Use correct safety check.

svn-id: r17878
This commit is contained in:
Travis Howell 2005-05-01 01:30:19 +00:00
parent 2260447e8b
commit 343debba1e
4 changed files with 6 additions and 6 deletions

View file

@ -638,7 +638,7 @@ void ScummEngine_v80he::unknownE0(int x1, int y1, int x, int unk1, int unk2, int
}
if (type == 2) {
Actor *a = derefActorSafe(id, "unknownE0");
Actor *a = derefActor(id, "unknownE0");
a->drawActorToBackBuf(x1, y1);
} else if (type == 3) {
WizImage wi;
@ -701,7 +701,7 @@ void ScummEngine_v80he::unknownE0(int x1, int y1, int x, int unk1, int unk2, int
continue;
if (type == 2) {
Actor *a = derefActorSafe(id, "unknownE0");
Actor *a = derefActor(id, "unknownE0");
a->drawActorToBackBuf(x, y);
} else if (type == 3) {
WizImage wi;