Added possibility to use (char *) as ashMap keys. For some reason it does not

work as expected. When I try to switch _aliasmap in eval.h to it, I get 
crash in String constructor on dereferencing.

svn-id: r22838
This commit is contained in:
Eugene Sandulenko 2006-06-02 15:41:48 +00:00
parent 984214a109
commit 3348c32de0

View file

@ -56,7 +56,7 @@
#include "common/str.h"
#include "common/util.h"
namespace Common {
namespace Common {
typedef Common::String String;
@ -71,6 +71,30 @@ struct Hash<String> {
}
};
template <>
struct Hash<const char *> {
uint operator()(const char *s) const {
return hashit(s);
}
};
// data structure used by HashMap internally to keep
// track of what's mapped to what.
template <class Key, class Val>
struct BaseNode {
Key _key;
Val _value;
BaseNode() {}
BaseNode(const Key &key) : _key(key) {}
};
template <class Val>
struct BaseNode<const char *, Val> {
char *_key;
Val _value;
BaseNode() {assert(0);}
BaseNode(const char *key) { printf("%s\n", key); _key = (char *)malloc(strlen(key)+1); strcpy(_key, key); }
};
// The table sizes ideally are primes. We use a helper function to find
// suitable table sizes.
@ -95,23 +119,14 @@ uint nextTableSize(uint x);
* triggered instead. Hence if you are not sure whether a key is contained in
* the map, use contains() first to check for its presence.
*/
template <class Key, class Val, class HashFunc = Hash<Key>, class EqualFunc = EqualTo<Key> >
template <class Key, class Val, class HashFunc = Hash<Key>, class EqualFunc = EqualTo<Key>, class BaseNodeFunc = BaseNode<Key, Val> >
class HashMap {
private:
#if defined (_WIN32_WCE) || defined (_MSC_VER) || defined (__SYMBIAN32__) || defined (PALMOS_MODE)
//FIXME evc4, msvc6,msvc7 & GCC 2.9x doesn't like it as private member
public:
#endif
// data structure used by HashMap internally to keep
// track of what's mapped to what.
struct BaseNode {
Key _key;
Val _value;
BaseNode() {}
BaseNode(const Key &key) : _key(key) {}
};
BaseNode **_arr; // hashtable of size arrsize.
BaseNodeFunc **_arr; // hashtable of size arrsize.
uint _arrsize, _nele;
HashFunc _hash;
@ -126,16 +141,16 @@ public:
public:
class const_iterator {
typedef const HashMap<Key, Val, HashFunc, EqualFunc> * hashmap_t;
friend class HashMap<Key, Val, HashFunc, EqualFunc>;
typedef const HashMap<Key, Val, HashFunc, EqualFunc, BaseNodeFunc> * hashmap_t;
friend class HashMap<Key, Val, HashFunc, EqualFunc, BaseNodeFunc>;
protected:
hashmap_t _hashmap;
uint _idx;
const_iterator(uint idx, hashmap_t hashmap) : _idx(idx), _hashmap(hashmap) {}
const BaseNode *deref() const {
const BaseNodeFunc *deref() const {
assert(_hashmap != 0);
BaseNode *node = _hashmap->_arr[_idx];
BaseNodeFunc *node = _hashmap->_arr[_idx];
assert(node != 0);
return node;
}
@ -143,8 +158,8 @@ public:
public:
const_iterator() : _idx(0), _hashmap(0) {}
const BaseNode &operator *() const { return *deref(); }
const BaseNode *operator->() const { return deref(); }
const BaseNodeFunc &operator *() const { return *deref(); }
const BaseNodeFunc *operator->() const { return deref(); }
bool operator ==(const const_iterator &iter) const { return _idx == iter._idx && _hashmap == iter._hashmap; }
bool operator !=(const const_iterator &iter) const { return !(*this == iter); }
const_iterator operator ++() {
@ -193,6 +208,13 @@ public:
return end();
}
const_iterator find(const char *key) const {
uint ctr = lookup(key);
if (_arr[ctr])
return const_iterator(ctr, this);
return end();
}
// TODO: insert() method?
@ -204,12 +226,12 @@ public:
//-------------------------------------------------------
// HashMap functions
template <class Key, class Val, class HashFunc, class EqualFunc>
HashMap<Key, Val, HashFunc, EqualFunc>::HashMap() {
template <class Key, class Val, class HashFunc, class EqualFunc, class BaseNodeFunc>
HashMap<Key, Val, HashFunc, EqualFunc, BaseNodeFunc>::HashMap() {
_arrsize = nextTableSize(0);
_arr = new BaseNode *[_arrsize];
_arr = new BaseNodeFunc *[_arrsize];
assert(_arr != NULL);
memset(_arr, 0, _arrsize * sizeof(BaseNode *));
memset(_arr, 0, _arrsize * sizeof(BaseNodeFunc *));
_nele = 0;
@ -219,8 +241,8 @@ HashMap<Key, Val, HashFunc, EqualFunc>::HashMap() {
#endif
}
template <class Key, class Val, class HashFunc, class EqualFunc>
HashMap<Key, Val, HashFunc, EqualFunc>::~HashMap() {
template <class Key, class Val, class HashFunc, class EqualFunc, class BaseNodeFunc>
HashMap<Key, Val, HashFunc, EqualFunc, BaseNodeFunc>::~HashMap() {
uint ctr;
for (ctr = 0; ctr < _arrsize; ctr++)
@ -230,8 +252,8 @@ HashMap<Key, Val, HashFunc, EqualFunc>::~HashMap() {
delete[] _arr;
}
template <class Key, class Val, class HashFunc, class EqualFunc>
void HashMap<Key, Val, HashFunc, EqualFunc>::clear(bool shrinkArray) {
template <class Key, class Val, class HashFunc, class EqualFunc, class BaseNodeFunc>
void HashMap<Key, Val, HashFunc, EqualFunc, BaseNodeFunc>::clear(bool shrinkArray) {
for (uint ctr = 0; ctr < _arrsize; ctr++) {
if (_arr[ctr] != NULL) {
delete _arr[ctr];
@ -243,18 +265,18 @@ void HashMap<Key, Val, HashFunc, EqualFunc>::clear(bool shrinkArray) {
delete[] _arr;
_arrsize = nextTableSize(0);
_arr = new BaseNode *[_arrsize];
_arr = new BaseNodeFunc *[_arrsize];
assert(_arr != NULL);
memset(_arr, 0, _arrsize * sizeof(BaseNode *));
memset(_arr, 0, _arrsize * sizeof(BaseNodeFunc *));
}
_nele = 0;
}
template <class Key, class Val, class HashFunc, class EqualFunc>
void HashMap<Key, Val, HashFunc, EqualFunc>::expand_array(uint newsize) {
template <class Key, class Val, class HashFunc, class EqualFunc, class BaseNodeFunc>
void HashMap<Key, Val, HashFunc, EqualFunc, BaseNodeFunc>::expand_array(uint newsize) {
assert(newsize > _arrsize);
BaseNode **old_arr;
BaseNodeFunc **old_arr;
uint old_arrsize, old_nele, ctr, dex;
old_nele = _nele;
@ -263,9 +285,9 @@ void HashMap<Key, Val, HashFunc, EqualFunc>::expand_array(uint newsize) {
// allocate a new array
_arrsize = newsize;
_arr = new BaseNode *[_arrsize];
_arr = new BaseNodeFunc *[_arrsize];
assert(_arr != NULL);
memset(_arr, 0, _arrsize * sizeof(BaseNode *));
memset(_arr, 0, _arrsize * sizeof(BaseNodeFunc *));
_nele = 0;
@ -295,8 +317,8 @@ void HashMap<Key, Val, HashFunc, EqualFunc>::expand_array(uint newsize) {
return;
}
template <class Key, class Val, class HashFunc, class EqualFunc>
int HashMap<Key, Val, HashFunc, EqualFunc>::lookup(const Key &key) const {
template <class Key, class Val, class HashFunc, class EqualFunc, class BaseNodeFunc>
int HashMap<Key, Val, HashFunc, EqualFunc, BaseNodeFunc>::lookup(const Key &key) const {
uint ctr = _hash(key) % _arrsize;
while (_arr[ctr] != NULL && !_equal(_arr[ctr]->_key, key)) {
@ -317,18 +339,18 @@ int HashMap<Key, Val, HashFunc, EqualFunc>::lookup(const Key &key) const {
return ctr;
}
template <class Key, class Val, class HashFunc, class EqualFunc>
bool HashMap<Key, Val, HashFunc, EqualFunc>::contains(const Key &key) const {
template <class Key, class Val, class HashFunc, class EqualFunc, class BaseNodeFunc>
bool HashMap<Key, Val, HashFunc, EqualFunc, BaseNodeFunc>::contains(const Key &key) const {
uint ctr = lookup(key);
return (_arr[ctr] != NULL);
}
template <class Key, class Val, class HashFunc, class EqualFunc>
Val &HashMap<Key, Val, HashFunc, EqualFunc>::operator [](const Key &key) {
template <class Key, class Val, class HashFunc, class EqualFunc, class BaseNodeFunc>
Val &HashMap<Key, Val, HashFunc, EqualFunc, BaseNodeFunc>::operator [](const Key &key) {
uint ctr = lookup(key);
if (_arr[ctr] == NULL) {
_arr[ctr] = new BaseNode(key);
_arr[ctr] = new BaseNodeFunc(key);
_nele++;
// Keep the load factor below 75%.
@ -341,20 +363,20 @@ Val &HashMap<Key, Val, HashFunc, EqualFunc>::operator [](const Key &key) {
return _arr[ctr]->_value;
}
template <class Key, class Val, class HashFunc, class EqualFunc>
const Val &HashMap<Key, Val, HashFunc, EqualFunc>::operator [](const Key &key) const {
template <class Key, class Val, class HashFunc, class EqualFunc, class BaseNodeFunc>
const Val &HashMap<Key, Val, HashFunc, EqualFunc, BaseNodeFunc>::operator [](const Key &key) const {
return queryVal(key);
}
template <class Key, class Val, class HashFunc, class EqualFunc>
const Val &HashMap<Key, Val, HashFunc, EqualFunc>::queryVal(const Key &key) const {
template <class Key, class Val, class HashFunc, class EqualFunc, class BaseNodeFunc>
const Val &HashMap<Key, Val, HashFunc, EqualFunc, BaseNodeFunc>::queryVal(const Key &key) const {
uint ctr = lookup(key);
assert(_arr[ctr] != NULL);
return _arr[ctr]->_value;
}
template <class Key, class Val, class HashFunc, class EqualFunc>
size_t HashMap<Key, Val, HashFunc, EqualFunc>::erase(const Key &key) {
template <class Key, class Val, class HashFunc, class EqualFunc, class BaseNodeFunc>
size_t HashMap<Key, Val, HashFunc, EqualFunc, BaseNodeFunc>::erase(const Key &key) {
// This is based on code in the Wikipedia article on Hash tables.
uint i = lookup(key);
if (_arr[i] == NULL)