SCUMM: Moved ScummEngine_v2::o2_setBoxFlags to ScummEngine_v3::o3_setBoxFlags
svn-id: r40010
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5 changed files with 18 additions and 21 deletions
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@ -23,7 +23,6 @@
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*
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*/
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#include "scumm/actor.h"
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#include "scumm/charset.h"
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#include "scumm/object.h"
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@ -1682,13 +1681,6 @@ void ScummEngine_v5::o5_loadRoomWithEgo() {
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void ScummEngine_v5::o5_matrixOps() {
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int a, b;
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if (_game.version == 3) {
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a = getVarOrDirectByte(PARAM_1);
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b = fetchScriptByte();
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setBoxFlags(a, b);
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return;
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}
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_opcode = fetchScriptByte();
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switch (_opcode & 0x1F) {
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case 1:
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