ACCESS: Further fixes for panning
This commit is contained in:
parent
1d60368724
commit
30f602b6cb
4 changed files with 15 additions and 10 deletions
|
@ -72,7 +72,7 @@ AccessEngine::AccessEngine(OSystem *syst, const AccessGameDescription *gameDesc)
|
||||||
_scaleT1 = 0;
|
_scaleT1 = 0;
|
||||||
_scaleMaxY = 0;
|
_scaleMaxY = 0;
|
||||||
_scaleI = 0;
|
_scaleI = 0;
|
||||||
_scaleFlag = false;
|
_imgUnscaled = false;
|
||||||
_canSaveLoad = false;
|
_canSaveLoad = false;
|
||||||
_eseg = nullptr;
|
_eseg = nullptr;
|
||||||
|
|
||||||
|
@ -351,13 +351,13 @@ void AccessEngine::plotList1() {
|
||||||
for (uint idx = 0; idx < _images.size(); ++idx) {
|
for (uint idx = 0; idx < _images.size(); ++idx) {
|
||||||
ImageEntry &ie = _images[idx];
|
ImageEntry &ie = _images[idx];
|
||||||
|
|
||||||
_scaleFlag = (ie._flags & 8) != 0;
|
_imgUnscaled = (ie._flags & IMGFLAG_UNSCALED) != 0;
|
||||||
Common::Point pt = ie._position - _screen->_bufferStart;
|
Common::Point pt = ie._position - _screen->_bufferStart;
|
||||||
SpriteResource *sprites = ie._spritesPtr;
|
SpriteResource *sprites = ie._spritesPtr;
|
||||||
SpriteFrame *frame = sprites->getFrame(ie._frameNumber);
|
SpriteFrame *frame = sprites->getFrame(ie._frameNumber);
|
||||||
|
|
||||||
Common::Rect bounds(pt.x, pt.y, pt.x + frame->w, pt.y + frame->h);
|
Common::Rect bounds(pt.x, pt.y, pt.x + frame->w, pt.y + frame->h);
|
||||||
if (!_scaleFlag) {
|
if (!_imgUnscaled) {
|
||||||
bounds.setWidth(_screen->_scaleTable1[frame->w]);
|
bounds.setWidth(_screen->_scaleTable1[frame->w]);
|
||||||
bounds.setHeight(_screen->_scaleTable1[frame->h]);
|
bounds.setHeight(_screen->_scaleTable1[frame->h]);
|
||||||
}
|
}
|
||||||
|
@ -376,7 +376,7 @@ void AccessEngine::plotList1() {
|
||||||
|
|
||||||
_newRects.push_back(bounds);
|
_newRects.push_back(bounds);
|
||||||
|
|
||||||
if (!_scaleFlag) {
|
if (!_imgUnscaled) {
|
||||||
_buffer2._rightSkip /= _scale;
|
_buffer2._rightSkip /= _scale;
|
||||||
bounds.setWidth(bounds.width() / _scale);
|
bounds.setWidth(bounds.width() / _scale);
|
||||||
|
|
||||||
|
@ -386,7 +386,7 @@ void AccessEngine::plotList1() {
|
||||||
_buffer2.sPlotF(frame, destBounds);
|
_buffer2.sPlotF(frame, destBounds);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
if (ie._flags & 2) {
|
if (ie._flags & IMGFLAG_BACKWARDS) {
|
||||||
_buffer2.plotB(frame, Common::Point(destBounds.left, destBounds.top));
|
_buffer2.plotB(frame, Common::Point(destBounds.left, destBounds.top));
|
||||||
} else {
|
} else {
|
||||||
_buffer2.plotF(frame, Common::Point(destBounds.left, destBounds.top));
|
_buffer2.plotF(frame, Common::Point(destBounds.left, destBounds.top));
|
||||||
|
|
|
@ -189,7 +189,7 @@ public:
|
||||||
int _scaleT1;
|
int _scaleT1;
|
||||||
int _scaleMaxY;
|
int _scaleMaxY;
|
||||||
int _scaleI;
|
int _scaleI;
|
||||||
bool _scaleFlag;
|
bool _imgUnscaled;
|
||||||
bool _canSaveLoad;
|
bool _canSaveLoad;
|
||||||
|
|
||||||
Resource *_eseg;
|
Resource *_eseg;
|
||||||
|
|
|
@ -425,11 +425,11 @@ void AmazonScripts::pan() {
|
||||||
for (int i = 0; i < _pNumObj; i++) {
|
for (int i = 0; i < _pNumObj; i++) {
|
||||||
_pObjZ[i] += _zTrack;
|
_pObjZ[i] += _zTrack;
|
||||||
_pObjXl[i] += (_pObjZ[i] * tx) & 0xff;
|
_pObjXl[i] += (_pObjZ[i] * tx) & 0xff;
|
||||||
_pObjX[i] += (_pObjZ[i] * tx) >> 8 + (_pObjXl[i] >> 8);
|
_pObjX[i] += ((_pObjZ[i] * tx) >> 8) + (_pObjXl[i] >> 8);
|
||||||
_pObjXl[i] &= 0xff;
|
_pObjXl[i] &= 0xff;
|
||||||
|
|
||||||
_pObjYl[i] += (_pObjZ[i] * ty) & 0xff;
|
_pObjYl[i] += (_pObjZ[i] * ty) & 0xff;
|
||||||
_pObjY[i] += (_pObjZ[i] * ty) >> 8 + (_pObjYl[i] >> 8);
|
_pObjY[i] += ((_pObjZ[i] * ty) >> 8) + (_pObjYl[i] >> 8);
|
||||||
_pObjYl[i] &= 0xff;
|
_pObjYl[i] &= 0xff;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -697,8 +697,9 @@ void AmazonScripts::mWhileDoOpen() {
|
||||||
_zCam = 270;
|
_zCam = 270;
|
||||||
_vm->_timers[24]._timer = _vm->_timers[24]._initTm = 1;
|
_vm->_timers[24]._timer = _vm->_timers[24]._initTm = 1;
|
||||||
++_vm->_timers[24]._flag;
|
++_vm->_timers[24]._flag;
|
||||||
_pNumObj = 10;
|
_vm->_timers.updateTimers();
|
||||||
|
|
||||||
|
_pNumObj = 10;
|
||||||
for (int i = 0; i < _pNumObj; i++) {
|
for (int i = 0; i < _pNumObj; i++) {
|
||||||
_pObject[i] = _vm->_objectsTable[1];
|
_pObject[i] = _vm->_objectsTable[1];
|
||||||
_pImgNum[i] = OPENING_OBJS[i][0];
|
_pImgNum[i] = OPENING_OBJS[i][0];
|
||||||
|
@ -731,7 +732,9 @@ void AmazonScripts::mWhileDoOpen() {
|
||||||
screen.forceFadeIn();
|
screen.forceFadeIn();
|
||||||
}
|
}
|
||||||
|
|
||||||
events.pollEvents();
|
events.pollEvents();
|
||||||
|
g_system->delayMillis(10);
|
||||||
|
|
||||||
if (events._leftButton || events._rightButton || events._keypresses.size() > 0) {
|
if (events._leftButton || events._rightButton || events._keypresses.size() > 0) {
|
||||||
_game->_skipStart = true;
|
_game->_skipStart = true;
|
||||||
_vm->_sound->newMusic(10, 1);
|
_vm->_sound->newMusic(10, 1);
|
||||||
|
|
|
@ -131,6 +131,8 @@ public:
|
||||||
SpriteFrame *getFrame(int idx) { return _frames[idx]; }
|
SpriteFrame *getFrame(int idx) { return _frames[idx]; }
|
||||||
};
|
};
|
||||||
|
|
||||||
|
enum ImageFlag { IMGFLAG_BACKWARDS = 2, IMGFLAG_UNSCALED = 8 };
|
||||||
|
|
||||||
class ImageEntry {
|
class ImageEntry {
|
||||||
public:
|
public:
|
||||||
int _frameNumber;
|
int _frameNumber;
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue