Always use kThumbnailHeight2 (i.e. 120) for the height of the thumbnail widget.
This fixes the thumbnails for games with resolutions != n*200 in the launcher. svn-id: r50640
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@ -182,7 +182,7 @@ void SaveLoadChooser::reflowLayout() {
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error("Error when loading position data for Save/Load Thumbnails.");
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int thumbW = kThumbnailWidth;
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int thumbH = ((g_system->getHeight() % 200 && g_system->getHeight() != 350) ? kThumbnailHeight2 : kThumbnailHeight1);
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int thumbH = kThumbnailHeight2;
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int thumbX = x + (w >> 1) - (thumbW >> 1);
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int thumbY = y + kLineHeight;
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