SCUMM: Moved ScummEngine_v2::o2_setBoxFlags to ScummEngine_v3::o3_setBoxFlags

svn-id: r40010
This commit is contained in:
Max Horn 2009-04-19 01:00:31 +00:00
parent b32e9f00b0
commit 31eeb37107
5 changed files with 18 additions and 21 deletions

View file

@ -23,7 +23,6 @@
*
*/
#include "scumm/actor.h"
#include "scumm/charset.h"
#include "scumm/object.h"
@ -1682,13 +1681,6 @@ void ScummEngine_v5::o5_loadRoomWithEgo() {
void ScummEngine_v5::o5_matrixOps() {
int a, b;
if (_game.version == 3) {
a = getVarOrDirectByte(PARAM_1);
b = fetchScriptByte();
setBoxFlags(a, b);
return;
}
_opcode = fetchScriptByte();
switch (_opcode & 0x1F) {
case 1: