indention fixed
svn-id: r6704
This commit is contained in:
parent
b525feba24
commit
32b84fe2ba
4 changed files with 240 additions and 243 deletions
281
sky/disk.cpp
281
sky/disk.cpp
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@ -8,7 +8,7 @@
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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@ -28,7 +28,7 @@
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#define no_of_files_hd 1600
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#define no_of_files_cd 5200
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#define max_files_in_list 60
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#define max_files_in_list 60
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int UnpackM1(void *, void *, uint16);
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@ -44,169 +44,166 @@ File *dnr_handle = new File();
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void SkyState::initialise_disk()
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{
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uint32 entries_read;
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dnr_handle->open(dinner_file_name, _gameDataPath);
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if (dnr_handle->isOpen() == false)
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error("Could not open %s%s!\n", _gameDataPath, dinner_file_name);
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if (!(dinner_table_size = dnr_handle->readUint32LE()))
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error("Error reading from sky.dnr!\n"); //even though it was opened correctly?!
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debug(1, "Entries in dinner table: %d", dinner_table_size);
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dinner_table_area = (uint8 *)malloc(dinner_table_size*8);
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entries_read = dnr_handle->read(dinner_table_area, 8*dinner_table_size) / 8;
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uint32 entries_read;
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if (entries_read != dinner_table_size)
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warning("bytes_read != dinner_table_entries. [%d/%d]\n", entries_read, dinner_table_size);
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data_disk_handle->open(data_file_name, _gameDataPath);
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if (data_disk_handle->isOpen() == false)
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error("Error opening %s%s!\n", _gameDataPath, data_file_name);
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dnr_handle->open(dinner_file_name, _gameDataPath);
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if (dnr_handle->isOpen() == false)
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error("Could not open %s%s!\n", _gameDataPath, dinner_file_name);
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if (!(dinner_table_size = dnr_handle->readUint32LE()))
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error("Error reading from sky.dnr!\n"); //even though it was opened correctly?!
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debug(1, "Entries in dinner table: %d", dinner_table_size);
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dinner_table_area = (uint8 *)malloc(dinner_table_size*8);
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entries_read = dnr_handle->read(dinner_table_area, 8*dinner_table_size) / 8;
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if (entries_read != dinner_table_size)
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warning("bytes_read != dinner_table_entries. [%d/%d]\n", entries_read, dinner_table_size);
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data_disk_handle->open(data_file_name, _gameDataPath);
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if (data_disk_handle->isOpen() == false)
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error("Error opening %s%s!\n", _gameDataPath, data_file_name);
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}
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//load in file file_nr to address dest
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//if dest == NULL, then allocate memory for this file
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uint16 *SkyState::load_file(uint16 file_nr, uint8 *dest)
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{
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uint8 cflag;
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uint32 eax, ecx;
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int32 bytes_read;
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uint8 *file_ptr, *esiptr, *ediptr;
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dataFileHeader file_header;
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uint8 cflag;
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uint32 eax, ecx;
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int32 bytes_read;
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uint8 *file_ptr, *esiptr, *ediptr;
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dataFileHeader file_header;
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#ifdef file_order_chk
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warning("File order checking not implemented yet!\n");
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#endif
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#ifdef file_order_chk
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warning("File order checking not implemented yet!\n");
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#endif
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comp_file = file_nr;
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debug(1, "load file %d,%d (%d)", (file_nr>>11), (file_nr&2047), file_nr);
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file_ptr = (uint8 *)get_file_info(file_nr);
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if (file_ptr == NULL) {
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printf("File %d not found!\n", file_nr);
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return NULL;
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}
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eax = READ_LE_UINT32((file_ptr+5));
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file_flags = eax;
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eax &= 0x03fffff;
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file_size = eax;
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ecx = READ_LE_UINT32((file_ptr+2));
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ecx &= 0x0ffffff;
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cflag = (uint8)((ecx >> (23)) & 0x1);
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ecx = (((1 << (23)) ^ 0xFFFFFFFF) & ecx);
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if (cflag)
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ecx = ecx << 4;
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file_offset = ecx;
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fixed_dest = dest;
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file_dest = dest;
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comp_dest = dest;
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file_ptr = (uint8 *)get_file_info(file_nr);
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if (file_ptr == NULL) {
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printf("File %d not found!\n", file_nr);
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return NULL;
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}
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eax = READ_LE_UINT32((file_ptr+5));
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file_flags = eax;
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eax &= 0x03fffff;
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file_size = eax;
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if (dest == NULL) //we need to allocate memory for this file
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file_dest = (uint8 *)malloc(eax);
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data_disk_handle->seek(file_offset, SEEK_SET);
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ecx = READ_LE_UINT32((file_ptr+2));
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ecx &= 0x0ffffff;
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#ifdef file_order_chk
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warning("File order checking not implemented yet!\n");
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#endif
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//now read in the data
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bytes_read = data_disk_handle->read(file_dest, 1*file_size);
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if (bytes_read != (int32)file_size)
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printf("ERROR: Unable to read %d bytes from datadisk (%d bytes read)\n", file_size, bytes_read);
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cflag = (uint8)((file_flags >> (23)) & 0x1);
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//if cflag == 0 then file is compressed, 1 == uncompressed
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if (!cflag)
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{
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debug(1, "File is compressed...");
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memcpy(&file_header, file_dest, sizeof(struct dataFileHeader));
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if ( (uint8)((FROM_LE_16(file_header.flag) >> 7) & 0x1) ) {
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debug(1, "with RNC!");
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eax = FROM_LE_16(file_header.flag);
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eax &= 0xFFFFFF00; //clear al
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eax = eax << 8;
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eax |= FROM_LE_16((uint16)file_header.s_tot_size);
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decomp_size = eax;
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if (fixed_dest == NULL) // is this valid?
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comp_dest = (uint8 *)malloc(eax);
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esiptr = file_dest;
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ediptr = comp_dest;
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cflag = (uint8)((ecx >> (23)) & 0x1);
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ecx = (((1 << (23)) ^ 0xFFFFFFFF) & ecx);
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if (cflag)
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ecx = ecx << 4;
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if ( (uint8)(file_flags >> (22) & 0x1) ) //do we include the header?
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esiptr += sizeof(struct dataFileHeader);
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else {
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memcpy(ediptr, esiptr, sizeof(struct dataFileHeader));
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esiptr += sizeof(struct dataFileHeader);
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ediptr += sizeof(struct dataFileHeader);
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}
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file_offset = ecx;
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fixed_dest = dest;
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file_dest = dest;
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comp_dest = dest;
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eax = UnpackM1(esiptr, ediptr, 0);
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debug(2, "UnpackM1 returned: %d", eax);
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if (dest == NULL) //we need to allocate memory for this file
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file_dest = (uint8 *)malloc(eax);
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data_disk_handle->seek(file_offset, SEEK_SET);
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if (eax == 0) { //Unpack returned 0: file was probably not packed.
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if (fixed_dest == NULL)
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free(comp_dest);
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return (uint16 *)file_dest;
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}
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if (! (uint8)(file_flags >> (22) & 0x1) ) { //include header?
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eax += sizeof(struct dataFileHeader);
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if (eax != decomp_size)
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{
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debug(1, "ERROR: invalid decomp size! (was: %d, should be: %d)", eax, decomp_size);
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#ifdef file_order_chk
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warning("File order checking not implemented yet!\n");
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#endif
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//now read in the data
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bytes_read = data_disk_handle->read(file_dest, 1*file_size);
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if (bytes_read != (int32)file_size)
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printf("ERROR: Unable to read %d bytes from datadisk (%d bytes read)\n", file_size, bytes_read);
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cflag = (uint8)((file_flags >> (23)) & 0x1);
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//if cflag == 0 then file is compressed, 1 == uncompressed
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if (!cflag)
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{
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debug(1, "File is compressed...");
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memcpy(&file_header, file_dest, sizeof(struct dataFileHeader));
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if ( (uint8)((FROM_LE_16(file_header.flag) >> 7) & 0x1) ) {
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debug(1, "with RNC!");
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eax = FROM_LE_16(file_header.flag);
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eax &= 0xFFFFFF00; //clear al
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eax = eax << 8;
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eax |= FROM_LE_16((uint16)file_header.s_tot_size);
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decomp_size = eax;
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if (fixed_dest == NULL) // is this valid?
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comp_dest = (uint8 *)malloc(eax);
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esiptr = file_dest;
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ediptr = comp_dest;
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if ( (uint8)(file_flags >> (22) & 0x1) ) //do we include the header?
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esiptr += sizeof(struct dataFileHeader);
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else {
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memcpy(ediptr, esiptr, sizeof(struct dataFileHeader));
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esiptr += sizeof(struct dataFileHeader);
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ediptr += sizeof(struct dataFileHeader);
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}
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eax = UnpackM1(esiptr, ediptr, 0);
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debug(2, "UnpackM1 returned: %d", eax);
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if (eax == 0) { //Unpack returned 0: file was probably not packed.
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if (fixed_dest == NULL)
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free(comp_dest);
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return (uint16 *)file_dest;
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}
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if (! (uint8)(file_flags >> (22) & 0x1) ) { // include header?
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eax += sizeof(struct dataFileHeader);
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if (eax != decomp_size) {
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debug(1, "ERROR: invalid decomp size! (was: %d, should be: %d)", eax, decomp_size);
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}
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}
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if (fixed_dest == NULL)
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free(file_dest);
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}
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}
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if (fixed_dest == NULL)
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free(file_dest);
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else
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debug(1, "but not with RNC! (?!)");
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}
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else
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debug(1, "but not with RNC! (?!)");
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}
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else
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return (uint16 *)file_dest;
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return (uint16 *)comp_dest;
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return (uint16 *)file_dest;
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return (uint16 *)comp_dest;
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}
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uint16 *SkyState::get_file_info(uint16 file_nr)
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{
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uint16 i;
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uint16 *dnr_tbl_16_ptr = (uint16 *)dinner_table_area;
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for (i = 0; i < dinner_table_size/2; i++)
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{
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if (READ_LE_UINT16(dnr_tbl_16_ptr+(i*4)) == file_nr)
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{
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debug(1, "file %d found!", file_nr);
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return (dnr_tbl_16_ptr+(i*4));
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uint16 i;
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uint16 *dnr_tbl_16_ptr = (uint16 *)dinner_table_area;
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for (i = 0; i < dinner_table_size/2; i++) {
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if (READ_LE_UINT16(dnr_tbl_16_ptr+(i*4)) == file_nr) {
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debug(1, "file %d found!", file_nr);
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return (dnr_tbl_16_ptr+(i*4));
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}
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}
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}
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//if file is speech file then return NULL if not found
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printf("get_file_info() - speech file support not implemented yet!\n");
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return (uint16 *)NULL;
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// if file is speech file then return NULL if not found
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printf("get_file_info() - speech file support not implemented yet!\n");
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return (uint16 *)NULL;
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}
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@ -25,38 +25,38 @@
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#include "sky/skydefs.h"
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#include "sky/sky.h"
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#define intro_text_width 128
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#define intro_text_width 128
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#define fn_a_pal 60080
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#define fn_1a_log 60081
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#define fn_1a 60082
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#define fn_1b 60083
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#define fn_1c 60084
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#define fn_1d 60085
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#define fn_1e 60086
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#define fn_4a 60087
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#define fn_4b_log 60088
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#define fn_4b 60089
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#define fn_4c_log 60090
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#define fn_4c 60091
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#define fn_5_pal 60092
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#define fn_5_log 60093
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#define fn_5 60094
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#define fn_6_pal 60095
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#define fn_6_log 60096
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#define fn_6a 60097
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#define fn_6b 60098
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#define fn_a_pal 60080
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#define fn_1a_log 60081
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#define fn_1a 60082
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#define fn_1b 60083
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#define fn_1c 60084
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#define fn_1d 60085
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#define fn_1e 60086
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#define fn_4a 60087
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#define fn_4b_log 60088
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#define fn_4b 60089
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#define fn_4c_log 60090
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#define fn_4c 60091
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#define fn_5_pal 60092
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#define fn_5_log 60093
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#define fn_5 60094
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#define fn_6_pal 60095
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#define fn_6_log 60096
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#define fn_6a 60097
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#define fn_6b 60098
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#ifdef short_intro_start
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#define virgin_time_1 3
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#define viring_time_2 3
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#define rev_time 8
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#define gibb_time 6
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#define virgin_time_1 3
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#define viring_time_2 3
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#define rev_time 8
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#define gibb_time 6
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#else
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#define virgin_time_1 (3*50)
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#define virgin_time_2 ((3*50)+8)
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#define rev_time ((8*50)+8)
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#define gibb_time ((6*50)+8)
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#define virgin_time_1 (3*50)
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#define virgin_time_2 ((3*50)+8)
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#define rev_time ((8*50)+8)
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#define gibb_time ((6*50)+8)
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#endif
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void prepare_text(void);
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@ -85,20 +85,20 @@ uint8 *work_base;
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uint8 *work_screen;
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uint8 *work_screen_end;
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uint8 *intro_text_space; //space for storing text messages
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uint8 *intro_text_save; //save screen data here
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uint8 *intro_text_space; //space for storing text messages
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uint8 *intro_text_save; //save screen data here
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uint8 *vga_pointer;
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uint8 *diff_pointer;
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uint32 no_frames; //number of frames in scrolling intro
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uint32 no_frames; //number of frames in scrolling intro
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uint32 frame_counter;
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#define ic_prepare_text 0
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#define ic_show_text 1
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#define ic_remove_text 2
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#define ic_make_sound 3
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#define ic_fx_volume 4
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#define ic_prepare_text 0
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#define ic_show_text 1
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#define ic_remove_text 2
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#define ic_make_sound 3
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#define ic_fx_volume 4
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typedef void (*pfc)(void);
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@ -106,7 +106,7 @@ pfc command_routines[] = { &prepare_text, &show_intro_text, &remove_text, &intro
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uint32 cockpit_commands[] =
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{
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1000, //do straight away
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1000, //do straight away
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ic_prepare_text,
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77,
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220,
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@ -223,22 +223,22 @@ void SkyState::init_virgin()
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{
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_temp_pal = (uint8 *)load_file(60111, NULL);
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if (_temp_pal != NULL)
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set_palette(_temp_pal);
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set_palette(_temp_pal);
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_work_screen = (uint8 *)load_file(60110, NULL);
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if (_work_screen != NULL)
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show_screen();
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show_screen();
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//free the memory that was malloc'ed indirectly via load_file
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free (_work_screen);
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free (_temp_pal);
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// free the memory that was malloc'ed indirectly via load_file
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free(_work_screen);
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free(_temp_pal);
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}
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void SkyState::show_screen(void)
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{
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_system->copy_rect(_work_screen, 320, 0, 0, 320, 200);
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_system->update_screen();
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_system->copy_rect(_work_screen, 320, 0, 0, 320, 200);
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_system->update_screen();
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}
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void prepare_text(void)
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@ -8,7 +8,7 @@
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
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* You should have received a copy of the GNU General Public License
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@ -25,73 +25,73 @@
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#include "sky/skydefs.h"
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#include "sky/sky.h"
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#define fade_jump 2
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#define scroll_jump 16
|
||||
#define fade_jump 2
|
||||
#define scroll_jump 16
|
||||
|
||||
#define vga_colours 256
|
||||
#define game_colours 240
|
||||
#define vga_colours 256
|
||||
#define game_colours 240
|
||||
|
||||
uint8 top_16_colours[] =
|
||||
{
|
||||
0, 0, 0,
|
||||
38, 38, 38,
|
||||
63, 63, 63,
|
||||
0, 0, 0,
|
||||
0, 0, 0,
|
||||
0, 0, 0,
|
||||
0, 0, 0,
|
||||
54, 54, 54,
|
||||
45, 47, 49,
|
||||
32, 31, 41,
|
||||
29, 23, 37,
|
||||
23, 18, 30,
|
||||
49, 11, 11,
|
||||
39, 5, 5,
|
||||
29, 1, 1,
|
||||
63, 63, 63
|
||||
0, 0, 0,
|
||||
38, 38, 38,
|
||||
63, 63, 63,
|
||||
0, 0, 0,
|
||||
0, 0, 0,
|
||||
0, 0, 0,
|
||||
0, 0, 0,
|
||||
54, 54, 54,
|
||||
45, 47, 49,
|
||||
32, 31, 41,
|
||||
29, 23, 37,
|
||||
23, 18, 30,
|
||||
49, 11, 11,
|
||||
39, 5, 5,
|
||||
29, 1, 1,
|
||||
63, 63, 63
|
||||
};
|
||||
|
||||
void SkyState::initialise_screen(void)
|
||||
{
|
||||
int i;
|
||||
uint8 tmp_pal[1024];
|
||||
|
||||
_system->init_size(full_screen_width, full_screen_height);
|
||||
_backscreen = (uint8 *)malloc(full_screen_width*full_screen_height);
|
||||
_game_grid = (uint8 *)malloc(GRID_X*GRID_Y*2);
|
||||
_work_palette = (uint8 *)malloc(vga_colours*3);
|
||||
int i;
|
||||
uint8 tmp_pal[1024];
|
||||
|
||||
_system->init_size(full_screen_width, full_screen_height);
|
||||
_backscreen = (uint8 *)malloc(full_screen_width*full_screen_height);
|
||||
_game_grid = (uint8 *)malloc(GRID_X*GRID_Y*2);
|
||||
_work_palette = (uint8 *)malloc(vga_colours*3);
|
||||
|
||||
//blank the first 240 colors of the palette
|
||||
memset(tmp_pal, 0, game_colours * 4);
|
||||
//blank the first 240 colors of the palette
|
||||
memset(tmp_pal, 0, game_colours * 4);
|
||||
|
||||
//set the remaining colors
|
||||
for (i=0; i<(vga_colours-game_colours); i++) {
|
||||
tmp_pal[game_colours+i*4] = (top_16_colours[i*3] << 2) + (top_16_colours[i*3] & 3);
|
||||
tmp_pal[game_colours+i*4+1] = (top_16_colours[i*3+1] << 2) + (top_16_colours[i*3+1] & 3);
|
||||
tmp_pal[game_colours+i*4+2] = (top_16_colours[i*3+2] << 2) + (top_16_colours[i*3+2] & 3);
|
||||
tmp_pal[game_colours+i*4+3] = 0x00;
|
||||
}
|
||||
//set the remaining colors
|
||||
for (i = 0; i < (vga_colours-game_colours); i++) {
|
||||
tmp_pal[game_colours+i*4] = (top_16_colours[i*3] << 2) + (top_16_colours[i*3] & 3);
|
||||
tmp_pal[game_colours+i*4+1] = (top_16_colours[i*3+1] << 2) + (top_16_colours[i*3+1] & 3);
|
||||
tmp_pal[game_colours+i*4+2] = (top_16_colours[i*3+2] << 2) + (top_16_colours[i*3+2] & 3);
|
||||
tmp_pal[game_colours+i*4+3] = 0x00;
|
||||
}
|
||||
|
||||
//set the palette
|
||||
_system->set_palette(tmp_pal, 0, 256);
|
||||
//set the palette
|
||||
_system->set_palette(tmp_pal, 0, 256);
|
||||
|
||||
}
|
||||
|
||||
//set a new palette, pal is a pointer to dos vga rgb components 0..63
|
||||
void SkyState::set_palette(uint8 *pal)
|
||||
{
|
||||
convert_palette(pal, _palette);
|
||||
_system->set_palette(_palette, 0, 256);
|
||||
convert_palette(pal, _palette);
|
||||
_system->set_palette(_palette, 0, 256);
|
||||
}
|
||||
|
||||
void SkyState::convert_palette(uint8 *inpal, uint8* outpal) //convert 3 byte 0..63 rgb to 4byte 0..255 rgbx
|
||||
{
|
||||
int i;
|
||||
int i;
|
||||
|
||||
for (i = 0; i < vga_colours; i++) {
|
||||
outpal[4*i] = (inpal[3*i] << 2) + (inpal[3*i] & 3);
|
||||
outpal[4*i+1] = (inpal[3*i+1] << 2) + (inpal[3*i+1] & 3);
|
||||
outpal[4*i+2] = (inpal[3*i+2] << 2) + (inpal[3*i+2] & 3);
|
||||
outpal[4*i+3] = 0x00;
|
||||
}
|
||||
for (i = 0; i < vga_colours; i++) {
|
||||
outpal[4*i] = (inpal[3*i] << 2) + (inpal[3*i] & 3);
|
||||
outpal[4*i+1] = (inpal[3*i+1] << 2) + (inpal[3*i+1] & 3);
|
||||
outpal[4*i+2] = (inpal[3*i+2] << 2) + (inpal[3*i+2] & 3);
|
||||
outpal[4*i+3] = 0x00;
|
||||
}
|
||||
}
|
||||
|
|
18
sky/sky.cpp
18
sky/sky.cpp
|
@ -8,7 +8,7 @@
|
|||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
|
@ -57,7 +57,7 @@ SkyState::SkyState(GameDetector *detector, OSystem *syst)
|
|||
|
||||
_debugMode = detector->_debugMode;
|
||||
_debugLevel = detector->_debugLevel;
|
||||
_language = detector->_language;
|
||||
_language = detector->_language;
|
||||
}
|
||||
|
||||
SkyState::~SkyState()
|
||||
|
@ -85,13 +85,13 @@ void SkyState::go()
|
|||
|
||||
void SkyState::initialise(void)
|
||||
{
|
||||
//initialise_memory();
|
||||
//init_timer();
|
||||
//init_music();
|
||||
initialise_disk();
|
||||
initialise_screen();
|
||||
init_virgin();
|
||||
|
||||
//initialise_memory();
|
||||
//init_timer();
|
||||
//init_music();
|
||||
initialise_disk();
|
||||
initialise_screen();
|
||||
init_virgin();
|
||||
|
||||
}
|
||||
|
||||
void SkyState::delay(uint amount) //copied and mutilated from Simon.cpp
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue