Removed overflow/underflow checks from DraciFont::drawChar(). Instead, we now calculate the number of pixels that can be drawn without overflowing beforehand. Also added asserts to catch any negative value passed for the coordinates.
svn-id: r41471
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2308748f01
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32d12e90e3
2 changed files with 19 additions and 15 deletions
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@ -133,7 +133,7 @@ int DraciEngine::go() {
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// Draw small string
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path = "Small.fon";
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font.setFont(path);
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testString = "I'm smaller than the font above me";
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testString = "I'm smaller than the font above me.";
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font.drawString(surf, testString,
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(320 - font.getStringWidth(testString, 1)) / 2, 150, 1);
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_system->unlockScreen();
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@ -117,27 +117,27 @@ uint8 DraciFont::getCharWidth(uint8 chr) const {
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void DraciFont::drawChar(Graphics::Surface *dst, uint8 chr, int tx, int ty) const {
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assert(dst != NULL);
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assert(tx >= 0);
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assert(ty >= 0);
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byte *ptr = (byte *)dst->getBasePtr(tx, ty);
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uint8 charIndex = chr - kCharIndexOffset;
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int charOffset = charIndex * _fontHeight * _maxCharWidth;
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uint8 currentWidth = _charWidths[charIndex];
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for (uint8 y = 0; y < _fontHeight; ++y) {
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// Determine how many pixels to draw horizontally (to prevent overflow)
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int xSpaceLeft = dst->w - tx - 1;
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int xPixelsToDraw = (currentWidth < xSpaceLeft) ? currentWidth : xSpaceLeft;
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// Check for vertical overflow
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if (ty + y < 0 || ty + y >= dst->h) {
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continue;
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}
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// Determine how many pixels to draw vertically
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int ySpaceLeft = dst->h - ty - 1;
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int yPixelsToDraw = (_fontHeight < ySpaceLeft) ? _fontHeight : ySpaceLeft;
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for (int y = 0; y < yPixelsToDraw; ++y) {
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for (int x = 0; x <= xPixelsToDraw; ++x) {
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for (uint8 x = 0; x <= currentWidth; ++x) {
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// Check for horizontal overflow
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if (tx + x < 0 || tx + x >= dst->w) {
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continue;
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}
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// Paint pixel
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int curr = ((int)y) * _maxCharWidth + x;
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int curr = y * _maxCharWidth + x;
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ptr[x] = _charData[charOffset + curr];
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}
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@ -158,9 +158,13 @@ void DraciFont::drawChar(Graphics::Surface *dst, uint8 chr, int tx, int ty) cons
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void DraciFont::drawString(Graphics::Surface *dst, Common::String str,
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int x, int y, int spacing) const {
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assert(dst != NULL);
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assert(dst != NULL);
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assert(x >= 0);
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assert(y >= 0);
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int curx = x;
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uint len = str.size();
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for (unsigned int i = 0; i < len; ++i) {
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drawChar(dst, str[i], curx, y);
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curx += getCharWidth(str[i]) + spacing;
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