CRYOMNI3D: Improve fallback detection to detect game flags

This commit is contained in:
Le Philousophe 2019-08-26 19:18:45 +02:00
parent fd33a89085
commit 329da808eb
2 changed files with 145 additions and 9 deletions

View file

@ -290,23 +290,20 @@ static const CryOmni3DGameDescription gameDescriptions[] = {
static const CryOmni3DGameDescription fallbackDescs[] = {
{
{
"versailles",
"unknown",
"",
"",
AD_ENTRY1(0, 0),
Common::UNK_LANG,
Common::kPlatformWindows,
Common::kPlatformUnknown,
ADGF_UNSTABLE,
GUI_OPTIONS_VERSAILLES
GUIO0()
},
GType_VERSAILLES,
0,
0,
},
};
static const ADFileBasedFallback fileBased[] = {
{ &fallbackDescs[0].desc, { "VERSAILL.EXE", 0 } },
{ &fallbackDescs[0].desc, { "VERSAILL.PGM", 0 } },
{ &fallbackDescs[0].desc, { "Versailles", 0 } },
{ 0, { 0 } }
};