From 3190bf68f2638f51a3aceb3d3d24ca0d405e6be6 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Fri, 3 Jul 2009 06:19:20 +0000 Subject: [PATCH] Bugfix for loading savegames where the active resource file database isn't completely filled svn-id: r42047 --- engines/cruise/saveload.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/engines/cruise/saveload.cpp b/engines/cruise/saveload.cpp index d151950c5ed..7fcc5ecb1b9 100644 --- a/engines/cruise/saveload.cpp +++ b/engines/cruise/saveload.cpp @@ -898,11 +898,15 @@ Common::Error loadSavegameData(int saveGameIdx) { printf("Unsupported mono file load!\n"); ASSERT(0); //loadFileMode1(filesDatabase[j].subData.name,filesDatabase[j].subData.var4); - } else */{ + } else */ + if (strlen(filesDatabase[i].subData.name) > 0) { loadFileRange(filesDatabase[i].subData.name, filesDatabase[i].subData.index, i, j - i); - i = j - 1; + } else { + filesDatabase[i].subData.ptr = NULL; + filesDatabase[i].subData.ptrMask = NULL; } + i = j - 1; lowMemory = lowMemorySave; } }