SCI: Removed the script patch for the scrubbing scene. The crash no longer occurs with the latest fixes to kDoBresen

This commit is contained in:
md5 2011-02-28 22:33:45 +02:00
parent 194081e7ae
commit 3574235ba4

View file

@ -586,7 +586,7 @@ const SciScriptSignature larry6Signatures[] = {
};
// ===========================================================================
// rm560::doit was supposed to close the painting, when heimlich enters the
// rm560::doit was supposed to close the painting, when Heimlich enters the
// room. The code is buggy, so it actually closes the painting, when heimlich
// is not in the room. We fix that.
const byte laurabow2SignaturePaintingClosing[] = {
@ -912,55 +912,6 @@ const SciScriptSignature sq4Signatures[] = {
SCI_SIGNATUREENTRY_TERMINATOR
};
// ===========================================================================
// It seems to scripts warp ego outside the screen somehow (or maybe kDoBresen?)
// ego::mover is set to 0 and rm119::doit will crash in that case. This here
// fixes part of the problem and actually checks ego::mover to be 0 and skips
// TODO: this should get further investigated by waltervn and maybe properly
// patched. For now ego will shortly disappear and reappear a bit after
// this isn't good, but sierra sci also "crashed" (endless looped) so this
// is at least better than the original code
const byte sq5SignatureScrubbing[] = {
19,
0x18, // not
0x31, 0x37, // bnt 37
0x78, // push1 (selector x)
0x76, // push0
0x39, 0x38, // pushi 38 (selector mover)
0x76, // push0
0x81, 0x00, // lag 00
0x4a, 0x04, // send 04 - read ego::mover
0x4a, 0x04, // send 04 - read ego::mover::x
0x36, // push
0x34, 0xa0, 0x00, // ldi 00a0
0x1c, // ne?
0
};
const uint16 sq5PatchScrubbing[] = {
0x18, // not
0x31, 0x37, // bnt 37
// 0x2f, 0x38, // bt 37 (would save another byte, isn't needed
0x39, 0x38, // pushi 38 (selector mover)
0x76, // push0
0x81, 0x00, // lag 00
0x4a, 0x04, // send 04 - read ego::mover
0x31, 0x2e, // bnt 2e (jump if ego::mover is 0)
0x78, // push1 (selector x)
0x76, // push0
0x4a, 0x04, // send 04 - read ego::mover::x
0x39, 0xa0, // pushi a0 (saving 2 bytes)
0x1c, // ne?
PATCH_END
};
// script, description, magic DWORD, adjust
const SciScriptSignature sq5Signatures[] = {
{ 119, "scrubbing send crash", 1, PATCH_MAGICDWORD(0x18, 0x31, 0x37, 0x78), 0, sq5SignatureScrubbing, sq5PatchScrubbing },
SCI_SIGNATUREENTRY_TERMINATOR
};
// will actually patch previously found signature area
void Script::applyPatch(const uint16 *patch, byte *scriptData, const uint32 scriptSize, int32 signatureOffset) {
byte orgData[PATCH_VALUELIMIT];
@ -1095,9 +1046,6 @@ void Script::matchSignatureAndPatch(uint16 scriptNr, byte *scriptData, const uin
case GID_SQ4:
signatureTable = sq4Signatures;
break;
case GID_SQ5:
signatureTable = sq5Signatures;
break;
default:
break;
}