changed "sprite not loaded" printfs to debug()s.

svn-id: r8989
This commit is contained in:
Robert Göffringmann 2003-07-13 15:38:59 +00:00
parent ffddfd76d9
commit 3304c40f26

View file

@ -272,7 +272,7 @@ void SkyScreen::paletteFadeUp(uint16 fileNr) {
if (pal) {
paletteFadeUp(pal);
free(pal);
} else printf("SkyScreen::paletteFadeUp: Can't load palette #%d\n",fileNr);
} else warning("SkyScreen::paletteFadeUp: Can't load palette #%d\n",fileNr);
}
void SkyScreen::paletteFadeUp(uint8 *pal) {
@ -511,8 +511,7 @@ void SkyScreen::sortSprites(void) {
dataFileHeader *spriteData =
(dataFileHeader *)SkyState::fetchItem(spriteComp->frame >> 6);
if (!spriteData) {
printf("Missing file %d!\n",spriteComp->frame >> 6);
//getchar();
debug(9,"Missing file %d!\n",spriteComp->frame >> 6);
spriteComp->status = 0;
} else {
sortList[spriteCnt].yCood = spriteComp->ycood + spriteData->s_offset_y + spriteData->s_height;
@ -572,7 +571,7 @@ void SkyScreen::doSprites(uint8 layer) {
(spriteData->screen == SkyLogic::_scriptVariables[SCREEN])) {
uint8 *toBeDrawn = (uint8 *)SkyState::fetchItem(spriteData->frame >> 6);
if (!toBeDrawn) {
printf("Spritedata %d not loaded!\n",spriteData->frame >> 6);
debug(9, "Spritedata %d not loaded!\n",spriteData->frame >> 6);
spriteData->status = 0;
} else {
drawSprite(toBeDrawn, spriteData);