moved ScummDebugger into seperate header; re-added box drawing (debug) code; changed some debugg hotkeys: (q)uit became (c)onitune and (e)xit became quit. This matches gdb, and is IMHO either to understand, too
svn-id: r4660
This commit is contained in:
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064c16dd21
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330d06ba1b
5 changed files with 218 additions and 39 deletions
183
debug.cpp
183
debug.cpp
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@ -26,6 +26,7 @@
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#include "stdafx.h"
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#include "scumm.h"
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#include "actor.h"
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#include "debug.h"
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#ifdef HAVE_READLINE
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#include "debugrl.h"
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@ -34,7 +35,7 @@
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enum {
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CMD_INVALID,
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CMD_HELP,
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CMD_QUIT,
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CMD_CONTINUE,
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CMD_GO,
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CMD_ACTOR,
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CMD_SCRIPTS,
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@ -42,7 +43,7 @@ enum {
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CMD_DUMPBOX,
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CMD_VAR,
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CMD_WATCH,
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CMD_EXIT
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CMD_QUIT
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};
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void ScummDebugger::attach(Scumm *s)
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@ -60,25 +61,24 @@ void ScummDebugger::attach(Scumm *s)
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#endif
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}
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void BoxTest(int num);
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bool ScummDebugger::do_command()
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{
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switch (get_command()) {
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case CMD_HELP:
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printf("Debugger commands:\n"
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"(h)elp -> display this help text\n"
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"(q)uit -> quit the debugger\n"
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"(g)o [numframes] -> increase frame\n"
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"(a)ctor [actornum] -> show actor information\n"
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"(b)oxes -> list and draw boxen\n"
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"(c)ontinue -> exit the debugger and continue the program\n"
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"(h)elp -> display this help text\n"
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"(g)o [numframes] -> increase frame\n"
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"(r)oom [roomnum] -> load room\n"
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"(s)cripts -> show running scripts\n"
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"(b)oxes -> list and draw boxen\n"
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"(v)ariable -> set or show a variable value\n"
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"(w)atch [varnum] -> set a variable watch. 0 means all variables.\n" "(e)xit -> exit game\n");
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"(w)atch [varnum] -> set a variable watch. 0 means all variables.\n"
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"(q)uit -> exit game\n");
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return true;
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case CMD_QUIT:
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case CMD_CONTINUE:
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detach();
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return false;
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@ -127,8 +127,7 @@ bool ScummDebugger::do_command()
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printf("\nWalk boxes:\n");
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for (i = 0; i < num; i++) {
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//warning("BoxTest currently unimplemented in new graphics code\n");
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/*BoxTest(i); */
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boxTest(i);
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_s->getBoxCoordinates(i, &box);
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flags = _s->getBoxFlags(i);
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printf("%d: [%d x %d] [%d x %d] [%d x %d] [%d x %d], flags=0x%02x\n", i,
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@ -162,7 +161,7 @@ bool ScummDebugger::do_command()
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printf("Watching vars[%d]\n", _s->_varwatch);
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}
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return true;
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case CMD_EXIT:
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case CMD_QUIT:
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exit(1);
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default: /* this line is never reached */
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@ -207,7 +206,7 @@ struct DebuggerCommands {
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static const DebuggerCommands debugger_commands[] = {
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{"h", 1, CMD_HELP},
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{"q", 1, CMD_QUIT},
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{"c", 1, CMD_CONTINUE},
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{"g", 1, CMD_GO},
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{"a", 1, CMD_ACTOR},
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{"s", 1, CMD_SCRIPTS},
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@ -215,7 +214,7 @@ static const DebuggerCommands debugger_commands[] = {
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{"b", 1, CMD_DUMPBOX},
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{"v", 1, CMD_VAR},
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{"w", 1, CMD_WATCH},
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{"e", 1, CMD_EXIT},
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{"q", 1, CMD_QUIT},
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{"", 0, 0}
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};
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@ -231,7 +230,7 @@ int ScummDebugger::get_command()
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buf = _cmd_buffer;
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printf("debug> ");
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if (!fgets(_cmd_buffer, sizeof(_cmd_buffer), stdin))
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return CMD_QUIT;
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return CMD_CONTINUE;
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i = strlen(_cmd_buffer);
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while (i > 0 && _cmd_buffer[i - 1] == 10)
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@ -247,7 +246,7 @@ int ScummDebugger::get_command()
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buf = readline("debug> ");
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if (!buf) {
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printf("\n");
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return CMD_QUIT;
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return CMD_CONTINUE;
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}
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if (strlen(buf) == 0) {
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continue;
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@ -316,3 +315,153 @@ void ScummDebugger::printScripts()
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}
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printf("+---------------------------------+\n");
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}
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/************ ENDER: Temporary debug code for boxen **************/
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/*
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int hlineColor(SDL_Surface * dst, Sint16 x1, Sint16 x2, Sint16 y, Uint32 color)
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*/
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static int gfxPrimitivesCompareInt(const void *a, const void *b);
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static int *gfxPrimitivesPolyInts = NULL;
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static int gfxPrimitivesPolyAllocated = 0;
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static byte *getBasePtr(Scumm *_s, int x, int y)
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{
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VirtScreen *vs = _s->findVirtScreen(y);
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if (vs == NULL)
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return NULL;
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return vs->screenPtr + x + (y - vs->topline) * 320 +
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_s->_screenStartStrip * 8 + (_s->camera._cur.y - 100) * 320;
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}
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static void hline(Scumm *scumm, int x1, int x2, int y, byte color)
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{
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byte *ptr;
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if (x2 < x1)
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x2 ^= x1 ^= x2 ^= x1; // Swap x2 and x1
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ptr = getBasePtr(scumm, x1, y);
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if (ptr == NULL)
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return;
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while (x1++ <= x2) {
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*ptr++ = color;
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}
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}
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static void filledPolygonColor(Scumm *scumm, int16 *vx, int16 *vy, int n, int color)
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{
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int i;
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int y;
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int miny, maxy;
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int x1, y1;
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int x2, y2;
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int ind1, ind2;
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int ints;
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/* Sanity check */
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if (n < 3) {
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return;
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}
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/* Allocate temp array, only grow array */
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if (!gfxPrimitivesPolyAllocated) {
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gfxPrimitivesPolyInts = (int *)malloc(sizeof(int) * n);
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gfxPrimitivesPolyAllocated = n;
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} else {
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if (gfxPrimitivesPolyAllocated < n) {
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gfxPrimitivesPolyInts = (int *)realloc(gfxPrimitivesPolyInts, sizeof(int) * n);
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gfxPrimitivesPolyAllocated = n;
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}
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}
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/* Determine Y maxima */
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miny = vy[0];
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maxy = vy[0];
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for (i = 1; (i < n); i++) {
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if (vy[i] < miny) {
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miny = vy[i];
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} else if (vy[i] > maxy) {
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maxy = vy[i];
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}
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}
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/* Draw, scanning y */
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for (y = miny; (y <= maxy); y++) {
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ints = 0;
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for (i = 0; (i < n); i++) {
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if (!i) {
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ind1 = n - 1;
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ind2 = 0;
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} else {
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ind1 = i - 1;
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ind2 = i;
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}
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y1 = vy[ind1];
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y2 = vy[ind2];
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if (y1 < y2) {
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x1 = vx[ind1];
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x2 = vx[ind2];
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} else if (y1 > y2) {
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y2 = vy[ind1];
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y1 = vy[ind2];
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x2 = vx[ind1];
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x1 = vx[ind2];
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} else {
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continue;
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}
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if ((y >= y1) && (y < y2)) {
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gfxPrimitivesPolyInts[ints++] = (y - y1) * (x2 - x1) / (y2 - y1) + x1;
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} else if ((y == maxy) && (y > y1) && (y <= y2)) {
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gfxPrimitivesPolyInts[ints++] = (y - y1) * (x2 - x1) / (y2 - y1) + x1;
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}
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}
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qsort(gfxPrimitivesPolyInts, ints, sizeof(int), gfxPrimitivesCompareInt);
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for (i = 0; (i < ints); i += 2) {
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hline(scumm, gfxPrimitivesPolyInts[i], gfxPrimitivesPolyInts[i + 1], y, color);
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}
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}
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return;
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}
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static int gfxPrimitivesCompareInt(const void *a, const void *b)
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{
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return (*(const int *)a) - (*(const int *)b);
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}
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void ScummDebugger::boxTest(int num)
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{
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BoxCoords box;
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int16 rx1[4], ry1[4];
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_s->getBoxCoordinates(num, &box);
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rx1[0] = box.ul.x;
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ry1[0] = box.ul.y;
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rx1[1] = box.ur.x;
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ry1[1] = box.ur.y;
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rx1[2] = box.lr.x;
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ry1[2] = box.lr.y;
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rx1[3] = box.ll.x;
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ry1[3] = box.ll.y;
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// TODO - maybe use different colors for each box, and/or print the box number inside it?
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filledPolygonColor(_s, &rx1[0], &ry1[0], 4, 255);
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VirtScreen *vs = _s->findVirtScreen(box.ul.y);
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if (vs != NULL)
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_s->setVirtscreenDirty(vs, 0, 0, 320, 200);
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_s->drawDirtyScreenParts();
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_s->_system->update_screen();
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}
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50
debug.h
Normal file
50
debug.h
Normal file
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@ -0,0 +1,50 @@
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/* ScummVM - Scumm Interpreter
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* Copyright (C) 2002 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*/
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#ifndef DEBUG_H
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#define DEBUG_H
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class Scumm;
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struct ScummDebugger {
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Scumm *_s;
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byte _command;
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char *_parameters;
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bool _welcome;
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int _go_amount;
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char _cmd_buffer[256];
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void on_frame();
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bool do_command();
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void enter();
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int get_command();
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void attach(Scumm *s);
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void detach();
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void printActors(int act);
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void printScripts();
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void boxTest(int box);
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};
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#endif
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1
gfx.cpp
1
gfx.cpp
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@ -2765,3 +2765,4 @@ void Scumm::createSpecialPalette(int16 a, int16 b, int16 c, int16 d, int16 e, in
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}
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}
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}
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22
scumm.h
22
scumm.h
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@ -1446,28 +1446,6 @@ class Scumm_v7 : public Scumm
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{
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};
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struct ScummDebugger {
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Scumm *_s;
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byte _command;
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char *_parameters;
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bool _welcome;
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int _go_amount;
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char _cmd_buffer[256];
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void on_frame();
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bool do_command();
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void enter();
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int get_command();
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void attach(Scumm *s);
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void detach();
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void printActors(int act);
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void printScripts();
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};
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extern uint16 _debugLevel;
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extern const byte revBitMask[8];
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#include "sound/mididrv.h"
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#include "sound/imuse.h"
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#include "actor.h"
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#include "debug.h"
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#include "gameDetector.h"
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#include "gui.h"
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#include "newgui.h"
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