From 312db66d5f369436690e75f51a33a48ba501b824 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Sun, 1 Aug 2010 20:47:46 +0000 Subject: [PATCH] AdvancedDetector: Introducing AD_LISTEND, another convenience macro svn-id: r51590 --- engines/advancedDetector.h | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/engines/advancedDetector.h b/engines/advancedDetector.h index de4fc3bbf8c..94c346813c4 100644 --- a/engines/advancedDetector.h +++ b/engines/advancedDetector.h @@ -38,8 +38,10 @@ struct ADGameFileDescription { int32 fileSize; // Optional. Set to -1 to ignore. }; -#define AD_ENTRY1(f, x) {{ f, 0, x, -1}, {NULL, 0, NULL, 0}} -#define AD_ENTRY1s(f, x, s) {{ f, 0, x, s}, {NULL, 0, NULL, 0}} +#define AD_LISTEND {NULL, 0, NULL, 0} + +#define AD_ENTRY1(f, x) {{ f, 0, x, -1}, AD_LISTEND} +#define AD_ENTRY1s(f, x, s) {{ f, 0, x, s}, AD_LISTEND} enum ADGameFlags { ADGF_NO_FLAGS = 0,