Make various Sound functionality SoundHandle instead of filename based.
- This fixes multiple sounds being played at once in Lands of Lore svn-id: r40848
This commit is contained in:
parent
c281214027
commit
344caa88fc
11 changed files with 72 additions and 102 deletions
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@ -1486,12 +1486,10 @@ void KyraEngine_HoF::snd_playVoiceFile(int id) {
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if (_sound->voiceFileIsPresent(vocFile)) {
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snd_stopVoice();
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while (!_sound->voicePlay(vocFile)) {
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while (!_sound->voicePlay(vocFile, 255, false, &_speechHandle)) {
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updateWithText();
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_system->delayMillis(10);
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}
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_speechFile = vocFile;
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}
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}
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@ -52,7 +52,6 @@ KyraEngine_v1::KyraEngine_v1(OSystem *system, const GameFlags &flags)
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_gameSpeed = 60;
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_tickLength = (uint8)(1000.0 / _gameSpeed);
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_speechFile = "";
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_trackMap = 0;
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_trackMapSize = 0;
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_lastMusicCommand = -1;
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@ -32,6 +32,8 @@
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#include "common/events.h"
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#include "common/system.h"
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#include "sound/mixer.h"
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#include "kyra/script.h"
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namespace Common {
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@ -278,7 +280,7 @@ protected:
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uint8 _flagsTable[100]; // TODO: check this value
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// sound
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Common::String _speechFile;
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Audio::SoundHandle _speechHandle;
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int _curMusicTheme;
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int _curSfxFile;
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@ -731,7 +731,7 @@ int KyraEngine_LoK::o1_displayWSASequentialFrames(EMCState *script) {
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voiceTime /= 100;
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if (voiceSync) {
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uint32 voicePlayedTime = _sound->voicePlayedTime(_speechFile.c_str());
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uint32 voicePlayedTime = _sound->voicePlayedTime(_speechHandle);
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if (voicePlayedTime >= voiceTime)
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voiceTime = 0;
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else
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@ -2149,8 +2149,7 @@ void KyraEngine_HoF::seq_playTalkText(uint8 chatNum) {
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if (chatNum < 12 && !_flags.isDemo && textEnabled())
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seq_setTextEntry(chatNum, 160, 168, _sequenceStringsDuration[chatNum], 160);
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_speechFile = _sequenceSoundList[chatNum];
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_sound->voicePlay(_sequenceSoundList[chatNum]);
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_sound->voicePlay(_sequenceSoundList[chatNum], 255, false, &_speechHandle);
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}
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void KyraEngine_HoF::seq_waitForTextsTimeout() {
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@ -367,10 +367,10 @@ void LoLEngine::kingSelectionIntro() {
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_screen->fprintStringIntro(_tim->getCTableEntry(60), 8, y + 30, 0x32, 0x00, 0x9C, 0x20);
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_screen->fprintStringIntro(_tim->getCTableEntry(61), 8, y + 40, 0x32, 0x00, 0x9C, 0x20);
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_sound->voicePlay("KING01");
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_sound->voicePlay("KING01", 255, false, &_speechHandle);
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int index = 4;
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while ((!_speechFlag || (_speechFlag && _sound->voiceIsPlaying("KING01"))) && _charSelection == -1 && !shouldQuit() && !skipFlag()) {
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while ((!_speechFlag || (_speechFlag && _sound->voiceIsPlaying(&_speechHandle))) && _charSelection == -1 && !shouldQuit() && !skipFlag()) {
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index = MAX(index, 4);
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_chargenWSA->displayFrame(_chargenFrameTable[index], 0, 113, 0, 0, 0, 0);
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@ -396,7 +396,7 @@ void LoLEngine::kingSelectionIntro() {
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_chargenWSA->displayFrame(0x10, 0,113, 0, 0, 0, 0);
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_screen->updateScreen();
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_sound->voiceStop("KING01");
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_sound->voiceStop(&_speechHandle);
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}
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void LoLEngine::kingSelectionReminder() {
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@ -406,10 +406,10 @@ void LoLEngine::kingSelectionReminder() {
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_screen->fprintStringIntro(_tim->getCTableEntry(62), 8, y, 0x32, 0x00, 0x9C, 0x20);
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_screen->fprintStringIntro(_tim->getCTableEntry(63), 8, y + 10, 0x32, 0x00, 0x9C, 0x20);
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_sound->voicePlay("KING02");
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_sound->voicePlay("KING02", 255, false, &_speechHandle);
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int index = 0;
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while ((!_speechFlag || (_speechFlag && _sound->voiceIsPlaying("KING02"))) && _charSelection == -1 && !shouldQuit() && index < 15) {
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while ((!_speechFlag || (_speechFlag && _sound->voiceIsPlaying(&_speechHandle))) && _charSelection == -1 && !shouldQuit() && index < 15) {
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_chargenWSA->displayFrame(_chargenFrameTable[index+9], 0, 113, 0, 0, 0, 0);
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_screen->copyRegion(_selectionPosTable[_reminderChar1IdxTable[index]*2+0], _selectionPosTable[_reminderChar1IdxTable[index]*2+1], _charPreviews[0].x, _charPreviews[0].y, 32, 32, 4, 0);
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_screen->copyRegion(_selectionPosTable[_reminderChar2IdxTable[index]*2+0], _selectionPosTable[_reminderChar2IdxTable[index]*2+1], _charPreviews[1].x, _charPreviews[1].y, 32, 32, 4, 0);
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@ -429,14 +429,14 @@ void LoLEngine::kingSelectionReminder() {
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break;
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}
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_sound->voiceStop("KING02");
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_sound->voiceStop(&_speechHandle);
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}
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void LoLEngine::kingSelectionOutro() {
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_sound->voicePlay("KING03");
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_sound->voicePlay("KING03", 255, false, &_speechHandle);
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int index = 0;
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while ((!_speechFlag || (_speechFlag && _sound->voiceIsPlaying("KING03"))) && !shouldQuit() && !skipFlag()) {
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while ((!_speechFlag || (_speechFlag && _sound->voiceIsPlaying(&_speechHandle))) && !shouldQuit() && !skipFlag()) {
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index = MAX(index, 4);
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_chargenWSA->displayFrame(_chargenFrameTable[index], 0, 113, 0, 0, 0, 0);
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@ -458,7 +458,7 @@ void LoLEngine::kingSelectionOutro() {
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_chargenWSA->displayFrame(0x10, 0, 113, 0, 0, 0, 0);
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_screen->updateScreen();
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_sound->voiceStop("KING03");
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_sound->voiceStop(&_speechHandle);
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}
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void LoLEngine::processCharacterSelection() {
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@ -582,11 +582,11 @@ void LoLEngine::selectionCharInfoIntro(char *file) {
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file[4] = '0';
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while (_charSelectionInfoResult == -1 && !shouldQuit()) {
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if (!_sound->voicePlay(file))
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if (!_sound->voicePlay(file, 255, false, &_speechHandle))
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break;
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int i = 0;
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while (_sound->voiceIsPlaying(file) && _charSelectionInfoResult == -1 && !shouldQuit()) {
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while (_sound->voiceIsPlaying(&_speechHandle) && _charSelectionInfoResult == -1 && !shouldQuit()) {
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_screen->drawShape(0, _screen->getPtrToShape(_screen->getCPagePtr(9), _charInfoFrameTable[i]), 11, 130, 0, 0);
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_screen->updateScreen();
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@ -599,7 +599,7 @@ void LoLEngine::selectionCharInfoIntro(char *file) {
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i = (i + 1) % 32;
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}
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_sound->voiceStop(file);
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_sound->voiceStop(&_speechHandle);
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file[4] = ++index + '0';
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}
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@ -664,8 +664,8 @@ void LoLEngine::showStarcraftLogo() {
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}
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if (!(shouldQuit() || inputFlag)) {
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_sound->voicePlay("star2");
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while(_sound->voiceIsPlaying("star2") && !(shouldQuit() || inputFlag)) {
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_sound->voicePlay("star2", 255, false, &_speechHandle);
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while(_sound->voiceIsPlaying(&_speechHandle) && !(shouldQuit() || inputFlag)) {
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inputFlag = checkInput(0) & 0xff;
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delay(_tickLength);
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}
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@ -49,24 +49,17 @@ Sound::~Sound() {
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}
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bool Sound::voiceFileIsPresent(const char *file) {
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char filenamebuffer[25];
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for (int i = 0; _supportedCodecs[i].fileext; ++i) {
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strcpy(filenamebuffer, file);
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strcat(filenamebuffer, _supportedCodecs[i].fileext);
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if (_vm->resource()->getFileSize(filenamebuffer) > 0)
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Common::String f = file;
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f += _supportedCodecs[i].fileext;
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if (_vm->resource()->getFileSize(f.c_str()) > 0)
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return true;
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}
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strcpy(filenamebuffer, file);
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strcat(filenamebuffer, ".VOC");
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if (_vm->resource()->getFileSize(filenamebuffer) > 0)
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return true;
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return false;
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}
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int32 Sound::voicePlay(const char *file, uint8 volume, bool isSfx) {
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int32 Sound::voicePlay(const char *file, uint8 volume, bool isSfx, Audio::SoundHandle *handle) {
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Audio::AudioStream *audioStream = getVoiceStream(file);
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if (!audioStream) {
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@ -75,7 +68,7 @@ int32 Sound::voicePlay(const char *file, uint8 volume, bool isSfx) {
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}
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int playTime = audioStream->getTotalPlayTime();
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playVoiceStream(audioStream, file, volume, isSfx);
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playVoiceStream(audioStream, handle, volume, isSfx);
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return playTime;
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}
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@ -97,66 +90,51 @@ Audio::AudioStream *Sound::getVoiceStream(const char *file) {
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return audioStream;
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}
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void Sound::playVoiceStream(Audio::AudioStream *stream, const char *handleName, uint8 volume, bool isSfx) {
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bool Sound::playVoiceStream(Audio::AudioStream *stream, Audio::SoundHandle *handle, uint8 volume, bool isSfx) {
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int h = 0;
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while (_mixer->isSoundHandleActive(_soundChannels[h].channelHandle) && h < kNumChannelHandles)
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while (_mixer->isSoundHandleActive(_soundChannels[h]) && h < kNumChannelHandles)
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h++;
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if (h >= kNumChannelHandles)
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return;
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return false;
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_soundChannels[h].file = handleName;
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_mixer->playInputStream(isSfx ? Audio::Mixer::kSFXSoundType : Audio::Mixer::kSpeechSoundType, &_soundChannels[h].channelHandle, stream, -1, volume);
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_mixer->playInputStream(isSfx ? Audio::Mixer::kSFXSoundType : Audio::Mixer::kSpeechSoundType, &_soundChannels[h], stream, -1, volume);
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if (handle)
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*handle = _soundChannels[h];
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return true;
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}
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void Sound::voiceStop(const char *file) {
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if (!file) {
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void Sound::voiceStop(const Audio::SoundHandle *handle) {
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if (!handle) {
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for (int h = 0; h < kNumChannelHandles; h++) {
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if (_mixer->isSoundHandleActive(_soundChannels[h].channelHandle))
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_mixer->stopHandle(_soundChannels[h].channelHandle);
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if (_mixer->isSoundHandleActive(_soundChannels[h]))
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_mixer->stopHandle(_soundChannels[h]);
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}
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} else {
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for (int i = 0; i < kNumChannelHandles; ++i) {
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if (_soundChannels[i].file == file)
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_mixer->stopHandle(_soundChannels[i].channelHandle);
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}
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_mixer->stopHandle(*handle);
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}
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}
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bool Sound::voiceIsPlaying(const char *file) {
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bool res = false;
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if (!file) {
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bool Sound::voiceIsPlaying(const Audio::SoundHandle *handle) {
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if (!handle) {
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for (int h = 0; h < kNumChannelHandles; h++) {
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if (_mixer->isSoundHandleActive(_soundChannels[h].channelHandle))
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res = true;
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if (_mixer->isSoundHandleActive(_soundChannels[h]))
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return true;
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}
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} else {
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for (int i = 0; i < kNumChannelHandles; ++i) {
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if (_soundChannels[i].file == file)
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res = _mixer->isSoundHandleActive(_soundChannels[i].channelHandle);
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}
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return _mixer->isSoundHandleActive(*handle);
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}
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return res;
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return false;
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}
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bool Sound::allVoiceChannelsPlaying() {
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for (int i = 0; i < kNumChannelHandles; ++i)
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if (!_mixer->isSoundHandleActive(_soundChannels[i].channelHandle))
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if (!_mixer->isSoundHandleActive(_soundChannels[i]))
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return false;
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return true;
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}
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uint32 Sound::voicePlayedTime(const char *file) {
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if (!file)
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return 0;
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for (int i = 0; i < kNumChannelHandles; ++i) {
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if (_soundChannels[i].file == file)
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return _mixer->getSoundElapsedTime(_soundChannels[i].channelHandle);
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}
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return 0;
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}
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#pragma mark -
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void KyraEngine_v1::snd_playTheme(int file, int track) {
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@ -224,14 +202,11 @@ void KyraEngine_v1::snd_playWanderScoreViaMap(int command, int restart) {
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}
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void KyraEngine_v1::snd_stopVoice() {
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if (!_speechFile.empty()) {
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_sound->voiceStop(_speechFile.c_str());
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_speechFile.clear();
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}
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_sound->voiceStop(&_speechHandle);
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}
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bool KyraEngine_v1::snd_voiceIsPlaying() {
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return _speechFile.empty() ? false : _sound->voiceIsPlaying(_speechFile.c_str());
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return _sound->voiceIsPlaying(&_speechHandle);
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}
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// static res
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@ -190,20 +190,21 @@ public:
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* @param file file to be played
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* @param volume volume of the voice file
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* @param isSfx marks file as sfx instead of voice
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* @param handle store a copy of the sound handle
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* @return playtime of the voice file (-1 marks unknown playtime)
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*/
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virtual int32 voicePlay(const char *file, uint8 volume = 255, bool isSfx = false);
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virtual int32 voicePlay(const char *file, uint8 volume = 255, bool isSfx = false, Audio::SoundHandle *handle = 0);
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Audio::AudioStream *getVoiceStream(const char *file);
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void playVoiceStream(Audio::AudioStream * stream, const char *handleName, uint8 volume = 255, bool isSfx = false);
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bool playVoiceStream(Audio::AudioStream *stream, Audio::SoundHandle *handle = 0, uint8 volume = 255, bool isSfx = false);
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/**
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* Checks if a voice is being played.
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*
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* @return true when playing, else false
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*/
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bool voiceIsPlaying(const char *file = 0);
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bool voiceIsPlaying(const Audio::SoundHandle *handle = 0);
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/**
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* Checks if all voice handles are used.
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*
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* @return time in milliseconds
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*/
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uint32 voicePlayedTime(const char *file);
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uint32 voicePlayedTime(const Audio::SoundHandle &handle) {
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return _mixer->getSoundElapsedTime(handle);
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}
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/**
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* Stops playback of the current voice.
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*/
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void voiceStop(const char *file = 0);
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void voiceStop(const Audio::SoundHandle *handle = 0);
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protected:
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const char *fileListEntry(int file) const { return (_soundDataList != 0 && file >= 0 && file < _soundDataList->fileListLen) ? _soundDataList->fileList[file] : ""; }
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int fileListLen() const { return _soundDataList->fileListLen; }
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@ -234,11 +237,7 @@ protected:
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kNumChannelHandles = 4
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};
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struct SoundChannel {
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Common::String file;
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Audio::SoundHandle channelHandle;
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};
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SoundChannel _soundChannels[kNumChannelHandles];
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Audio::SoundHandle _soundChannels[kNumChannelHandles];
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int _musicEnabled;
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bool _sfxEnabled;
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void haltTrack();
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void beginFadeOut();
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int32 voicePlay(const char *file, uint8 volume = 255, bool isSfx = false) { return -1; }
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int32 voicePlay(const char *file, uint8 volume = 255, bool isSfx = false, Audio::SoundHandle *handle = 0) { return -1; }
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void playSoundEffect(uint8);
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protected:
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void haltTrack();
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void beginFadeOut();
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int32 voicePlay(const char *file, uint8 volume = 255, bool isSfx = false);
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int32 voicePlay(const char *file, uint8 volume = 255, bool isSfx = false, Audio::SoundHandle *handle = 0);
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void playSoundEffect(uint8 track);
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protected:
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@ -72,8 +72,7 @@ void KyraEngine_LoK::snd_playWanderScoreViaMap(int command, int restart) {
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void KyraEngine_LoK::snd_playVoiceFile(int id) {
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char vocFile[9];
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snprintf(vocFile, sizeof(vocFile), "%03d", id);
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_speechFile = vocFile;
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_speechPlayTime = _sound->voicePlay(vocFile);
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_speechPlayTime = _sound->voicePlay(vocFile, 255, false, &_speechHandle);
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}
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void KyraEngine_LoK::snd_voiceWaitForFinish(bool ingame) {
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@ -29,8 +29,6 @@
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namespace Kyra {
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#define LOL_VOICE_HANDLE "LoL_VOICE"
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bool LoLEngine::snd_playCharacterSpeech(int id, int8 speaker, int) {
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if (!_speechFlag)
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return false;
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@ -88,22 +86,22 @@ bool LoLEngine::snd_playCharacterSpeech(int id, int8 speaker, int) {
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if (newSpeechList.empty())
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return false;
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while (_sound->voiceIsPlaying(LOL_VOICE_HANDLE))
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while (_sound->voiceIsPlaying(&_speechHandle))
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delay(_tickLength, true, false);
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while (_sound->allVoiceChannelsPlaying())
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delay(_tickLength, false, true);
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_activeVoiceFileTotalTime = 0;
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for (Common::List<Audio::AudioStream *>::iterator i = _speechList.begin(); i != _speechList.end(); ++i)
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delete *i;
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_speechList.clear();
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_speechList = newSpeechList;
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_activeVoiceFileTotalTime = 0;
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for (Common::List<Audio::AudioStream *>::const_iterator i = _speechList.begin(); i != _speechList.end(); ++i)
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_activeVoiceFileTotalTime += (*i)->getTotalPlayTime();
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_sound->playVoiceStream(*_speechList.begin(), LOL_VOICE_HANDLE);
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_sound->playVoiceStream(*_speechList.begin(), &_speechHandle);
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_speechList.pop_front();
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||||
if (!_activeVoiceFileTotalTime)
|
||||
|
@ -115,11 +113,11 @@ bool LoLEngine::snd_playCharacterSpeech(int id, int8 speaker, int) {
|
|||
}
|
||||
|
||||
int LoLEngine::snd_updateCharacterSpeech() {
|
||||
if (_sound->voiceIsPlaying(LOL_VOICE_HANDLE))
|
||||
if (_sound->voiceIsPlaying(&_speechHandle))
|
||||
return 2;
|
||||
|
||||
if (_speechList.begin() != _speechList.end()) {
|
||||
_sound->playVoiceStream(*_speechList.begin(), LOL_VOICE_HANDLE);
|
||||
_sound->playVoiceStream(*_speechList.begin(), &_speechHandle);
|
||||
_speechList.pop_front();
|
||||
return 2;
|
||||
|
||||
|
@ -137,11 +135,11 @@ int LoLEngine::snd_updateCharacterSpeech() {
|
|||
}
|
||||
|
||||
void LoLEngine::snd_stopSpeech(bool setFlag) {
|
||||
if (!_sound->voiceIsPlaying(LOL_VOICE_HANDLE))
|
||||
if (!_sound->voiceIsPlaying(&_speechHandle))
|
||||
return;
|
||||
|
||||
//_dlgTimer = 0;
|
||||
_sound->voiceStop(LOL_VOICE_HANDLE);
|
||||
_sound->voiceStop(&_speechHandle);
|
||||
_activeVoiceFileTotalTime = 0;
|
||||
_nextSpeechId = _nextSpeaker = -1;
|
||||
|
||||
|
|
|
@ -4231,14 +4231,14 @@ void SoundTownsPC98_v2::beginFadeOut() {
|
|||
haltTrack();
|
||||
}
|
||||
|
||||
int32 SoundTownsPC98_v2::voicePlay(const char *file, uint8, bool) {
|
||||
int32 SoundTownsPC98_v2::voicePlay(const char *file, uint8, bool, Audio::SoundHandle *handle) {
|
||||
static const uint16 rates[] = { 0x10E1, 0x0CA9, 0x0870, 0x0654, 0x0438, 0x032A, 0x021C, 0x0194 };
|
||||
static const char patternHOF[] = "%s.PCM";
|
||||
static const char patternLOL[] = "%s.VOC";
|
||||
|
||||
int h = 0;
|
||||
if (_currentSFX) {
|
||||
while (_mixer->isSoundHandleActive(_soundChannels[h].channelHandle) && h < kNumChannelHandles)
|
||||
while (_mixer->isSoundHandleActive(_soundChannels[h]) && h < kNumChannelHandles)
|
||||
h++;
|
||||
if (h >= kNumChannelHandles)
|
||||
return 0;
|
||||
|
@ -4297,8 +4297,9 @@ int32 SoundTownsPC98_v2::voicePlay(const char *file, uint8, bool) {
|
|||
|
||||
_currentSFX = Audio::makeLinearInputStream(sfx, outsize, outputRate,
|
||||
Audio::Mixer::FLAG_UNSIGNED | Audio::Mixer::FLAG_LITTLE_ENDIAN | Audio::Mixer::FLAG_AUTOFREE, 0, 0);
|
||||
_soundChannels[h].file = file;
|
||||
_mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_soundChannels[h].channelHandle, _currentSFX);
|
||||
_mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_soundChannels[h], _currentSFX);
|
||||
if (handle)
|
||||
*handle = _soundChannels[h];
|
||||
|
||||
delete[] data;
|
||||
return 1;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue