fixed some warnings
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parent
b47eb161c5
commit
310bffb3c0
14 changed files with 36 additions and 40 deletions
26
lua.cpp
26
lua.cpp
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@ -210,12 +210,12 @@ static void GetColorComponents() {
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lua_pushnumber(c->green());
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lua_pushnumber(c->blue());
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}
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/*
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static void gc_Color() {
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Color *c = static_cast<Color *>(lua_getuserdata(lua_getparam(1)));
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delete c;
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}
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*/
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// Registry functions
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static void ReadRegistryValue() {
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@ -743,11 +743,6 @@ static void ShutUpActor() {
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act->shutUp();
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}
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static void HardwareAccelerated() {
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// FIXME: Are we always in HW accelerated ?
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lua_pushnumber(true);
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}
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// Sector functions
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static void GetActorSector(void) {
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Actor *act = check_actor(1);
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@ -1241,13 +1236,13 @@ static void GetSpeechMode() {
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}
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static void StartFullscreenMovie() {
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bool mode = getbool(2);
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/*bool mode = */getbool(2);
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g_engine->setMode(ENGINE_MODE_SMUSH);
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pushbool(g_smush->play(luaL_check_string(1), 0, 0));
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}
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static void StartMovie() {
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bool mode = getbool(2);
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/*bool mode = */getbool(2);
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int x = 0;
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int y = 0;
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@ -1312,7 +1307,7 @@ static void NewObjectState() {
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}
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static void FreeObjectState() {
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ObjectState *object = check_object(1);
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/*ObjectState *object = */check_object(1);
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warning("State: freeObjectState(...)");
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//scene.deleteObjectState(object);
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}
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@ -1347,18 +1342,18 @@ static void Save() {
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g_engine->_savegameSaveRequest = true;
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}
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static int SaveCallback(int tag, int value, SaveRestoreFunc saveFunc) {
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static int SaveCallback(int /*tag*/, int value, SaveRestoreFunc /*saveFunc*/) {
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return value;
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}
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static int RestoreCallback(int tag, int value, SaveRestoreFunc saveFunc) {
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static int RestoreCallback(int /*tag*/, int value, SaveRestoreFunc /*saveFunc*/) {
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return value;
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}
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static void BlastText() {
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char * str = luaL_check_string(1), *key_text = NULL;
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lua_Object table_obj = lua_getparam(2), key;
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int x = 0, y = 0, height = 0, width = 0;
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int x = 0, y = 0;//, height = 0, width = 0;
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Color *fgColor = NULL;
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for (;;) {
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@ -1400,7 +1395,7 @@ static void BlastText() {
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static void LockFont() {
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lua_Object param1 = lua_getparam(1);
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if (lua_isstring(param1)) {
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char *fontName = lua_getstring(param1);
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/*char *fontName = */lua_getstring(param1);
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void *result = NULL;//g_resourceloader->loadFont(fontName);
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if (result) {
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lua_pushusertag(result, MKID('FONT'));
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@ -1427,7 +1422,7 @@ static void SetAmbientLight() {
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}
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static void EngineDisplay() {
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bool mode = check_int(1) != 0;
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/*bool mode = */check_int(1) != 0;
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// it enable/disable updating display
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}
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@ -1562,7 +1557,6 @@ STUB_FUNC(SetActorTimeScale)
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STUB_FUNC(GetActorTimeScale)
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STUB_FUNC(SetActorScale)
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STUB_FUNC(SetActorColormap)
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STUB_FUNC(SearchForFileOrSwapCDs)
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STUB_FUNC(SetOffscreenTextPos)
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STUB_FUNC(SetEmergencyFont)
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STUB_FUNC(GetTranslationMode)
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