SCI: Rename selector_map_t -> SelectorCache and _selectorMap -> _selectorCache

svn-id: r44152
This commit is contained in:
Max Horn 2009-09-17 13:21:42 +00:00
parent b2c386ed00
commit 364640cfd5
10 changed files with 45 additions and 43 deletions

View file

@ -3133,7 +3133,7 @@ static void viewobjinfo(EngineState *s, HeapPtr pos) {
int have_rects = 0;
Common::Rect nsrect, nsrect_clipped, brrect;
if (lookup_selector(s->segMan, pos, ((SciEngine*)g_engine)->getKernel()->_selectorMap.nsBottom, NULL) == kSelectorVariable) {
if (lookup_selector(s->segMan, pos, ((SciEngine*)g_engine)->getKernel()->_selectorCache.nsBottom, NULL) == kSelectorVariable) {
GETRECT(nsLeft, nsRight, nsBottom, nsTop);
GETRECT(lsLeft, lsRight, lsBottom, lsTop);
GETRECT(brLeft, brRight, brBottom, brTop);
@ -3147,7 +3147,7 @@ static void viewobjinfo(EngineState *s, HeapPtr pos) {
x = GET_SELECTOR(pos, x);
y = GET_SELECTOR(pos, y);
priority = GET_SELECTOR(pos, priority);
if (((SciEngine*)g_engine)->getKernel()->_selectorMap.z > 0) {
if (((SciEngine*)g_engine)->getKernel()->_selectorCache.z > 0) {
z = GET_SELECTOR(pos, z);
printf("(%d,%d,%d)\n", x, y, z);
} else
@ -3211,10 +3211,10 @@ static int c_gfx_draw_viewobj(EngineState *s, const Common::Array<cmd_param_t> &
}
is_view = (lookup_selector(s->segMan, pos, ((SciEngine*)g_engine)->getKernel()->_selectorMap.x, NULL) == kSelectorVariable) &&
(lookup_selector(s->segMan, pos, ((SciEngine*)g_engine)->getKernel()->_selectorMap.brLeft, NULL) == kSelectorVariable) &&
(lookup_selector(s->segMan, pos, ((SciEngine*)g_engine)->getKernel()->_selectorMap.signal, NULL) == kSelectorVariable) &&
(lookup_selector(s->segMan, pos, ((SciEngine*)g_engine)->getKernel()->_selectorMap.nsTop, NULL) == kSelectorVariable);
is_view = (lookup_selector(s->segMan, pos, ((SciEngine*)g_engine)->getKernel()->_selectorCache.x, NULL) == kSelectorVariable) &&
(lookup_selector(s->segMan, pos, ((SciEngine*)g_engine)->getKernel()->_selectorCache.brLeft, NULL) == kSelectorVariable) &&
(lookup_selector(s->segMan, pos, ((SciEngine*)g_engine)->getKernel()->_selectorCache.signal, NULL) == kSelectorVariable) &&
(lookup_selector(s->segMan, pos, ((SciEngine*)g_engine)->getKernel()->_selectorCache.nsTop, NULL) == kSelectorVariable);
if (!is_view) {
printf("Not a dynamic View object.\n");

View file

@ -380,8 +380,6 @@ static const char *argtype_description[] = {
};
Kernel::Kernel(ResourceManager *resMan) : _resMan(resMan) {
memset(&_selectorMap, 0, sizeof(_selectorMap)); // FIXME: Remove this once/if we C++ify selector_map_t
loadSelectorNames();
detectSciFeatures();
@ -404,7 +402,7 @@ void Kernel::detectSciFeatures() {
if (version == SCI_VERSION_0_EARLY) {
features |= kFeatureOldScriptHeader | kFeatureOldGfxFunctions;
} else if (version == SCI_VERSION_0_LATE) {
if (_selectorMap.motionCue == -1)
if (_selectorCache.motionCue == -1)
features |= kFeatureOldGfxFunctions;
}

View file

@ -99,7 +99,7 @@ public:
void dumpScriptObject(char *data, int seeker, int objsize);
void dumpScriptClass(char *data, int seeker, int objsize);
selector_map_t _selectorMap; /**< Shortcut list for important selectors */
SelectorCache _selectorCache; /**< Shortcut list for important selectors */
Common::Array<KernelFuncWithSignature> _kernelFuncs; /**< Table of kernel functions */
private:
@ -172,32 +172,32 @@ enum SelectorInvocation {
kContinueOnInvalidSelector = 1
};
#define GET_SEL32(_o_, _slc_) read_selector(segMan, _o_, ((SciEngine*)g_engine)->getKernel()->_selectorMap._slc_, __FILE__, __LINE__)
#define GET_SEL32(_o_, _slc_) read_selector(segMan, _o_, ((SciEngine*)g_engine)->getKernel()->_selectorCache._slc_, __FILE__, __LINE__)
#define GET_SEL32V(_o_, _slc_) (GET_SEL32(_o_, _slc_).offset)
/* Retrieves a selector from an object
** Parameters: (reg_t) object: The address of the object which the selector should be read from
** (selector_name) selector: The selector to read
** Returns : (int16/uint16/reg_t) The selector value
** This macro halts on error. 'selector' must be a selector name registered in vm.h's
** selector_map_t and mapped in script.c.
** SelectorCache and mapped in script.cpp.
*/
#define PUT_SEL32(_o_, _slc_, _val_) write_selector(segMan, _o_, ((SciEngine*)g_engine)->getKernel()->_selectorMap._slc_, _val_, __FILE__, __LINE__)
#define PUT_SEL32V(_o_, _slc_, _val_) write_selector(segMan, _o_, ((SciEngine*)g_engine)->getKernel()->_selectorMap._slc_, make_reg(0, _val_), __FILE__, __LINE__)
#define PUT_SEL32(_o_, _slc_, _val_) write_selector(segMan, _o_, ((SciEngine*)g_engine)->getKernel()->_selectorCache._slc_, _val_, __FILE__, __LINE__)
#define PUT_SEL32V(_o_, _slc_, _val_) write_selector(segMan, _o_, ((SciEngine*)g_engine)->getKernel()->_selectorCache._slc_, make_reg(0, _val_), __FILE__, __LINE__)
/* Writes a selector value to an object
** Parameters: (reg_t) object: The address of the object which the selector should be written to
** (selector_name) selector: The selector to read
** (int16) value: The value to write
** Returns : (void)
** This macro halts on error. 'selector' must be a selector name registered in vm.h's
** selector_map_t and mapped in script.c.
** SelectorCache and mapped in script.cpp.
*/
enum { WAS_FUNCT_NR = -1 };
#define INV_SEL(_object_, _selector_, _noinvalid_) \
s, _object_, ((SciEngine*)g_engine)->getKernel()->_selectorMap._selector_, _noinvalid_, WAS_FUNCT_NR, argv, argc, __FILE__, __LINE__
s, _object_, ((SciEngine*)g_engine)->getKernel()->_selectorCache._selector_, _noinvalid_, WAS_FUNCT_NR, argv, argc, __FILE__, __LINE__
/* Kludge for use with invoke_selector(). Used for compatibility with compilers that can't
** handle vararg macros.
*/

View file

@ -1046,7 +1046,7 @@ Common::Rect set_base(EngineState *s, reg_t object) {
x = (int16)GET_SEL32V(object, x);
original_y = y = (int16)GET_SEL32V(object, y);
if (((SciEngine*)g_engine)->getKernel()->_selectorMap.z > -1)
if (((SciEngine*)g_engine)->getKernel()->_selectorCache.z > -1)
z = (int16)GET_SEL32V(object, z);
else
z = 0;
@ -1097,7 +1097,7 @@ void _k_base_setter(EngineState *s, reg_t object) {
SegManager *segMan = s->segMan;
Common::Rect absrect = set_base(s, object);
if (lookup_selector(s->segMan, object, ((SciEngine*)g_engine)->getKernel()->_selectorMap.brLeft, NULL, NULL) != kSelectorVariable)
if (lookup_selector(s->segMan, object, ((SciEngine*)g_engine)->getKernel()->_selectorCache.brLeft, NULL, NULL) != kSelectorVariable)
return; // non-fatal
// Note: there was a check here for a very old version of SCI, which supposedly needed
@ -1175,7 +1175,7 @@ Common::Rect get_nsrect(EngineState *s, reg_t object, byte clip) {
x = (int16)GET_SEL32V(object, x);
y = (int16)GET_SEL32V(object, y);
if (((SciEngine*)g_engine)->getKernel()->_selectorMap.z > -1)
if (((SciEngine*)g_engine)->getKernel()->_selectorCache.z > -1)
z = (int16)GET_SEL32V(object, z);
else
z = 0;
@ -1200,7 +1200,7 @@ static void _k_set_now_seen(EngineState *s, reg_t object) {
SegManager *segMan = s->segMan;
Common::Rect absrect = get_nsrect(s, object, 0);
if (lookup_selector(s->segMan, object, ((SciEngine*)g_engine)->getKernel()->_selectorMap.nsTop, NULL, NULL) != kSelectorVariable) {
if (lookup_selector(s->segMan, object, ((SciEngine*)g_engine)->getKernel()->_selectorCache.nsTop, NULL, NULL) != kSelectorVariable) {
return;
} // This isn't fatal
@ -1702,7 +1702,7 @@ static void _k_view_list_do_postdraw(EngineState *s, GfxList *list) {
* if ((widget->signal & (_K_VIEW_SIG_FLAG_PRIVATE | _K_VIEW_SIG_FLAG_REMOVE | _K_VIEW_SIG_FLAG_NO_UPDATE)) == _K_VIEW_SIG_FLAG_PRIVATE) {
*/
if ((widget->signal & (_K_VIEW_SIG_FLAG_REMOVE | _K_VIEW_SIG_FLAG_NO_UPDATE)) == 0) {
int has_nsrect = lookup_selector(s->segMan, obj, ((SciEngine*)g_engine)->getKernel()->_selectorMap.nsBottom, NULL, NULL) == kSelectorVariable;
int has_nsrect = lookup_selector(s->segMan, obj, ((SciEngine*)g_engine)->getKernel()->_selectorCache.nsBottom, NULL, NULL) == kSelectorVariable;
if (has_nsrect) {
int temp;
@ -1724,7 +1724,7 @@ static void _k_view_list_do_postdraw(EngineState *s, GfxList *list) {
}
#ifdef DEBUG_LSRECT
else
fprintf(stderr, "Not lsRecting %04x:%04x because %d\n", PRINT_REG(obj), lookup_selector(s->segMan, obj, ((SciEngine*)g_engine)->getKernel()->_selectorMap.nsBottom, NULL, NULL));
fprintf(stderr, "Not lsRecting %04x:%04x because %d\n", PRINT_REG(obj), lookup_selector(s->segMan, obj, ((SciEngine*)g_engine)->getKernel()->_selectorCache.nsBottom, NULL, NULL));
#endif
if (widget->signal & _K_VIEW_SIG_FLAG_HIDDEN)
@ -1880,7 +1880,7 @@ static GfxDynView *_k_make_dynview_obj(EngineState *s, reg_t obj, int options, i
loop = oldloop = sign_extend_byte(GET_SEL32V(obj, loop));
cel = oldcel = sign_extend_byte(GET_SEL32V(obj, cel));
if (((SciEngine*)g_engine)->getKernel()->_selectorMap.palette)
if (((SciEngine*)g_engine)->getKernel()->_selectorCache.palette)
palette = GET_SEL32V(obj, palette);
else
palette = 0;
@ -1901,7 +1901,7 @@ static GfxDynView *_k_make_dynview_obj(EngineState *s, reg_t obj, int options, i
}
ObjVarRef under_bitsp;
if (lookup_selector(s->segMan, obj, ((SciEngine*)g_engine)->getKernel()->_selectorMap.underBits, &(under_bitsp), NULL) != kSelectorVariable) {
if (lookup_selector(s->segMan, obj, ((SciEngine*)g_engine)->getKernel()->_selectorCache.underBits, &(under_bitsp), NULL) != kSelectorVariable) {
under_bitsp.obj = NULL_REG;
under_bits = NULL_REG;
debugC(2, kDebugLevelGraphics, "Object at %04x:%04x has no underBits\n", PRINT_REG(obj));
@ -1909,7 +1909,7 @@ static GfxDynView *_k_make_dynview_obj(EngineState *s, reg_t obj, int options, i
under_bits = *under_bitsp.getPointer(s->segMan);
ObjVarRef signalp;
if (lookup_selector(s->segMan, obj, ((SciEngine*)g_engine)->getKernel()->_selectorMap.signal, &(signalp), NULL) != kSelectorVariable) {
if (lookup_selector(s->segMan, obj, ((SciEngine*)g_engine)->getKernel()->_selectorCache.signal, &(signalp), NULL) != kSelectorVariable) {
signalp.obj = NULL_REG;
signal = 0;
debugC(2, kDebugLevelGraphics, "Object at %04x:%04x has no signal selector\n", PRINT_REG(obj));
@ -2004,7 +2004,7 @@ static void _k_prepare_view_list(EngineState *s, GfxList *list, int options) {
while (view) {
reg_t obj = make_reg(view->_ID, view->_subID);
int priority, _priority;
int has_nsrect = (view->_ID <= 0) ? 0 : lookup_selector(s->segMan, obj, ((SciEngine*)g_engine)->getKernel()->_selectorMap.nsBottom, NULL, NULL) == kSelectorVariable;
int has_nsrect = (view->_ID <= 0) ? 0 : lookup_selector(s->segMan, obj, ((SciEngine*)g_engine)->getKernel()->_selectorCache.nsBottom, NULL, NULL) == kSelectorVariable;
int oldsignal = view->signal;
_k_set_now_seen(s, obj);

View file

@ -269,7 +269,7 @@ static void bresenham_autodetect(EngineState *s) {
return;
}
if (lookup_selector(s->segMan, motion_class, ((SciEngine*)g_engine)->getKernel()->_selectorMap.doit, NULL, &fptr) != kSelectorMethod) {
if (lookup_selector(s->segMan, motion_class, ((SciEngine*)g_engine)->getKernel()->_selectorCache.doit, NULL, &fptr) != kSelectorMethod) {
warning("bresenham_autodetect failed");
handle_movecnt = INCREMENT_MOVECNT; // Most games do this, so best guess
return;
@ -365,7 +365,7 @@ reg_t kDoBresen(EngineState *s, int, int argc, reg_t *argv) {
debugC(2, kDebugLevelBresen, "New data: (x,y)=(%d,%d), di=%d\n", x, y, bdi);
if (((SciEngine*)g_engine)->getKernel()->_selectorMap.cantBeHere != -1)
if (((SciEngine*)g_engine)->getKernel()->_selectorCache.cantBeHere != -1)
invoke_selector(INV_SEL(client, cantBeHere, kStopOnInvalidSelector), 0);
else
invoke_selector(INV_SEL(client, canBeHere, kStopOnInvalidSelector), 0);

View file

@ -113,18 +113,18 @@ void script_adjust_opcode_formats(EngineState *s) {
#if 1
#define FIND_SELECTOR(_slc_) _selectorMap._slc_ = findSelector(#_slc_)
#define FIND_SELECTOR2(_slc_, _slcstr_) _selectorMap._slc_ = findSelector(_slcstr_)
#define FIND_SELECTOR(_slc_) _selectorCache._slc_ = findSelector(#_slc_)
#define FIND_SELECTOR2(_slc_, _slcstr_) _selectorCache._slc_ = findSelector(_slcstr_)
#else
// The defines below can be used to construct static selector tables for games which don't have
// a vocab.997 resource, by dumping the selector table from other similar versions or games
#define FIND_SELECTOR(_slc_) _selectorMap._slc_ = findSelector(#_slc_); \
printf("\t{ \"%s\", %d },\n", #_slc_, _selectorMap._slc_)
#define FIND_SELECTOR(_slc_) _selectorCache._slc_ = findSelector(#_slc_); \
printf("\t{ \"%s\", %d },\n", #_slc_, _selectorCache._slc_)
#define FIND_SELECTOR2(_slc_, _slcstr_) _selectorMap._slc_ = findSelector(_slcstr_); \
printf("\t{ \"%s\", %d },\n", _slcstr_, _selectorMap._slc_)
#define FIND_SELECTOR2(_slc_, _slcstr_) _selectorCache._slc_ = findSelector(_slcstr_); \
printf("\t{ \"%s\", %d },\n", _slcstr_, _selectorCache._slc_)
#endif

View file

@ -180,7 +180,7 @@ Common::String EngineState::getLanguageString(const char *str, kLanguage lang) c
kLanguage EngineState::getLanguage() {
kLanguage lang = K_LANG_ENGLISH;
if (((SciEngine*)g_engine)->getKernel()->_selectorMap.printLang != -1) {
if (((SciEngine*)g_engine)->getKernel()->_selectorCache.printLang != -1) {
lang = (kLanguage)GET_SEL32V(this->game_obj, printLang);
if ((segMan->sciVersion() == SCI_VERSION_1_1) || (lang == K_LANG_NONE)) {
@ -227,7 +227,7 @@ Common::String EngineState::strSplit(const char *str, const char *sep) {
kLanguage lang = getLanguage();
kLanguage subLang = K_LANG_NONE;
if (((SciEngine*)g_engine)->getKernel()->_selectorMap.subtitleLang != -1)
if (((SciEngine*)g_engine)->getKernel()->_selectorCache.subtitleLang != -1)
subLang = (kLanguage)GET_SEL32V(this->game_obj, subtitleLang);
Common::String retval = getLanguageString(str, lang);
@ -273,7 +273,7 @@ SciVersion EngineState::detectDoSoundType() {
reg_t soundClass;
if (!parse_reg_t(this, "?Sound", &soundClass)) {
int sum = methodChecksum(soundClass, ((SciEngine *)g_engine)->getKernel()->_selectorMap.play, -6, 6);
int sum = methodChecksum(soundClass, ((SciEngine *)g_engine)->getKernel()->_selectorCache.play, -6, 6);
switch(sum) {
case 0x1B2: // SCI0
@ -310,7 +310,7 @@ SciVersion EngineState::detectDoSoundType() {
SciVersion EngineState::detectSetCursorType() {
if (_setCursorType == SCI_VERSION_AUTODETECT) {
int sum = methodChecksum(game_obj, ((SciEngine *)g_engine)->getKernel()->_selectorMap.setCursor, 0, 21);
int sum = methodChecksum(game_obj, ((SciEngine *)g_engine)->getKernel()->_selectorCache.setCursor, 0, 21);
if ((sum == 0x4D5) || (sum == 0x552)) {
// Standard setCursor

View file

@ -330,7 +330,7 @@ PaletteEntry get_pic_color(EngineState *s, int color);
// misleading. A different name (and a different place for declaring this)
// would be highly welcome.
static inline reg_t not_register(EngineState *s, reg_t r) {
if (((SciEngine*)g_engine)->getKernel()->_selectorMap.cantBeHere != -1)
if (((SciEngine*)g_engine)->getKernel()->_selectorCache.cantBeHere != -1)
return make_reg(0, !r.offset);
else
return r;

View file

@ -1861,7 +1861,7 @@ static EngineState *_game_run(EngineState *&s, int restoring) {
script_init_engine(s);
game_init(s);
sfx_reset_player();
_init_stack_base_with_selector(s, ((SciEngine *)g_engine)->getKernel()->_selectorMap.play);
_init_stack_base_with_selector(s, ((SciEngine *)g_engine)->getKernel()->_selectorCache.play);
send_selector(s, s->game_obj, s->game_obj, s->stack_base, 2, s->stack_base);
@ -1880,7 +1880,7 @@ static EngineState *_game_run(EngineState *&s, int restoring) {
debugC(2, kDebugLevelVM, "Restarting with replay()\n");
s->_executionStack.clear(); // Restart with replay
_init_stack_base_with_selector(s, ((SciEngine *)g_engine)->getKernel()->_selectorMap.replay);
_init_stack_base_with_selector(s, ((SciEngine *)g_engine)->getKernel()->_selectorCache.replay);
send_selector(s, s->game_obj, s->game_obj, s->stack_base, 2, s->stack_base);
}
@ -1899,7 +1899,7 @@ int game_run(EngineState **_s) {
EngineState *s = *_s;
debugC(2, kDebugLevelVM, "Calling %s::play()\n", s->_gameName.c_str());
_init_stack_base_with_selector(s, ((SciEngine *)g_engine)->getKernel()->_selectorMap.play); // Call the play selector
_init_stack_base_with_selector(s, ((SciEngine *)g_engine)->getKernel()->_selectorCache.play); // Call the play selector
// Now: Register the first element on the execution stack-
if (!send_selector(s, s->game_obj, s->game_obj, s->stack_base, 2, s->stack_base)) {

View file

@ -110,7 +110,11 @@ struct Class {
#define RAW_IS_OBJECT(datablock) (READ_LE_UINT16(((byte *) datablock) + SCRIPT_OBJECT_MAGIC_OFFSET) == SCRIPT_OBJECT_MAGIC_NUMBER)
/** Contains selector IDs for a few selected selectors */
struct selector_map_t {
struct SelectorCache {
SelectorCache() {
memset(this, 0, sizeof(*this));
}
Selector init; /**< Init function */
Selector play; /**< Play function (first function to be called) */
Selector replay; /**< Replay function */