DREAMWEB: 'showframe' overload for this majority of clients that don't need width and height returned
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7393cce711
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36dafb3c1f
5 changed files with 13 additions and 12 deletions
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@ -66,8 +66,7 @@ void DreamGenContext::printasprite(const Sprite *sprite) {
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c = 8;
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else
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c = 0;
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uint8 width, height;
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showframe((const Frame *)segRef(sprite->frameData()).ptr(0, 0), x, y, sprite->b15, c, &width, &height);
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showframe((const Frame *)segRef(sprite->frameData()).ptr(0, 0), x, y, sprite->b15, c);
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}
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void DreamGenContext::clearsprites() {
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@ -546,8 +545,7 @@ void DreamGenContext::showreelframe(Reel *reel) {
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data.word(kCurrentframe) = reel->frame();
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Frame *source = findsourceCPP();
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uint16 frame = data.word(kCurrentframe) - data.word(kTakeoff);
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uint8 width, height;
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showframe(source, x, y, frame, 8, &width, &height);
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showframe(source, x, y, frame, 8);
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}
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void DreamGenContext::showgamereel() {
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