PSP: Replace OverlayColor with uint16.
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1 changed files with 1 additions and 1 deletions
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@ -302,7 +302,7 @@ void DisplayManager::init() {
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// Init overlay since we never change the size
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_overlay->deallocate();
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_overlay->setBytesPerPixel(sizeof(OverlayColor));
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_overlay->setBytesPerPixel(sizeof(uint16));
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_overlay->setSize(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT);
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_overlay->allocate();
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}
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