some renaming for more consistent terminology (although we might want to reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game
svn-id: r10766
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13 changed files with 87 additions and 85 deletions
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@ -76,13 +76,13 @@ extern bool draw_keyboard;
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#undef WITH_DEBUG_CHEATS
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static const TargetSettings sky_settings[] = {
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static const GameSettings sky_settings[] = {
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/* Beneath a Steel Sky */
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{"sky", "Beneath a Steel Sky", GID_SKY_FIRST, 99, MDT_ADLIB | MDT_NATIVE | MDT_PREFER_NATIVE, 0, "sky.dsk" },
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{NULL, NULL, 0, 0, MDT_NONE, 0, NULL}
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};
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const TargetSettings *Engine_SKY_targetList() {
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const GameSettings *Engine_SKY_targetList() {
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return sky_settings;
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}
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