TINYGL: Simplify a bit updateTmp .

This commit is contained in:
Vincent Pelletier 2016-07-15 12:48:49 +00:00
parent c7811b2d25
commit 342cf9a60d

View file

@ -228,10 +228,7 @@ static inline void updateTmp(GLContext *c, GLVertex *q, GLVertex *p0, GLVertex *
if (c->current_shade_model == TGL_SMOOTH) {
q->color = p0->color + (p1->color - p0->color) * t;
} else {
q->color.X = (p0->color.X);
q->color.Y = (p0->color.Y);
q->color.Z = (p0->color.Z);
q->color.W = (p0->color.W);
q->color = p0->color;
}
if (c->texture_2d_enabled) {