SYSTEM: Add a system method for retrieving the screen framebuffer

This commit is contained in:
Bastien Bouclet 2016-01-09 21:08:29 +01:00
parent e6a31b2150
commit 31715787ca
14 changed files with 47 additions and 17 deletions

View file

@ -104,8 +104,13 @@ void ModularBackend::launcherInitSize(uint w, uint h) {
}
// ResidualVM specific method
Graphics::PixelBuffer ModularBackend::setupScreen(uint screenW, uint screenH, bool fullscreen, bool accel3d) {
return _graphicsManager->setupScreen(screenW, screenH, fullscreen, accel3d);
void ModularBackend::setupScreen(uint screenW, uint screenH, bool fullscreen, bool accel3d) {
_graphicsManager->setupScreen(screenW, screenH, fullscreen, accel3d);
}
// ResidualVM specific method
Graphics::PixelBuffer ModularBackend::getScreenPixelBuffer() {
return _graphicsManager->getScreenPixelBuffer();
}
void ModularBackend::initSize(uint w, uint h, const Graphics::PixelFormat *format ) {