specific define for old savegames management, easier to debug on desktop
svn-id: r3780
This commit is contained in:
parent
8a671e56b5
commit
32186f8614
1 changed files with 13 additions and 9 deletions
22
saveload.cpp
22
saveload.cpp
|
@ -23,6 +23,10 @@
|
|||
#include "scumm.h"
|
||||
#include "sound.h"
|
||||
|
||||
#ifdef _WIN32_WCE
|
||||
#define _MANAGE_OLD_SAVE
|
||||
#endif
|
||||
|
||||
struct SaveGameHeader {
|
||||
uint32 type;
|
||||
uint32 size;
|
||||
|
@ -30,7 +34,7 @@ struct SaveGameHeader {
|
|||
char name[32];
|
||||
};
|
||||
|
||||
#ifdef _WIN32_WCE
|
||||
#ifdef _MANAGE_OLD_SAVE
|
||||
|
||||
// Support for "old" savegames (made with 2501 CVS build)
|
||||
// Can be useful for other ports too :)
|
||||
|
@ -64,7 +68,7 @@ bool Scumm::saveState(int slot, bool compat) {
|
|||
hdr.type = MKID('SCVM');
|
||||
hdr.size = 0;
|
||||
|
||||
#ifdef _WIN32_WCE
|
||||
#ifdef _MANAGE_OLD_SAVE
|
||||
|
||||
hdr.ver = _current_version;
|
||||
|
||||
|
@ -104,7 +108,7 @@ bool Scumm::loadState(int slot, bool compat) {
|
|||
return false;
|
||||
}
|
||||
|
||||
#ifdef _WIN32_WCE
|
||||
#ifdef _MANAGE_OLD_SAVE
|
||||
|
||||
if (hdr.ver != VER_V8 && hdr.ver != VER_V7) {
|
||||
|
||||
|
@ -119,7 +123,7 @@ bool Scumm::loadState(int slot, bool compat) {
|
|||
return false;
|
||||
}
|
||||
|
||||
#ifdef _WIN32_WCE
|
||||
#ifdef _MANAGE_OLD_SAVE
|
||||
|
||||
_current_version = hdr.ver;
|
||||
|
||||
|
@ -185,7 +189,7 @@ bool Scumm::loadState(int slot, bool compat) {
|
|||
|
||||
void Scumm::makeSavegameName(char *out, int slot, bool compatible) {
|
||||
|
||||
#ifndef _WIN32_WCE
|
||||
#ifndef _WIN32_WCE
|
||||
|
||||
#if !defined(__APPLE__CW)
|
||||
const char *dir = getenv("SCUMMVM_SAVEPATH");
|
||||
|
@ -223,7 +227,7 @@ bool Scumm::getSavegameName(int slot, char *desc) {
|
|||
return false;
|
||||
}
|
||||
|
||||
#ifdef _WIN32_WCE
|
||||
#ifdef _MANAGE_OLD_SAVE
|
||||
|
||||
if (hdr.ver != VER_V8 && hdr.ver != VER_V7) {
|
||||
|
||||
|
@ -365,7 +369,7 @@ void Scumm::saveOrLoad(Serializer *s) {
|
|||
MKEND()
|
||||
};
|
||||
|
||||
#ifdef _WIN32_WCE
|
||||
#ifdef _MANAGE_OLD_SAVE
|
||||
|
||||
const SaveLoadEntry mainEntries1[] = {
|
||||
MKLINE(Scumm,_scrWidth,sleUint16),
|
||||
|
@ -652,7 +656,7 @@ void Scumm::saveOrLoad(Serializer *s) {
|
|||
int var120Backup;
|
||||
int var98Backup;
|
||||
|
||||
#ifdef _WIN32_WCE
|
||||
#ifdef _MANAGE_OLD_SAVE
|
||||
|
||||
s->saveLoadEntries(this, mainEntries1);
|
||||
s->saveLoadEntries(this, (_current_version == VER_V8 ? mainEntries2V8 : mainEntries2V7));
|
||||
|
@ -664,7 +668,7 @@ void Scumm::saveOrLoad(Serializer *s) {
|
|||
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32_WCE
|
||||
#ifdef _MANAGE_OLD_SAVE
|
||||
|
||||
// Probably not necessary anymore with latest NUM_ACTORS values
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue