCtr,
uint16 &dx, bool &carry) {
void AnimationDecoder::decode_data_2(MemoryBlock *src, byte *&pSrc, uint16 &currData,
uint16 &bitCtr, uint16 &dx, bool &carry) {
SET_HI_BYTE(dx, currData >> 8);
for (int v = 0; v < 8; ++v) {
rcl(currData, carry);
if (--bitCtr == 0) {
GET_BYTE;
uint32 offset = (uint32) (pSrc - src->data());
if (offset >= src->size())
// Beyond end of source, so read in a 0 value
currData &= 0xff00;
else
GET_BYTE;
bitCtr = 8;
}
}
@ -285,10 +290,10 @@ loc_1441:
if (dxHigh == BX_VAL(0)) {
tempReg1 = bitCtr;
tempReg2 = dx;
decode_data_2(pSrc, currData, bitCtr, dx, carry);
decode_data_2(src, pSrc, currData, bitCtr, dx, carry);
SET_LO_BYTE(dx, dx >> 8);
decode_data_2(pSrc, currData, bitCtr, dx, carry);
decode_data_2(src, pSrc, currData, bitCtr, dx, carry);
SET_HI_BYTE(bitCtr, dx & 0xff);
SET_LO_BYTE(bitCtr, dx >> 8);
dx = tempReg2;
@ -299,7 +304,7 @@ loc_1441:
} else if (dxHigh == BX_VAL(0x10)) {
tempReg1 = bitCtr;
decode_data_2(pSrc, currData, bitCtr, dx, carry);
decode_data_2(src, pSrc, currData, bitCtr, dx, carry);
bitCtr = dx >> 8;
} else if (dxHigh == BX_VAL(0x20)) {