indention fixed

svn-id: r6704
This commit is contained in:
Max Horn 2003-03-06 02:37:37 +00:00
parent b525feba24
commit 32b84fe2ba
4 changed files with 240 additions and 243 deletions

View file

@ -8,7 +8,7 @@
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
@ -28,7 +28,7 @@
#define no_of_files_hd 1600
#define no_of_files_cd 5200
#define max_files_in_list 60
#define max_files_in_list 60
int UnpackM1(void *, void *, uint16);
@ -44,169 +44,166 @@ File *dnr_handle = new File();
void SkyState::initialise_disk()
{
uint32 entries_read;
dnr_handle->open(dinner_file_name, _gameDataPath);
if (dnr_handle->isOpen() == false)
error("Could not open %s%s!\n", _gameDataPath, dinner_file_name);
if (!(dinner_table_size = dnr_handle->readUint32LE()))
error("Error reading from sky.dnr!\n"); //even though it was opened correctly?!
debug(1, "Entries in dinner table: %d", dinner_table_size);
dinner_table_area = (uint8 *)malloc(dinner_table_size*8);
entries_read = dnr_handle->read(dinner_table_area, 8*dinner_table_size) / 8;
uint32 entries_read;
if (entries_read != dinner_table_size)
warning("bytes_read != dinner_table_entries. [%d/%d]\n", entries_read, dinner_table_size);
data_disk_handle->open(data_file_name, _gameDataPath);
if (data_disk_handle->isOpen() == false)
error("Error opening %s%s!\n", _gameDataPath, data_file_name);
dnr_handle->open(dinner_file_name, _gameDataPath);
if (dnr_handle->isOpen() == false)
error("Could not open %s%s!\n", _gameDataPath, dinner_file_name);
if (!(dinner_table_size = dnr_handle->readUint32LE()))
error("Error reading from sky.dnr!\n"); //even though it was opened correctly?!
debug(1, "Entries in dinner table: %d", dinner_table_size);
dinner_table_area = (uint8 *)malloc(dinner_table_size*8);
entries_read = dnr_handle->read(dinner_table_area, 8*dinner_table_size) / 8;
if (entries_read != dinner_table_size)
warning("bytes_read != dinner_table_entries. [%d/%d]\n", entries_read, dinner_table_size);
data_disk_handle->open(data_file_name, _gameDataPath);
if (data_disk_handle->isOpen() == false)
error("Error opening %s%s!\n", _gameDataPath, data_file_name);
}
//load in file file_nr to address dest
//if dest == NULL, then allocate memory for this file
uint16 *SkyState::load_file(uint16 file_nr, uint8 *dest)
{
uint8 cflag;
uint32 eax, ecx;
int32 bytes_read;
uint8 *file_ptr, *esiptr, *ediptr;
dataFileHeader file_header;
uint8 cflag;
uint32 eax, ecx;
int32 bytes_read;
uint8 *file_ptr, *esiptr, *ediptr;
dataFileHeader file_header;
#ifdef file_order_chk
warning("File order checking not implemented yet!\n");
#endif
#ifdef file_order_chk
warning("File order checking not implemented yet!\n");
#endif
comp_file = file_nr;
debug(1, "load file %d,%d (%d)", (file_nr>>11), (file_nr&2047), file_nr);
file_ptr = (uint8 *)get_file_info(file_nr);
if (file_ptr == NULL) {
printf("File %d not found!\n", file_nr);
return NULL;
}
eax = READ_LE_UINT32((file_ptr+5));
file_flags = eax;
eax &= 0x03fffff;
file_size = eax;
ecx = READ_LE_UINT32((file_ptr+2));
ecx &= 0x0ffffff;
cflag = (uint8)((ecx >> (23)) & 0x1);
ecx = (((1 << (23)) ^ 0xFFFFFFFF) & ecx);
if (cflag)
ecx = ecx << 4;
file_offset = ecx;
fixed_dest = dest;
file_dest = dest;
comp_dest = dest;
file_ptr = (uint8 *)get_file_info(file_nr);
if (file_ptr == NULL) {
printf("File %d not found!\n", file_nr);
return NULL;
}
eax = READ_LE_UINT32((file_ptr+5));
file_flags = eax;
eax &= 0x03fffff;
file_size = eax;
if (dest == NULL) //we need to allocate memory for this file
file_dest = (uint8 *)malloc(eax);
data_disk_handle->seek(file_offset, SEEK_SET);
ecx = READ_LE_UINT32((file_ptr+2));
ecx &= 0x0ffffff;
#ifdef file_order_chk
warning("File order checking not implemented yet!\n");
#endif
//now read in the data
bytes_read = data_disk_handle->read(file_dest, 1*file_size);
if (bytes_read != (int32)file_size)
printf("ERROR: Unable to read %d bytes from datadisk (%d bytes read)\n", file_size, bytes_read);
cflag = (uint8)((file_flags >> (23)) & 0x1);
//if cflag == 0 then file is compressed, 1 == uncompressed
if (!cflag)
{
debug(1, "File is compressed...");
memcpy(&file_header, file_dest, sizeof(struct dataFileHeader));
if ( (uint8)((FROM_LE_16(file_header.flag) >> 7) & 0x1) ) {
debug(1, "with RNC!");
eax = FROM_LE_16(file_header.flag);
eax &= 0xFFFFFF00; //clear al
eax = eax << 8;
eax |= FROM_LE_16((uint16)file_header.s_tot_size);
decomp_size = eax;
if (fixed_dest == NULL) // is this valid?
comp_dest = (uint8 *)malloc(eax);
esiptr = file_dest;
ediptr = comp_dest;
cflag = (uint8)((ecx >> (23)) & 0x1);
ecx = (((1 << (23)) ^ 0xFFFFFFFF) & ecx);
if (cflag)
ecx = ecx << 4;
if ( (uint8)(file_flags >> (22) & 0x1) ) //do we include the header?
esiptr += sizeof(struct dataFileHeader);
else {
memcpy(ediptr, esiptr, sizeof(struct dataFileHeader));
esiptr += sizeof(struct dataFileHeader);
ediptr += sizeof(struct dataFileHeader);
}
file_offset = ecx;
fixed_dest = dest;
file_dest = dest;
comp_dest = dest;
eax = UnpackM1(esiptr, ediptr, 0);
debug(2, "UnpackM1 returned: %d", eax);
if (dest == NULL) //we need to allocate memory for this file
file_dest = (uint8 *)malloc(eax);
data_disk_handle->seek(file_offset, SEEK_SET);
if (eax == 0) { //Unpack returned 0: file was probably not packed.
if (fixed_dest == NULL)
free(comp_dest);
return (uint16 *)file_dest;
}
if (! (uint8)(file_flags >> (22) & 0x1) ) { //include header?
eax += sizeof(struct dataFileHeader);
if (eax != decomp_size)
{
debug(1, "ERROR: invalid decomp size! (was: %d, should be: %d)", eax, decomp_size);
#ifdef file_order_chk
warning("File order checking not implemented yet!\n");
#endif
//now read in the data
bytes_read = data_disk_handle->read(file_dest, 1*file_size);
if (bytes_read != (int32)file_size)
printf("ERROR: Unable to read %d bytes from datadisk (%d bytes read)\n", file_size, bytes_read);
cflag = (uint8)((file_flags >> (23)) & 0x1);
//if cflag == 0 then file is compressed, 1 == uncompressed
if (!cflag)
{
debug(1, "File is compressed...");
memcpy(&file_header, file_dest, sizeof(struct dataFileHeader));
if ( (uint8)((FROM_LE_16(file_header.flag) >> 7) & 0x1) ) {
debug(1, "with RNC!");
eax = FROM_LE_16(file_header.flag);
eax &= 0xFFFFFF00; //clear al
eax = eax << 8;
eax |= FROM_LE_16((uint16)file_header.s_tot_size);
decomp_size = eax;
if (fixed_dest == NULL) // is this valid?
comp_dest = (uint8 *)malloc(eax);
esiptr = file_dest;
ediptr = comp_dest;
if ( (uint8)(file_flags >> (22) & 0x1) ) //do we include the header?
esiptr += sizeof(struct dataFileHeader);
else {
memcpy(ediptr, esiptr, sizeof(struct dataFileHeader));
esiptr += sizeof(struct dataFileHeader);
ediptr += sizeof(struct dataFileHeader);
}
eax = UnpackM1(esiptr, ediptr, 0);
debug(2, "UnpackM1 returned: %d", eax);
if (eax == 0) { //Unpack returned 0: file was probably not packed.
if (fixed_dest == NULL)
free(comp_dest);
return (uint16 *)file_dest;
}
if (! (uint8)(file_flags >> (22) & 0x1) ) { // include header?
eax += sizeof(struct dataFileHeader);
if (eax != decomp_size) {
debug(1, "ERROR: invalid decomp size! (was: %d, should be: %d)", eax, decomp_size);
}
}
if (fixed_dest == NULL)
free(file_dest);
}
}
if (fixed_dest == NULL)
free(file_dest);
else
debug(1, "but not with RNC! (?!)");
}
else
debug(1, "but not with RNC! (?!)");
}
else
return (uint16 *)file_dest;
return (uint16 *)comp_dest;
return (uint16 *)file_dest;
return (uint16 *)comp_dest;
}
uint16 *SkyState::get_file_info(uint16 file_nr)
{
uint16 i;
uint16 *dnr_tbl_16_ptr = (uint16 *)dinner_table_area;
for (i = 0; i < dinner_table_size/2; i++)
{
if (READ_LE_UINT16(dnr_tbl_16_ptr+(i*4)) == file_nr)
{
debug(1, "file %d found!", file_nr);
return (dnr_tbl_16_ptr+(i*4));
uint16 i;
uint16 *dnr_tbl_16_ptr = (uint16 *)dinner_table_area;
for (i = 0; i < dinner_table_size/2; i++) {
if (READ_LE_UINT16(dnr_tbl_16_ptr+(i*4)) == file_nr) {
debug(1, "file %d found!", file_nr);
return (dnr_tbl_16_ptr+(i*4));
}
}
}
//if file is speech file then return NULL if not found
printf("get_file_info() - speech file support not implemented yet!\n");
return (uint16 *)NULL;
// if file is speech file then return NULL if not found
printf("get_file_info() - speech file support not implemented yet!\n");
return (uint16 *)NULL;
}

View file

@ -25,38 +25,38 @@
#include "sky/skydefs.h"
#include "sky/sky.h"
#define intro_text_width 128
#define intro_text_width 128
#define fn_a_pal 60080
#define fn_1a_log 60081
#define fn_1a 60082
#define fn_1b 60083
#define fn_1c 60084
#define fn_1d 60085
#define fn_1e 60086
#define fn_4a 60087
#define fn_4b_log 60088
#define fn_4b 60089
#define fn_4c_log 60090
#define fn_4c 60091
#define fn_5_pal 60092
#define fn_5_log 60093
#define fn_5 60094
#define fn_6_pal 60095
#define fn_6_log 60096
#define fn_6a 60097
#define fn_6b 60098
#define fn_a_pal 60080
#define fn_1a_log 60081
#define fn_1a 60082
#define fn_1b 60083
#define fn_1c 60084
#define fn_1d 60085
#define fn_1e 60086
#define fn_4a 60087
#define fn_4b_log 60088
#define fn_4b 60089
#define fn_4c_log 60090
#define fn_4c 60091
#define fn_5_pal 60092
#define fn_5_log 60093
#define fn_5 60094
#define fn_6_pal 60095
#define fn_6_log 60096
#define fn_6a 60097
#define fn_6b 60098
#ifdef short_intro_start
#define virgin_time_1 3
#define viring_time_2 3
#define rev_time 8
#define gibb_time 6
#define virgin_time_1 3
#define viring_time_2 3
#define rev_time 8
#define gibb_time 6
#else
#define virgin_time_1 (3*50)
#define virgin_time_2 ((3*50)+8)
#define rev_time ((8*50)+8)
#define gibb_time ((6*50)+8)
#define virgin_time_1 (3*50)
#define virgin_time_2 ((3*50)+8)
#define rev_time ((8*50)+8)
#define gibb_time ((6*50)+8)
#endif
void prepare_text(void);
@ -85,20 +85,20 @@ uint8 *work_base;
uint8 *work_screen;
uint8 *work_screen_end;
uint8 *intro_text_space; //space for storing text messages
uint8 *intro_text_save; //save screen data here
uint8 *intro_text_space; //space for storing text messages
uint8 *intro_text_save; //save screen data here
uint8 *vga_pointer;
uint8 *diff_pointer;
uint32 no_frames; //number of frames in scrolling intro
uint32 no_frames; //number of frames in scrolling intro
uint32 frame_counter;
#define ic_prepare_text 0
#define ic_show_text 1
#define ic_remove_text 2
#define ic_make_sound 3
#define ic_fx_volume 4
#define ic_prepare_text 0
#define ic_show_text 1
#define ic_remove_text 2
#define ic_make_sound 3
#define ic_fx_volume 4
typedef void (*pfc)(void);
@ -106,7 +106,7 @@ pfc command_routines[] = { &prepare_text, &show_intro_text, &remove_text, &intro
uint32 cockpit_commands[] =
{
1000, //do straight away
1000, //do straight away
ic_prepare_text,
77,
220,
@ -223,22 +223,22 @@ void SkyState::init_virgin()
{
_temp_pal = (uint8 *)load_file(60111, NULL);
if (_temp_pal != NULL)
set_palette(_temp_pal);
set_palette(_temp_pal);
_work_screen = (uint8 *)load_file(60110, NULL);
if (_work_screen != NULL)
show_screen();
show_screen();
//free the memory that was malloc'ed indirectly via load_file
free (_work_screen);
free (_temp_pal);
// free the memory that was malloc'ed indirectly via load_file
free(_work_screen);
free(_temp_pal);
}
void SkyState::show_screen(void)
{
_system->copy_rect(_work_screen, 320, 0, 0, 320, 200);
_system->update_screen();
_system->copy_rect(_work_screen, 320, 0, 0, 320, 200);
_system->update_screen();
}
void prepare_text(void)

View file

@ -8,7 +8,7 @@
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
@ -25,73 +25,73 @@
#include "sky/skydefs.h"
#include "sky/sky.h"
#define fade_jump 2
#define scroll_jump 16
#define fade_jump 2
#define scroll_jump 16
#define vga_colours 256
#define game_colours 240
#define vga_colours 256
#define game_colours 240
uint8 top_16_colours[] =
{
0, 0, 0,
38, 38, 38,
63, 63, 63,
0, 0, 0,
0, 0, 0,
0, 0, 0,
0, 0, 0,
54, 54, 54,
45, 47, 49,
32, 31, 41,
29, 23, 37,
23, 18, 30,
49, 11, 11,
39, 5, 5,
29, 1, 1,
63, 63, 63
0, 0, 0,
38, 38, 38,
63, 63, 63,
0, 0, 0,
0, 0, 0,
0, 0, 0,
0, 0, 0,
54, 54, 54,
45, 47, 49,
32, 31, 41,
29, 23, 37,
23, 18, 30,
49, 11, 11,
39, 5, 5,
29, 1, 1,
63, 63, 63
};
void SkyState::initialise_screen(void)
{
int i;
uint8 tmp_pal[1024];
_system->init_size(full_screen_width, full_screen_height);
_backscreen = (uint8 *)malloc(full_screen_width*full_screen_height);
_game_grid = (uint8 *)malloc(GRID_X*GRID_Y*2);
_work_palette = (uint8 *)malloc(vga_colours*3);
int i;
uint8 tmp_pal[1024];
_system->init_size(full_screen_width, full_screen_height);
_backscreen = (uint8 *)malloc(full_screen_width*full_screen_height);
_game_grid = (uint8 *)malloc(GRID_X*GRID_Y*2);
_work_palette = (uint8 *)malloc(vga_colours*3);
//blank the first 240 colors of the palette
memset(tmp_pal, 0, game_colours * 4);
//blank the first 240 colors of the palette
memset(tmp_pal, 0, game_colours * 4);
//set the remaining colors
for (i=0; i<(vga_colours-game_colours); i++) {
tmp_pal[game_colours+i*4] = (top_16_colours[i*3] << 2) + (top_16_colours[i*3] & 3);
tmp_pal[game_colours+i*4+1] = (top_16_colours[i*3+1] << 2) + (top_16_colours[i*3+1] & 3);
tmp_pal[game_colours+i*4+2] = (top_16_colours[i*3+2] << 2) + (top_16_colours[i*3+2] & 3);
tmp_pal[game_colours+i*4+3] = 0x00;
}
//set the remaining colors
for (i = 0; i < (vga_colours-game_colours); i++) {
tmp_pal[game_colours+i*4] = (top_16_colours[i*3] << 2) + (top_16_colours[i*3] & 3);
tmp_pal[game_colours+i*4+1] = (top_16_colours[i*3+1] << 2) + (top_16_colours[i*3+1] & 3);
tmp_pal[game_colours+i*4+2] = (top_16_colours[i*3+2] << 2) + (top_16_colours[i*3+2] & 3);
tmp_pal[game_colours+i*4+3] = 0x00;
}
//set the palette
_system->set_palette(tmp_pal, 0, 256);
//set the palette
_system->set_palette(tmp_pal, 0, 256);
}
//set a new palette, pal is a pointer to dos vga rgb components 0..63
void SkyState::set_palette(uint8 *pal)
{
convert_palette(pal, _palette);
_system->set_palette(_palette, 0, 256);
convert_palette(pal, _palette);
_system->set_palette(_palette, 0, 256);
}
void SkyState::convert_palette(uint8 *inpal, uint8* outpal) //convert 3 byte 0..63 rgb to 4byte 0..255 rgbx
{
int i;
int i;
for (i = 0; i < vga_colours; i++) {
outpal[4*i] = (inpal[3*i] << 2) + (inpal[3*i] & 3);
outpal[4*i+1] = (inpal[3*i+1] << 2) + (inpal[3*i+1] & 3);
outpal[4*i+2] = (inpal[3*i+2] << 2) + (inpal[3*i+2] & 3);
outpal[4*i+3] = 0x00;
}
for (i = 0; i < vga_colours; i++) {
outpal[4*i] = (inpal[3*i] << 2) + (inpal[3*i] & 3);
outpal[4*i+1] = (inpal[3*i+1] << 2) + (inpal[3*i+1] & 3);
outpal[4*i+2] = (inpal[3*i+2] << 2) + (inpal[3*i+2] & 3);
outpal[4*i+3] = 0x00;
}
}

View file

@ -8,7 +8,7 @@
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
@ -57,7 +57,7 @@ SkyState::SkyState(GameDetector *detector, OSystem *syst)
_debugMode = detector->_debugMode;
_debugLevel = detector->_debugLevel;
_language = detector->_language;
_language = detector->_language;
}
SkyState::~SkyState()
@ -85,13 +85,13 @@ void SkyState::go()
void SkyState::initialise(void)
{
//initialise_memory();
//init_timer();
//init_music();
initialise_disk();
initialise_screen();
init_virgin();
//initialise_memory();
//init_timer();
//init_music();
initialise_disk();
initialise_screen();
init_virgin();
}
void SkyState::delay(uint amount) //copied and mutilated from Simon.cpp