Fix a`ll engines. They work, though current fix is just temporary.

There are plans to add some brains to GameDetector class, which will let us
avoid passing detector to init() method.

svn-id: r15873
This commit is contained in:
Eugene Sandulenko 2004-11-24 00:14:21 +00:00
parent 6414ec92a2
commit 31e434dcf1
22 changed files with 93 additions and 71 deletions

View file

@ -1062,8 +1062,6 @@ void OSystem_SDL::toggleMouseGrab() {
}
void OSystem_SDL::draw_mouse() {
assert (_transactionMode == kTransactionNone);
if (_mouseDrawn || !_mouseVisible)
return;