Hugo - Add handling of "turbo" key (F8)
- Modify the score line so it looks like the DOS one svn-id: r52227
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0b4fef3aa7
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30f1312386
1 changed files with 4 additions and 2 deletions
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@ -92,11 +92,13 @@ void Parser::keyHandler(uint16 nChar, uint16 nFlags) {
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case Common::KEYCODE_F6: // Inventory
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showDosInventory();
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break;
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case Common::KEYCODE_F8: // Turbo mode
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_config.turboFl ^= 1;
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break;
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case Common::KEYCODE_F2: // Toggle sound
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case Common::KEYCODE_F3: // Repeat last line
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case Common::KEYCODE_F4: // Save game
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case Common::KEYCODE_F5: // Restore game
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case Common::KEYCODE_F8: // Turbo mode
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case Common::KEYCODE_F9: // Boss button
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warning("STUB: KeyHandler() - F2-F9 (DOS)");
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break;
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@ -182,7 +184,7 @@ void Parser::charHandler() {
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}
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sprintf(_statusLine, ">%s%c", cmdLine, cursor);
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sprintf(_scoreLine, "Score: %d of %d", _vm.getScore(), _vm.getMaxScore());
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sprintf(_scoreLine, "F1-Help %s Score: %d of %d", (_config.turboFl) ? "T" : " ", _vm.getScore(), _vm.getMaxScore());
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// See if "look" button pressed
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if (gameStatus.lookFl) {
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